Destructoid is a gaming discussion community updated nearly every 20 minutes by a tight-knit group of independent dirty uncles. Get involved by creating an avatar to post comments, upload videos, create your own blog, and meet new people that love gaming.   Returning Dtoider? login!
latest posts daily recapnew releases deals features reviews podcasts videos contests  
 previews
Retro Game Challenge, Big Bang Mini, and more
Stoked
50 Cent: Blood on the Sand
The Godfather II multiplayer
The Godfather II
more previews


 reviews
Word Soup
Crayon Physics Deluxe
KamiCrazy
Tatsunoko Vs Capcom
Crystal Defenders (iPhone)
more reviews


 podcasts

Podtoid 82: The Internet: making cannibalism easier with Rev Anthony

Help the future gamers of the world with the RetroforceGIVE! Mega Drive with Chad Concelmo

The Podcastle 25: I can't remember what we talked about with Jim Sterling

More shows from the Gamercast Network

back episodes & iTunes info




 team
Nick Chester
Editor-in-Chief
Dale North
News Editor
Anthony Burch
Features Editor
Jim Sterling
Reviews Editor
Hamza Aziz
Community Manager
Niero
Founder/Webmonkey
editors
Ashley Davis
Brad Nicholson
Brad Rice
Chad Concelmo
Colette Bennett
Conrad Zimmerman
Daniel Lingen
Dyson
Jonathan Holmes
Jonathan Ross
Jordan Devore
Joseph Leray
Tom Fronczak
Topher Cantler
Samit Sarkar
contributors
Adam Dork
Ben Perlee
Charlie Suh
Joe Burling
Justin Villasenor
Mike Ferry
Mikey
Will Maddock

Living the dream
ModernMethod


2:48 PM on 07.14.2008

54 comments

E3 08: Square Enix Press Conference on Final Fantasy XIII

Dale North on E3

E3 08: Square Enix Press Conference on Final Fantasy XIII screenshot

We heard earlier that this was a limited engagement, but they weren't kidding. They only let about 70 people into this small room at the Los Angeles Convention Center this afternoon. The Final Fantasy "Crystal Theme" has been looping in the background for about 15 minutes now while Japanese guests find their seats.

12:47 - I'm in the back. Figures. I see Kotaku's Bascraft in row four, and Japanator's own Zerochan directly behind me. I think a journalist behind me has stumbled onto a porn ad on the internet. His computer is talking and everyone is looking at him.

12:51 - Oooh, they're turning up the music. It seems that this event revolves around Final Fantasy XIII. As you've heard, the title is coming to the Xbox 360. This is a Q&A session more than anything. Here we go.

12:52 - Venture Beat asked about their hardware choice. Square Enix's Shinji Hashimoto says that the popularity of the Xbox 360 led to the decision. 

12:54 - Will FF 13 fit on a DVD? Will it be the same as the PS3 game? Yoshinori Kitase answers that "it may be different." There you have it, folks!

12:57 - Gamasutra asks about the game's status as far as development goes. Kitase says that they're using Crystal Tools to develop using PCs. They've picked up the pace. We should expect to see new footage in the "near future."

12:58 - Are more Final Fantasy games coming to the Xbox 360? Or is this a single venture? Hashimoto ponders. He says that he has no ideas for the future, as they have their hands full now.

12:59 - Brian Ashcraft asks about how many discs will Final Fantasy XIII be. They give no answer. "Not decided yet."

1:00 - Heidi Kemps asks when these will ship. Will PS3 and 360 ship at the same time? They say that they are just ready to star Xbox 360 development now. It will release in Japan first. Then, PS3 development/translation will begin, and Xbox 360 version should start about the same time. As for the US, the PS3 and 360 will release at the same time. Europe will also get a matched date, though it may not be the same time as the US date.

Hit the jump for more from the Square Enix Press Conference. 

Kitase adds that they will try to get the Europe and US release dates as close as possible.

1:04- Shane from 1UP asks about Japan and the Xbox 360 version. He says that he hears that it is not coming to Japan. Hashimoto confirms that is is not coming out in Japan for the Xbox 360. As for Infinite Undiscovery, it is a 360 exclusive. Last Remnant will also be at first, but will probably be a PS3 title later.

1:07- Rob. Workman from GameDaily is asking about exclusive content for the different versions of FF 13. They have no intention to make different versions for the different platforms. 

1:09 - A Japanese press member asks about the reasoning for the lack of an Xbox 360 Japanese release. Hashimoto says that he likes the spread of the Xbox 360 in Europe and the US, and they have not changed their mind on a Japanese version. 

1:10 - Another asks about other Asian markets. As you can guess, nothing has been finalized. 

1:11 - Play Magazine asks about the lack of motion sensing in the Xbox 360 controller. Is it safe to assume that neither version will use motion sensing? "For now, we have no plans for that," says Kitase.

1:12 - RPGamer asks about Final Fantasy XIII on Windows PCs. The hosts are stumped, and the audience laughs. "For now, it's undecided."

1:14 - Play Magazine asks about the dev tools for FF13, and wether they plan to continue to use it. They say that they will use that for Versus and the next MMORPG. This leads him to ask about the use of Unreal Engine 3 for Last Remnant. Hashimoto says that Last Remnant has been in development for a long time, even before Final Fantasy XIII. UE3 seemed more appropriate for the title.

1:17 - Another journo asks about any western game references the can cite. He asks specifically about Mass Effect. SQ EX says that they are "aware of Mass Effect, but not influenced by it."

1:19 - Jesus Christ. If the guy next to me sighs one ore time....

Someone asks when the decision to create this Xbox 360 version of FF13 was made. He also asks if it had anything to do with the multiplatform-friendly Crystal Tools. Hashimoto says that it was a natural evolution from the multiplatform Final Fantasy XI release. As for the timing, it wasn't very long ago that they made a decision. They just recently started working with Microsoft on details and development tools.

1:23 - Another Japanese journalist asks about Crystal Tools and how it relates to the workload for localization. Kitase answers that it's hard to explain in detail. He says that they make the game to be PC-ready, and then translate to the hardware to the Xbox 360. So, it's PS3 first, and then the Xbox 360 process.

1:25 - Another asks about projected sales, PS3 vs Xbox 360. Hashimoto wants to actually ask the US press about that. They will start marketing soon, but for now, they have no guess.

1:27 - For the record, dude as sighed 3 more times....

Will Final Fantasy XIII have MMO elements? Is this a new trend from Sqare Enix? Hashimoto folds his arms and ponders. There is much deliberation going on between the two guests. Kitase says that there is no intention to make one game like the other. They intend to make a new, unique game every time. 

1:30 - Someone asks about a Wii version. The room laughs. Sigh guy even laughs. He asks this because they mention that Crystal Tools can scale to even the Wii. Kitase says that he has no idea what Mr. Iwata will say tomorrow, so there's no knowing now.

1:31 - Someone asks about possible Xbox Live features. Square Enix says that this has "yet to be decided."

1:34 - Sigh Guy asks a question! He's from Eurogamer. I like Eurogamer! Just not sighing. He asks about the difference between FFXI and FFXIII.  Kitase says that the entire atmosphere and direction is totally different for Final Fantasy XIII, and that extends to visuals and everything else.

1:37 - "What is your favorite Final Fantasy game? And why?" It had to come sometime! Hashimoto says Final Fantasy VII, as he was really involved with the title. He cites visuals as a major reason. Kitase cops out and copies Hashimoto.

1:39 - Someone asks if FFXIII was influenced from the fighting sequences in Advent Children? Kitase says that there is no direct influence, but says there was some stimulation. He cites the speed in particular.

1:42 - Finally, FFXIII uses Active Time Battle, but no specifics can be given.

1:44 - I kid you not, Sigh Guy sighs once more as they conclude the session. 

 


54 comments   |   latest by ahmet
... read more


 

RELATED ARTICLES

E for All is dead, gamers forget to cry
14 comments

MS will 'break the bank' at E3, rather than just break consoles
12 comments

Destructoid interview: ESA's Mike Gallagher on E3 2009
10 comments

ESA officially announces expanded E3, says nothing about letting you in
6 comments

Welcome back the new "old" E3
3 comments



 community blogs  (32149 Dtoiders!)
post a community blog
Game with us: Friday Night Fights
Meet-ups: Dtoiders in your city
New to Dtoid? Read the survival guide



 features next 20 features





 new videos next 20 videos
Prototype is looking better than ever in this new trailer
Somehow, adding Ghostbusters music to Advent Children makes it better
MAGFest 09: gaming and floor video tour
Actor Fred Willard promotes the DS and Personal Trainer: Cooking to fail results
Skate 2 connects to the Internet, EA release video feature to prove it (Update)



 popular stories last month's picks
Also, bewbsDirty Lara Croft gets clothes off, this is videogame news
52 comments + 134338 views
HD DVDMod your useless HD DVD Drive to BURN PEOPLE'S FACES OFF!
21 comments + 76288 views
ChillunsSonic fan overthrows city's real-life hedgehog ban
39 comments + 49918 views
Mortal KombatMortal Kombat vs. DC Universe: More fatalities revealed
70 comments + 44488 views
Fighting GamesDestructoid review: Tatsunoko Vs Capcom
73 comments + 30712 views
AdsPenny Arcade promotes their game with flamebait from their biggest critic
79 comments + 21970 views
FanboysMetacritic responds to more fanboy 'score war' nonsense ... we smell a rat
53 comments + 21352 views
Promoted storiesKatamari Damacy: The ultimate murder simulator?
53 comments + 19354 views