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E3 08: MGS4 on Xbox 360? Ask Konami, suggests Microsoft photo

You can imagine Microsoft is feeling pretty smug about yesterday's "MEGATON ZOMG SQUARE-ENIX BE TRAITORZ" announcement that Final Fantasy XIII was heading to the Xbox 360, but in case your imagination wasn't enough, here's what Aaron Greenberg told reporters following the event:

We have a white board that lists all of the games people said we’d never get. That list is getting smaller.

At the very top of the white board, one has to guess that Metal Gear Solid 4 sits itching to be wiped off. FF XIII was a huge coup and a few people are feeling that Guns of the Patriots can only follow. When asked about it by MTV's Stephen Totilo, Greenburg was coy, merely laughing it off and suggesting that it was "a question for Konami."

Oh Greenburg, you sly devil, you. What does Destructoid's E3-following community think? Is MGS4 a matter of time for The 'Soft, or will Sony hang on to arguably its biggest exclusive?


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SephirothX's Avatar - Comment posted on 07/15/2008 09:36
SephirothX
MGS4 for 360 simply isnt going to happen, its not feasible for Kojima at all.

#1- The game was programmed around the PS3s structure, a good portion of the game would need to be recoded in order to function properly on the 360

#2- Multiple discs. If Kojima would want to preserve the games quality (which he was adminant about) then when porting it over to 360, the game would be around a 4 or 5 disc long game and possibly longer due to core data that would need to be on every disc.

#3- Pre-rendered footage. All of MGS4's cutscenes are done completely with the in game engine, one way the 360 version could get around multiple discs would be to use pre-rendered cutscenes.

#4- Audio quality. Once again, if they needed to get around a multi-disc game then all of the audio for MGS4 would need to be signifigantly compressed. And trust me, once you play MGS4 on surround sound for PS3 sound on every other game just sounds terrible.

#5- Game content. The game has large amounts of Playstation and Macintosh content all through the game, these items would need to be taken out and subsequently replaced.

So basically all I can say is that MGS4 on the 360 is possible but not feasible due to the amount of work that would need to go into making the game. And even if it did come out for 360, you'd end up getting either a multi-disc behemoth that would wreck your 360's jet engine disc drive OR you'd end up getting a super compressed and therefore inferior version of the game.

- - -

On a side note. FF-13 to 360 doesnt break my heart that much mainly because its coming out for 360 to a semi-limited audience. Which means the game is simply going to be ported, and name one good thing that comes out of porting.,
Emrah's Avatar - Comment posted on 07/15/2008 09:37
Emrah
Even if there's not going to be any MGS4 for Xbox360, it is understandable that MS keeps teasing the idea, because even the possibility is a good thing for Xbox..
Brilliam's Avatar - Comment posted on 07/15/2008 09:41
Brilliam
"FF-13 to 360 doesnt break my heart"? Why would any multiplatform release break anyone's heart? Fucking fanboys.
Noah's Avatar - Comment posted on 07/15/2008 09:48
Noah
I would have expected MGS4 to go 360 before Sony's coveted 'King of all JRPG's' FFXIII. Same goes for Beautiful Katamari....that was obviously a Playstation game. I believe anything can happen at this point.

...here's hoping.
gamesronlygames's Avatar - Comment posted on 07/15/2008 09:51
gamesronlygames
All third party games should cross over-why not? We are not in the infancy stages of consoles now when only a small sector of society plays games. Can you really blame a third party for not wanting to make a wise business decision? Sure some games began on a particular system but if they are not first party then why shouldnt they allow other competing and capable systems the pleasure of playing their creations. Gaming is now the leading form of entertainment sales and to perpetuate this "us against them" seige mentality is immature and bad business. As far as I last checked the ps3 is still getting FFXIII. This is also no sign of the collapse of Sony-that may happen when Insomniac and Sony games play on the 360-but that is not what all this is about.
Phantom Spaceman's Avatar - Comment posted on 07/15/2008 10:03
Phantom Spaceman
Dammit, I've been waiting for them to add trophy support for MSG4 so I can start it, if they release it on 360 I'm gonna have to get it just for the achievements
DrkAdonis's Avatar - Comment posted on 07/15/2008 10:12
DrkAdonis
...you guys realize that FFXIII Versus and FFXIII aren't the same game, right? The "King of all JRPGs" isn't going to the XBox... the mash-up fighter is. *twirls finger*

Also - "It's time to swap the disc... wait, this is a BLURAY disc!"
eksMAN's Avatar - Comment posted on 07/15/2008 10:13
eksMAN
@T-rav

actually it was ron workman
Timmeh's Avatar - Comment posted on 07/15/2008 10:14
Timmeh
@SephirothX

All good, solid, fanboy arguments but none of them really ring true.

1. What? The multitude of multi-plat gaems should tell you how difficult it would be.
2. Compression works wonders these days. the game almost certainly doesn't NEED to be that long and even so, does it matter?
3. I don't even understand this point. In-engine cutscenes require far less data to be stored than a pre-rendered scene, and hello, if you are playing the game the engine is running.
4. Compression works wonders these days and with little quality loss (at lower rates). It's not like compressing audio is going to fucking make it monoaural or something.
5. Why would Apple stuff need replacing? I don't expect PS stuff would be such a chore though.

Oh and with the option to install discs to the drive that isn't even going to be an issue.

Next time try researching for 5 seconds before regurgitating the same fanboy rhetoric that we've seen many times before.

All I see is someone trying to justify getting raped in the wallet because Sony wanted to push Blu-Ray through the PS3.
DrkAdonis's Avatar - Comment posted on 07/15/2008 10:14
DrkAdonis
Yes, Workmeng made the Petal Rear Squalid Door announcement all those months ago.

And, I think I wrote the FFXIII thing backwards. Either way, yay for more people playing?
zeroword's Avatar - Comment posted on 07/15/2008 10:18
zeroword
Jebus! Are we going to have fanboy arguments all over this website now? This is why I stopped reading Joystick.
TorpedoTed's Avatar - Comment posted on 07/15/2008 10:38
TorpedoTed
@DrkAdonis
Are you being ironic? the post on Dtoid states FFXIII Versus is a PS3 exclusive....the proper game, the one people care about is multiplatform goodness...
JynxShot's Avatar - Comment posted on 07/15/2008 10:43
JynxShot
Didn't Kojima say, "Over my dead body?"

Oh well. Already played it on PS3, not buying it again for 360.

NOW WHERE THE HELL IS ZOE3?!
TurboSpaz's Avatar - Comment posted on 07/15/2008 10:51
TurboSpaz
If they like money, I don't see why they wouldn't.
Infinite Obscurity's Avatar - Comment posted on 07/15/2008 10:51
Infinite Obscurity
Well, I'm giving Konami up until the next PS3 pricedrop to announce a 360 port. If not,then I'll probably get a PS3.
king3vbo's Avatar - Comment posted on 07/15/2008 10:57
king3vbo
Paging Spacecat
Crackpot360's Avatar - Comment posted on 07/15/2008 10:58
Crackpot360
OMG!!! Captn Crunch in my Lucky Charms!
My heart breaks for ze Blu-rays. :{
loki d20's Avatar - Comment posted on 07/15/2008 10:58
loki d20
I agree that fanboy shit is bothersome, but the competition between the companies isn't. It's necessary in order to maintain the advancements we have seen with them to date. Do you really think Sony would have done squate with in-game XMB if MicroSoft didn't have XBL? And one of the most vital elements in the competition to get people to buy one or the other is exclusive games and exclusive content. And, while FFXIII may not be a huge loss to Sony's profit margin, the PR from it is a huge blow to Sony.

Anyone that says that all games should be non-exclusive just doesn't give a rats ass about the purpose of competition in the market and is shrugging off the consequences of such actions overall. The hardware obviously isn't going to sell itself since people love the RROD machine over the Blu-ray player... oh... wait... it's not the hardware that made it popular, but the software (online multi-player integration) and the early release... shit, that theory gets thrown out the window.

And, as far as Lost Odyssey, no one complained about it because it didn't sell well here or in Japan. Of course, many of the people now saying it's not a problem to switch discs were likely to criticize Sony for HDD installs.

Many of you may not be fanboys, but boy do you freaking feed the flames with ignorance.
aaronf's Avatar - Comment posted on 07/15/2008 11:05
aaronf
Considering that Kojima makes a joke in MGS4 about disc swapping (Otacon contacts Snake and tells him he needs to swap discs, and then jokes about it being a Blu ray and not necessary), I think this pretty much sums up his feelings about it. There are 3 install periods during the game. The initial install takes the most time. The second two install points only take 2 to 3 minutes. There are no noticeable periods during the game where you are waiting for something to load. It's all very seamless.

Personally, hard drive prices are dropping like a rock these days, and I'd rather have hard drive installs and no load times than swap discs. Call me lazy. The new X360 feature to copy your game disc to the hard drive sounds great. Unfortunately, you only have the option to buy M$'s grossly overpriced hard drive add ons ($180.00 for 120GB!!!). The PS3 has the advantage here because you can buy any off the shelf hard drive and use it.

People keep bringing up PS1 and PS2 disc swapping. That's all fine and dandy, but no one complained at the time because no there were no alternatives.

I think the only thing we will learn here is that PS3 fanboys will defend hard drive installs, and X360 fanboys will defend disc swapping.
wwjd4bbque's Avatar - Comment posted on 07/15/2008 11:06
wwjd4bbque
Jim Sterling is either loving this, or on the verge of vomiting.
I'm waiting for someone to call Kojima a fanboy.
TheNakedAnt's Avatar - Comment posted on 07/15/2008 11:12
TheNakedAnt
I heart MGS, But I'm too cheap to buy a pstriple for just one game. MGS on my 360 would be a dream come true.
Ocified-Xboxer's Avatar - Comment posted on 07/15/2008 11:16
Ocified-Xboxer
If Konami doesn't port it over they are retarded...MGS4 didn't push the amount of consoles Sony had hoped (and Konami as well). It would only make complete financial sense for them to put it on the 360...It is the console that is in more homes and can handle it. Maybe they make a version for the Wii?! For what they have put into the game I'm sure they would like a bigger return, and going multi-platform assures them of at the very least doubling the number of MGS4 units sold.
Ocified-Xboxer's Avatar - Comment posted on 07/15/2008 11:26
Ocified-Xboxer
@SephirothX -

According to Burnout Paradise developers using the PS3 as the lead version actually lead to the 360 version being better. I know the article is floating around here on Dtoid somewhere. So, no, that really doesn't fly.

How would multiple discs really be a horrible thing? I don't know what the final games data file size is, but I'm sure it didn't eat up all that BR disc storage space. And if they did end up having to go with multiple discs, I think that might help the compression ratio a bit...Even if they had 1 disc per act, that wouldn't be the worst thing in the world.

As far as the PS and Apple stuff...Who cares? If anything they might add a few little nods to the Xbox but I doubt that they would be "forced" to remove any of the inside stuff dealing with the PS brand or Apple, unless those companies wanted it. I know personally I wouldn't care, and if I was MS and people saw a reference to another console while playing a game in my companies console I wouldn't think twice....If anything I'd laugh...It is being played on the MS platform...So who loses? Nobody.

As far as the sound being great and making all others pale in comparison...I can't say. I do know that there are a ton of great sounding games, and I don't know if one game could flat out spoil all others. Maybe this was a little more subjective then an actual 'fact'...No?
Dennen's Avatar - Comment posted on 07/15/2008 11:48
Dennen
All I would have to say is that if Konami wants to take it to the Xbox, I personally see no problem in that.

While yes, I was one of the people to protest out about the rumors that started.... About a year ago or so?.... That was done moreso because, like many, I was sick and tired of hearing about it day after day after day of this *let me borrow from good ole jack here* e-tard spamming the flying fuck out of Destructoid both on the forums, commentary and front page over his fucking rumor. I almost quit visiting Destructoid because I was so sick of that jackass tooting his own horn and yelling that it was all imminent. It's like being in a room where all are calm except for one jackass running around screaming "IT'S THE END OF THE WORLD! YOU'RE ALL GOING TO DIE!"..

But I digress.. If Microsoft does end up getting the game, then that's fine and dandy. It's a fantastic game. All I ask is they not mess with it. If Microsoft goes after it, but demands that all apple products and sony products be removed, then I will officially call them a bunch of whiny sissies. Yes, even the multi disc gag. Keep it in. Add to it with Otacon saying "I'm serious this time.", but keep it in.

If Microsoft can't take Sony and Apple in a game that was their exclusive, and that i'm sure they had to go after. Then they don't deserve to have MGS given to their fanbase because of their pride. They need to learn eventually to pay proper respects where respects are due. Hell, they both do.
LarkOhiya's Avatar - Comment posted on 07/15/2008 12:23
LarkOhiya
SephirothX. your wrong

The game can be played on the 360. there have been builds on the 360. what do you think Ron Workman based his "rumor" on. THE ONLY reason MGS4 won't go to 360 is because for some reason konami does not want to. THATS ALL.
Ocified-Xboxer's Avatar - Comment posted on 07/15/2008 12:24
Ocified-Xboxer
^I agree with you but I don't think it's that they need to "pay respect where it is due", it would only serve to make them appear petty. Like I said, if Sony or Apple (and I wouldn't put it past Sony of Apple) forced the contents removal then THEY look petty.

In any event, I hope it goes cross platform. I was glad to see Bioshock go cross platform because it is one of those games that people need to play and shouldn't be left out because of finances...
Corak's Avatar - Comment posted on 07/15/2008 12:33
Corak
I wonder if they would leave the blu-ray joke in there if it was ported to the 360?
Crunshii's Avatar - Comment posted on 07/15/2008 12:48
Crunshii
meh dont care, lol already finished it and playing with Dtoid members on PSNLive (for free) is all we care :)
Trev's Avatar - Comment posted on 07/15/2008 13:27
Trev
I've been pushing "MGS4:Subsandwich could hit the 360", but that's still only a maybe.

It won't have trouble running it, but the discs are an issue. There's lots of data that will need to be repeated (all the weapon and camo information, basically everything related to Snake on every disc), plus the breaks will need to be at the right places. Would you take a disc per act, plus one for the closing cutscene, plus another for the bonus content of the director's cut. How about one more for Metal Gear Online? And yes, all the Apple and Sony stuff.

It's like the game was designed to be a bitch to put on 360. That doesn't make it impossible, but it doesn't make it a sure thing, or retarded not to do for that matter.
ArrestedDeveloper's Avatar - Comment posted on 07/15/2008 13:27
ArrestedDeveloper
Matter of time.
908peruvian's Avatar - Comment posted on 07/15/2008 13:29
908peruvian
it should be released on X360...
mostly as a big FUCK YOU to Sony for having
fantastic hardware and Bluray Player without games.
how did they mess up so bad after the PS2???????

and Konami...
where is my 2-D Castlevania?
where is my Contra Hard Corps 2 ?
Zone of Enders 3?

rant over.
mikeyed's Avatar - Comment posted on 07/15/2008 13:29
mikeyed
@Heretic

I didn't buy PS3 just for MGS4, but if I did and I had an X-Box 360 already, then I would be mad because they've been so determined to say it's exclusive and I don't like Sony at all to start with.
Cowboy TTop's Avatar - Comment posted on 07/15/2008 13:53
Cowboy TTop
I think there's still a huge xchance 360 will get not just MGS4, but MGS1, 2 and 3 too. There's little point giving 360 gamers the end of a story (plus MGS2 on Xbox).

Japanese developers are starting to realise by spreading their love, they can make more money in the west. With this in mind and Square Enix already switching to this knowledge, I'm sure MGS4 for 360 might be deep in Konami's mind. The loot is there for the taking and Live is an asset that can make MGO much better. Frankly, Konami would be mad not to eventually.

As for disc swapping, I'd have no problem with it. Lost Odyssey was no worse because of it and it seems to be only the lazy who don't like it. Installs are fine, but I care little for them on consoles. When consoles have larger cheaper hard drives (maybe in the 8th gen cycle) I'd be happier with it, but they nature of installs and potentially losing save data etc, once uninstalled, is what I hated about PC games.
JayTapp's Avatar - Comment posted on 07/15/2008 14:01
JayTapp
@ SephirothX

#1- The game was programmed around the PS3s structure, a good portion of the game would need to be recoded in order to function properly on the 360

A: You obviously know nothing of coding for any of the 2 consoles. Anything coded remotely intelligently on the Ps3 can be easily ported on the 360 without any fear of performance loss.

#2- Multiple discs. If Kojima would want to preserve the games quality (which he was adminant about) then when porting it over to 360, the game would be around a 4 or 5 disc long game and possibly longer due to core data that would need to be on every disc.

A: you know jack shit on what are on those disc and you are completely speaking out of your bottom end.

#3- Pre-rendered footage. All of MGS4's cutscenes are done completely with the in game engine, one way the 360 version could get around multiple discs would be to use pre-rendered cutscenes.

A: In-game cutscene take a ton less than prerendered 1080p footage, again you are so wrong.

#4- Audio quality. Once again, if they needed to get around a multi-disc game then all of the audio for MGS4 would need to be signifigantly compressed. And trust me, once you play MGS4 on surround sound for PS3 sound on every other game just sounds terrible.

A: All the DVD you hear are using heavily compressed audio. You would not be able to tell the difference between compressed and uncompressed voice unless you have a VERY high end sound system are are somewhat of an audiophile.(yes blu ray use uncompressed PCM HD audio, i know)


#5- Game content. The game has large amounts of Playstation and Macintosh content all through the game, these items would need to be taken out and subsequently replaced.

A: who cares about the Apple content, if they pay for the ads. And yes probably some data tuning would be required to remove the playstaion/sony stuff if needed.

What a load of rubbish you just aid it's unbelievable.
Ocified-Xboxer's Avatar - Comment posted on 07/15/2008 14:41
Ocified-Xboxer
^I like this guy Jay Tapp...You get a double thumbs up from me sir!
Mxyzptlk's Avatar - Comment posted on 07/15/2008 15:14
Mxyzptlk
I believe in Ron Workman. And I most likely still won't buy MGS4 when it does eventually come to the 360. That sums up my thoughts on the matter.
free touch's Avatar - Comment posted on 07/15/2008 15:40
free touch
Mxy: apparently we are the only two that do.
xColoradoGamerx's Avatar - Comment posted on 07/15/2008 16:00
xColoradoGamerx
The thing I'm wondering is what about the B&B battle with Mantis? Would how would they do the motion control part of the battle? Or....does that confirm the Xbox motion controller?
vaintrain's Avatar - Comment posted on 07/15/2008 16:32
vaintrain
I can officially not say that we got some Super Top-Secret Presidential Project called "Octagon in October" over here at Microsoft.

Oh...Blu-Ray gives you cancer.

-Greenberg
Clockwork's Avatar - Comment posted on 07/15/2008 16:35
Clockwork
MGS4 on the 360, now featuring more crotch grabbing.
Jim's Avatar - Comment posted on 07/15/2008 16:54
Jim
@ParaParaKing: Blu-ray's 50GB (Dual Layer) is circa 5 DVD 9GB (Dual Layer), if they can sqeeze it onto 4 discs they are good to go.
mix's Avatar - Comment posted on 07/15/2008 16:58
mix
It either will, or it won't...SHAAZAM!

I would imagine that they would have to take out the Mac lap top, Ipod and PS3 controllers before it made it's way over though.
loki d20's Avatar - Comment posted on 07/15/2008 17:44
loki d20
A: You obviously know nothing of coding for any of the 2 consoles. Anything coded remotely intelligently on the Ps3 can be easily ported on the 360 without any fear of performance loss.

Graphic loss? No.

Audio, AI, and Physics loss (those last two depending on how far they decide to go, which so far hasn't been very far)? Yes.

To say otherwise would greatly show your complete ignorance over the difference in capabilities between the two consoles.
burgerdog's Avatar - Comment posted on 07/15/2008 18:39
burgerdog
The only rationale for whether or not it goes to 360 is money. Will keeping it exclusive be worth more to Konami and the MGS brand? I'm sure they've looked into it.

I don't agree with the argument that because there's a few playstation exclusive in-jokes the game can never go multiplatform. That stuff could easily be re-written or even taken out. It's all inconsequential to the story and gameplay.

Same with the Apple stuff; Microsoft makes products for the Mac, I'm sure they'd be fine with that in trade for a get like MGS4.

As for technical issues like multiple discs, graphics, etc, while the systems are very different, there's nothing I've seen PS3 (which is supposed to be 'technically' superior) that makes me feel it couldn't be done on 360. That said, I, like most people here, am not an expert on the capabilities of either system. All I know are the PR stats that both companies put out.
collegeGirls's Avatar - Comment posted on 07/15/2008 18:57
collegeGirls
Be patient, this game will come over to 360 eventually. Sony doesn't seem to be to concerned with the 3rd party exclusive, unless it's a surefire winner like Haze. I prefer my PS3 at the end of the day, but honestly, after having played through MGS4 a few times, there's no reason it "can't" come out on 360. Extra discs? Big deal, the amount of time to swap a disc can't even come close to the amount of time you have to sit there and wait for the game to "install" every single time you move on to a new level or act. Every time, like even after you've installed it. For real. Also the game isn't that 'big'.
jakebattey's Avatar - Comment posted on 07/16/2008 03:35
jakebattey
I have to think no. Not for reasons of fanboyism, or pessimism, or any other ism as much as saving face for Sony. While the triple may be starting to pick up steam, I think that Sony might rather pay Konami than let one of their biggest titles go multi-platform. Future Metal Gear titles will go cross-platform without a doubt, but I'm not so sure about MGS4. I guess possibly in a year or two, but I'm just not that confident.
owen-lars's Avatar - Comment posted on 07/16/2008 07:12
owen-lars
Maybe and overtime probably yes. It just makes sense financially. Im sure MS will happily give them all the free marketing they need in exchange for it and they would be able to sell their game on the most popular hardcore game console.

To be honest, as time goes on i think we will see less and less exclusives. Case and point BioShock. They will essentially launch a new game just because they are going on the PS3. It makes sense to do that.
iceberg303's Avatar - Comment posted on 07/16/2008 14:22
iceberg303
If you really think that MGS4 couldn't fit on an 8G disc you are probably a bit deluded.

Too many people forget that there are still groups out there making 4k demos in the demo scene that continue to blow people away using advanced compression algorithms. It would mean slow load times but there is no reason it can not be done.

There is also nothing stopping Microsoft from lifting the "games must not require a hard drive" restriction imposed on developers.

Now days developers utilizes vast storage to give them the benefit of speed and it works well, as no one likes load times. This just doesn't stop something from happening though. We could see reduced multi-layered textures, better poly reduction on the 3D models, reduced bit patterns for sound. There are many things that can be done to save space without severely compromising the game.

However I think in the end it will come down to how many tons of dollars Sony is willing to toss to Konomi to keep it from happening.
iceberg303's Avatar - Comment posted on 07/16/2008 14:29
iceberg303
Regarding my prior statement I just read on 1up (http://www.1up.com/do/newsStory?cId=3168717) that Microsoft's fall update is going to allow full game installs to the Hard Drive. Maybe, probably not, this is a sign of things to come. If this is the case I would not expect any announcements till the fall update.
shawn is boring's Avatar - Comment posted on 07/18/2008 18:14
shawn is boring
I don't know where people get "they haven't completely squashed this rumor yet"

I don't see any coyness in Kojima blatantly saying it will never come to xbox 360.
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