Quantcast

E3 08: Ibb and Obb

1:12 PM on 07.17.2008   |   Anthony Burch


dfdf

It was only a matter of time until I hit the IndieCade area of the E3 showfloor. After spending some time with the three high-profile titles I was looking forward to yesterday (Mirror's Edge, Left 4 Dead, Fallout 3), it was time to go back to my indie-loving roots and see what the community came up with.

I started with Ibb and Obb, an unassuming game being demoed by a very friendly Dutchman named Richard Boeser. Though I assumed it was just a standard platformer at first, it turned out to be a pretty clever and entertaining co-op/gravity manipulation game.

Hit the jump for my impressions. 

Ibb and Obb is a co-op only game based around variable gravity. If that sounds weird, imagine a game where all the puzzles are designed to be solved by two players, and where a big thick line runs down the middle of the screen, separating the screen into two different hemispheres with their own unique gravity.

Jump on the top hemisphere, and gravity reacts as it normally would: your jump propels you up until you fall back to earth. Jump on the bottom hemisphere, and the reverse occurs: you jump downward, and gravity pulls you back up to the ground.

With sporadic openings between the two hemispheres, you can jump through one to the other and have your momentum propel you into a super-jump. Think of the momentum physics in Portal, only much more simplified: you'll jump on your partner's head, then do a massive leap into the other hemisphere, weave around some obstacles, and then launch triumphantly out the other side like a pebble out of a giant gravity slingshot.

Interestingly enough, this game (and be sure to take a good look at the header image before you continue reading this sentence) is an Unreal Tournament mod. The designer promised me that it was "a long story," and I left it at that, but damn. I never thought I'd enjoy something even peripherally related to Unreal Tournament so much.

Other than the gravity mechanic, Ibb and Obb is pretty much everything you'd expect and want from a co-op game. There are certain gates that one character can go through but the other cannot, requiring a certain amount of strategic planning and forethought. I only spent about ten minutes with the game, but I definitely enjoyed myself: when Boeser told me he was in talks concerning the game coming to PSN, I was very pleased: the aesthetics definitely fit in with Sony's past PSN games, and I'd have a lot of fun playing Ibb and Obb online.








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

11 comments | showing # 1 to 11
prev next

Senisan's Avatar - Comment posted on 07/17/2008 13:11
Senisan
wow, sounds awesome. I will definitely keep an eye out for this!
Zen Albatross's Avatar - Comment posted on 07/17/2008 13:18
Zen Albatross
Indie games at E3? Maginifique! Sound like an interesting title.
's Avatar - Comment posted on 07/17/2008 13:21
Clint
Sounds pretty cool. By co-op, do you mean two players, or one player controlling two charecters like in The World Ends With You
's Avatar - Comment posted on 07/17/2008 13:28
Clint
Scratch that, I re-read the review and noticed "puzzles are designed to be solved by two players" :P
Justice's Avatar - Comment posted on 07/17/2008 13:29
Justice
Intresting prospect, the gameplay sounds great, now let's get this to XBL!
king3vbo's Avatar - Comment posted on 07/17/2008 13:32
king3vbo
Oooh, I like the sound of this
jackburnt's Avatar - Comment posted on 07/17/2008 13:35
jackburnt
Great game to play with your girlfriend.
Giraffro's Avatar - Comment posted on 07/17/2008 14:20
Giraffro
Here's hoping it's coming out soon! Looks great!
Ogu's Avatar - Comment posted on 07/17/2008 14:24
Ogu
Looks really nice, a great take on the "Negative Space" idea proposed some time ago (I think they even turned it into a small demo game). At least I think it was called Negative Space.

Can't wait to check it out.
ToeKing's Avatar - Comment posted on 07/17/2008 15:32
ToeKing
no info on when we should expect to see this or how far along it is?
L3g3nd's Avatar - Comment posted on 10/21/2008 06:00
L3g3nd
I played this game (Delft, Netherlands @ TU Delft). Its absolutely awesome! It still has some bugs here and there but its not major issues. Unfortunately for us the actual game is too hard to run on my pc because i'd need the software to run it. I cant wait for it to be completed. It would go great with a level editor.

by the way, www.ibbandobb.com is his website.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!