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E3 08: Hands-on with Mega Man 9 photo

I want to marry this game.

I don't know if that is legal or even morally right -- ya' know, marrying a videogame -- but I would like to spend the rest of my life with Mega Man 9. Which sounds better? Mega Man Concelmo or Chad 9?

Anyway, sorry about the slightly perverted distraction. I was going to try to save my excitement for this Capcom masterpiece-in-the-making until after the jump, but I can't hold back my adoration.

Obviously you know how I feel. Hit the jump to find out why.

Granted, I have not seen everything at E3 yet -- Resident Evil 5 and MadWorld are behind closed doors -- but as of now I am calling Mega Man 9 my Game of the Show.

Crazy, right? It's 2008 and I am giving a remarkably 8-bit game -- the ninth in a classic series -- my vote for Game of the Show? What is wrong with me?

First off, if you are not a fan of retro games, this hands-on might not be for you. No matter how much I try explain how amazingly brave, yet stunningly beautiful Mega Man 9 is you will most likely never understand. Which is fine. I respect that. I just really wish you would give this classic homage a chance to win you over.

Unfortunately, only two of the eight Robot Master levels were available to play. Of course I was bummed about that, but there was so much goodness packed into just two levels that I had no choice but to walk away perfectly content.

A lot of controversy has come from the 8-bit look of Mega Man 9. Some people (me included) are looking at the game as a work of nostalgic art, others (not me) look at it as a lazy effort that should have been upgraded to fit the technological standards of today. To those people, I say "YOU ARE CRAZY!" Okay, that was harsh. I apologize. But playing Mega Man 9 with such an old style of graphics is one of the main reasons the entire experience is so precious!

Even though it is almost impossible to distinguish the graphical difference in early Mega Man 2 with Mega Man 9, two small differences stand out that actually improve on the overall presentation. First and foremost, the 8-bit graphics of Mega Man 9 look remarkable when blown up on a high definition television. Unlike what happens when I try to hook up my original NES to a plasma, the sprites in Mega Man 9 are crisp and colorful with no blur to be found.

Also -- and this is noticeable right away -- there is no slowdown. While the early Mega Man games pushed the Nintendo Entertainment System to the limit, Mega Man 9 is obviously a drop in the bucket in terms of how much power it is pulling out of the console it is running on. Because of this, the game runs silky smooth, even when giant enemies are filling the screen!

Mega Man 9 will eventually be released on WiiWare, XBLA, and PSN, but the build Capcom was showing off was the one for WiiWare. Not surprisingly, the Wiimote is help sideways to control all the action, with the 1 button shooting Mega Man's blaster and the 2 button allowing him to jump. By pressing the + button, the weapons and energy tank screen is accessed. The first time I did this I was met with a surprise I had no idea was included in the game: RUSH!

That's right; Mega Man's robot dog companion is back in Mega Man 9. The demo I played only had the Rush Spring available, but a few different forms will make an appearance in the final game. Exciting stuff for retro fans everywhere!

It goes without saying that the two levels available to play -- Plug Man and Concrete Man -- were hard. Really hard. In fact, I didn't beat either level in the extended time I had to play (although I did make it to the very well-designed bosses). While this usually makes people angry and frustrated, it just made me love the game even more. Mega Man 9 is a humbling experience.

Of course, all of the normal retro challenge trappings are evident: enemies appearing in front of you the minute you try to jump across a bottomless pit, platforming sequences that would make even the most skilled gamer shed a tear. But, Mega Man fans, be prepared to be really happy: in Plug Man's stage, the classic blocks that appear and disappear make a glorious return (including the classic sound effect). I think I actually giggled like a school girl when they showed up (even though I died numerous times trying to get across them).

Strangely enough, I actually felt that Mega Man 9 was the toughest Mega Man yet! For example, in Concrete Man's stage, I encountered a giant mechanical elephant that shoots a large red ball out of its snout. Since its ball is indestructible, I had to jump in between it and the elephant in order to damage the enemy. Since the ball moves quickly back and forth, this was a pretty challenging feat.

After finally defeating the miniboss, I continued on, only to find another elephant on the next screen, this one with a ball that bounces! Laughing to hide my stress, I finally managed to destroy this second mechanical beast. Well, lo and behold, a third elephant appeared, this one more powerful, faster, and ... over a bunch of bottomless pits! Yeah, it's almost impossible to conquer, especially given the fact that you start at the beginning of the level every time you die! Like with all things in life, though: the bigger the challenge, the greater the reward. Getting past a sequence in Mega Man 9 is on of the most satisfying things I can recall in recent gaming memory.

I could go on and on about how much I adored Mega Man 9. I don't say this very often, but the game was a perfect experience for me. From the music to the level design, everything was designed with such courageous, artistic care. Playing Mega Man 9 is truly like going back in time almost twenty years and being a kid all over again.

LAUNCH GALLERY (20 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo









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Chad Concelmo is Destructoid's features editor. He loves hanging out with awesome people. That's why Destructoid makes him so happy, since it is full of THE MOST AWESOME PEOPLE OF ALL TIME! Also, dolphins. Likes Chad enjoys punching old ladies in the face, Super Metroid, Zelda: A Link to the Past on the SNES (best system ever!), Final Fantasy VI, Day of the Tentacle, Shadow of the Colossus, Mother 3, Beyond Good & Evil, Contra III, Valkyria Chronicles, Punch-Out!!, Half-Life 2, and Super Mario Galaxy 2. Meet the rest of the team



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67 comments | showing # 1 to 50
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next 50 comments

Stella Wong's Avatar - Comment posted on 07/16/2008 19:00
Stella Wong
Megaman Concelmo sounds better than Chad 9 in my opinion. :D This game looks so great.
Bionix_01's Avatar - Comment posted on 07/16/2008 19:02
Bionix_01
so excited for this was never into mega man after he left his 8 bit days except for legends but this is what ive been waiting for.
EternalDeathSlayer's Avatar - Comment posted on 07/16/2008 19:02
EternalDeathSlayer
Sounds like a hell of a lot of fun. I was figuring that although the graphics are retro, you gotta expect Capcom to utilize the seriously upgraded processing power for other uses.

This could be good.
awkwardmongoose's Avatar - Comment posted on 07/16/2008 19:03
awkwardmongoose
Amazing:) I've been going back and re-playing all of the classic Mega Man's in anticipation for this<3

You are right though, hard as shit! I wish I was a little kid again, where I was magically good at video games apparently.
Amaru's Avatar - Comment posted on 07/16/2008 19:03
Amaru
megaman 9 will rape me and throw me in a dumpster
digtastik's Avatar - Comment posted on 07/16/2008 19:05
digtastik
I'm gonna buy it, but I think I might miss the slow down. Sounds weird? I've never played those early games without slowdown and flickering imagery, so the absence of a crappy framerate might screw up my mad retro jumping skills.
Primo's Avatar - Comment posted on 07/16/2008 19:05
Primo
I think you should go with MegaChad.
Orionsaint's Avatar - Comment posted on 07/16/2008 19:07
Orionsaint
We're gonna party like its 1989!

B-Radicate's Avatar - Comment posted on 07/16/2008 19:07
B-Radicate
My issue is that I HATED the super old Mega Man games. I only actually liked them once the X series started.

I appreciate your enthusiasm, but it does nothing to sway my opinion on the game. It simply doesn't interest me at all.
Wexx's Avatar - Comment posted on 07/16/2008 19:08
Wexx
Yes! I can't wait for this even more!
ryu89's Avatar - Comment posted on 07/16/2008 19:08
ryu89
I can't wait for this. Watching footage of it gives me retrogasms.

Oh and chad, you should go for Mega Chad 9.
Jakysan's Avatar - Comment posted on 07/16/2008 19:09
Jakysan
I totally agree here. I LOVE Mega Man, the classic NES games are still fantastic. I think its so sweet that Capcom is making it in this style. I'm so getting this game.
Jesse Cortez's Avatar - Comment posted on 07/16/2008 19:10
Jesse Cortez
Sounds like a winner! Can't wait to play it :D
bigfatton's Avatar - Comment posted on 07/16/2008 19:10
bigfatton
I'm really really excited to have this on XBLA, just imagine, a yard sale AND 5 chocobos in one single week!!! i think you should just throw in some dolphins too, Chad.
Mr Television's Avatar - Comment posted on 07/16/2008 19:11
Mr Television
I am so very excited about this game and can't wait for it to come to PSN. These screens, particularly the last one, with the rose bushes, look so delicious and thoughtfully rendered. Can't wait. And what a precedent for future games! Imagine if this same design ethos was applied to other franchises. The mind boggles.
pendelton21's Avatar - Comment posted on 07/16/2008 19:11
pendelton21
Concelmo 9 sounds like the worst robot ever.
tomippen's Avatar - Comment posted on 07/16/2008 19:12
tomippen
it might be satisfying to overcome a big challenge, like your elephant, but making you replay the level from the beginning is just lazy and cruel.
deaddays's Avatar - Comment posted on 07/16/2008 19:13
deaddays
MINE!
Zerozaki Ishiki's Avatar - Comment posted on 07/16/2008 19:18
Zerozaki Ishiki
I think the difficulty is probably a bigger impediment to the success of it than the graphics; I hope they have the sense to include an easy mode with checkpoints activated or something.
Otherwise, I'll probably end up passing. I just don't have the time or patience to replay shit over and over and over screaming in frustration.
randombullseye's Avatar - Comment posted on 07/16/2008 19:21
randombullseye
When does this game come out. Anything less than soon will make me cry.
Cataract's Avatar - Comment posted on 07/16/2008 19:22
Cataract
Mega Chad 9?
riomccarthy's Avatar - Comment posted on 07/16/2008 19:23
riomccarthy
I call a 3-Way-Marriage as my prediction for PAX. You, me and Mega Man 9 <3

In all seriousness I'm super glad it's as awesome as I was hoping. I can't wait to play it!
007's Avatar - Comment posted on 07/16/2008 19:24
007
LOL that gif is awesome, Orion.
killias2's Avatar - Comment posted on 07/16/2008 19:25
killias2
Hot. Sexy.

But wait.. every time you die you start at the beginning of the level? Hrmm.. not sure I like that....
Excel-2011's Avatar - Comment posted on 07/16/2008 19:27
Excel-2011
Don't apologize, Chad Concelmo. Authentic sprite art like this is hard to come by these days and anyone who would go through the trouble to make such a game should be commended.
falinter's Avatar - Comment posted on 07/16/2008 19:31
falinter
Is it me or are the images just bad quality?
iwontusemyname's Avatar - Comment posted on 07/16/2008 19:32
iwontusemyname
do want INFINITY.
Tpete2008's Avatar - Comment posted on 07/16/2008 19:36
Tpete2008
The fact that nintendo was brave enough to bring back the old 8-bit megaman is just proof that they'll be around forever. While other game makers just try to push the envelope farther and farther with more innovative games with better and better graphics, Nintendo realizes that for gamers who were around for the 8-bit era LIKE to see classic stuff like that.

The old megaman games kept me occupied for hours when I was little, just trying to beat the first few bosses, and with the level of difficulty you're talking about in 9, it'll be sure to be a winner with the old-school fans.
Poopface Morty's Avatar - Comment posted on 07/16/2008 19:37
Poopface Morty
"it might be satisfying to overcome a big challenge, like your elephant, but making you replay the level from the beginning is just lazy and cruel. "

WRONG. That is how games used to be, and I'm damned glad MM9 is continuing the early series' hard-as-balls nature. If anything, gamers are lazy for having been used to easy as pie games for the past several years. The kind of difficulty that Mega Man 9 is offering seems akin to what Contra 4 did, and if anything, that is only for the better. If shitty gamers are screened out in the process, so be it.

When I saw "RUSH" was in the game, I first thought that Getty Lee was contributing to the MIDI soundtrack, but then it occured to me that it was the dog. I'm a bit slow today.
-PL-'s Avatar - Comment posted on 07/16/2008 19:47
-PL-
It's probably like every other megaman game, where there is one checkpoint in the middle of the level. This is all you need anyway, 8-bit megaman levels aren't that long. Saying it's lazy not to put in more checkpoints is ridiculous, there needs to be a penalty for dying. It's lazier to not want to play through the level again.
eternalplayer2345's Avatar - Comment posted on 07/16/2008 19:51
eternalplayer2345
I feel like we should be humbled at the privileged to play this ridiculous awesome game.
kevkevblazini's Avatar - Comment posted on 07/16/2008 19:53
kevkevblazini
Glad to hear it's as mind-blowingly hard as the originals, and if it's harder than 3-6, holy hell......because those games would kick your ass and leave you a quivering mass of sissydom in the corner.SWEET.
welkstar's Avatar - Comment posted on 07/16/2008 19:56
welkstar
You're my hero.
Hoss's Avatar - Comment posted on 07/16/2008 19:57
Hoss
oh the love hate relationship i have with the dissappearing blocks

i hope it comes to me this year
Tino's Avatar - Comment posted on 07/16/2008 20:06
Tino
I like Chad 9 personally.
Blake's Avatar - Comment posted on 07/16/2008 20:06
Blake
Oh, Dissapearing Blocks. How I loathe you.

How I hope for the Item-2 to return.
Sonicandtails's Avatar - Comment posted on 07/16/2008 20:08
Sonicandtails
@Zerozaki Ishiki

You don't seem to understand the fact that if you were to breeze through a level without dying, the game would be about 30 minutes long.
F Whipple's Avatar - Comment posted on 07/16/2008 20:27
F Whipple
this makes me happy
Spooky Electric's Avatar - Comment posted on 07/16/2008 20:31
Spooky Electric
Tpete2008 at 07/16/2008 19:36

The fact that nintendo was brave enough to bring back the old 8-bit megaman is just proof that they'll be around forever. While other game makers just try to push the envelope farther and farther with more innovative games with better and better graphics, Nintendo realizes that for gamers who were around for the 8-bit era LIKE to see classic stuff like that.

______


Uhh, Nintendo had nothing to do with this. Yes, he's playing the WiiWare version, but it'll also available on PSN and XBL. MegaMan is and always was a Capcom title.
Vanilla Gorilla's Avatar - Comment posted on 07/16/2008 20:41
Vanilla Gorilla
FAP FAP FAP FAP FAP FAP FAP FAP FAP FAP FAP FAP
boatorious's Avatar - Comment posted on 07/16/2008 20:43
boatorious
With these graphics I'm assuming it will also play on my watch. I've been looking for some good watch games.
Technophile's Avatar - Comment posted on 07/16/2008 20:48
Technophile
Fshhoooooooooooooo
Fshhoooooooooooooo
Fshhoooooooooooooo

Oh I love it. I'm glad its hard. Because that means I can use it to keep my retroskills in shape.
van's Avatar - Comment posted on 07/16/2008 20:52
van
Orionsaint: that ... is fucking awesome.
ScreamingScarab's Avatar - Comment posted on 07/16/2008 20:57
ScreamingScarab
RETROFORCE CONCELMO 9!

So Rockman still *snicker* rocks the 8-bit world? That is AWESOME. Glad that this wasn't like a hummus sandwich or someone crapping all over your Grandmother's dino sweater!
parrothead's Avatar - Comment posted on 07/16/2008 21:30
parrothead
I was wondering who still got excited for Mega Man. There has not been a good one since, what 3, I guess? Good to see that Chad will be buying this.
Mustin's Avatar - Comment posted on 07/16/2008 21:30
Mustin
I am so hard for this game.

Gonna buy a Wii for this game.

Can you believe that?
Sharpless's Avatar - Comment posted on 07/16/2008 21:43
Sharpless
If this were anyone else but you, Chad, I would be making an extremely harsh and cynical comment right about now. But because it's you... Enjoy yourself, little buddy. Enjoy. *noogie*
The Bez's Avatar - Comment posted on 07/16/2008 21:56
The Bez
Megaman Concelmo sounds better than Chad 9 in my opinion.
Rational_Jesus's Avatar - Comment posted on 07/16/2008 23:20
Rational_Jesus
I'm really excited for this game. The one thing that confuses the shit out of me is why today's young'ins are hating on it. 8-bit graphics were clearly an artistic choice. Why is the idea of continuing classic games in the style which they were originally developed in considered lazy? It's not that I don't appreciate a game being looked at in a critical manner, but when they say shit like that, they sound like they're fucking idiots without a clue.
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