While taking my first quick walkabout the showroom floor, I was passing the IndieCade section and happened upon a curious display of three colored cubes sitting in front of a webcam. Approaching the game with no instruction, I picked up the red block, each of its sides mapped with a different barcode, and aimed one of the sides to the camera. To my absolute delight and surprise, the monitor above the display suddenly revealed a tiny 3-D room in the box with delicate little stairs, doors, and windows. I didn't know what I was handling at the time, but I was instantly hooked.
Spanish artist Julian Oliver's stunning spatial memory game levelHead is a delight to play around with, each colored block a different level of difficulty. By aiming the first side of the red starter cube to the webcam, you see a white silhouette of a man standing at the top of some stairs. By tilting the cube to an angle, you can move the figure around and through the other doorway, into the next side of the cube. Once the figure makes it through all rooms of the cube, you move onto the next colored cube, the final orange cube being the hardest of them all. Take a look at the video demonstration to get the gist of it.
Hypothetically, since the game only requires a webcam and barcodes to register the image, anyone with the ability to print out the codes and assemble the cubes can play the game. Oliver's site notes that levelHead will be released as an open-source project on July 30th. Do you think you'll be downloading it and trying it out for yourself once it becomes available?
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