Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



ere

You’ve probably read a lot of Fallout 3 previews by now, but have you heard about blowing a female Raider’s head off while in the basement of a burned-out elementary school? Or shooting an automated propaganda-bot voiced by Malcolm MacDowell?

Because I did those things.

 I did those things.

The first Fallout  is my favorite RPG of all time, and I was excited as hell to try out Fallout 3. Was I disappointed? This is usually where I’d say “hit the jump to find out,” but by this point it’s pretty obvious that I wasn’t.

Hit the jump to read a stream-of-consciousness recap of the half hour (which felt like five minutes) that I played.

I come in, watch a cute 50’s-style propaganda ad for the game, sit down, and am told I can’t talk about the character’s backstory (which I didn’t end up seeing anyway), the pictures on the loading screens (which I didn’t pay attention to), and the 360 achievements (which I didn’t care about).

I started inside Vault 101, right next to the exit. I was told if I went forward, I’d run into Megaton. If I went left, I’d end up in Springvale, where a “fun” elementary school was waiting for me.

Considering every Fallout 3 preview I’ve ever read greatly details the ins and outs of Megaton (there’s an undetonated bomb in the middle of the city, which you can set off in a side quest), I decided on Springvale.

Exiting the vault reminded me why, despite whatever complaints one might have with the way Bethesda handles Fallout, the epic first-person 3D RPG will always be better than 2D, isometric third person perspective. In the original Fallout, as you’re leaving the vault, some text tells you something like, “You see a bright light ahead of you. This is the first time in your life you have seen sunlight.” That’s well and good, but it’s nothing like actually stepping out of the Vault into pure whiteness, so bright and overwhelming that I momentarily thought the game had crashed. The whiteness slowly faded away, however, and I realized that my character, the vault dweller, was adjusting his eyes to a sunlight he’d never before been exposed to in his life.

It was awesome.

So, Springvale. I show up, and a floating Enclave propaganda robot (remember them, from Fallout 2? I guess they’re still around) was floating around, spewing out inspirational speeches from – is that who I think it is? – Malcolm MacDowell! This can only lead me to believe that he’s probably the end boss or something (why would you ever include Malcolm MacDowell in a game and NOT make him the end boss). I left the bot alone, searching for the elementary school.

I got lost, and ended up in a small house. A young woman with white hair came out, asking if a nearby gangster from Megaton had sent me to collect her debt. I told her no, that I was just looking for my dad, that I didn’t want any trouble, and that I would take her money to the gangster for her so she wouldn’t have to risk it. She thanked me and gave me all her bottle caps.

Then I shot her to death.

What? Don't judge me.

I wanted to see if, as was the case in the original Fallout, you could kill any character at any time. And, if that poor woman was any indication, you can.

I found it, entered it, and was pleased (if frightened) to be immediately greeted with gunfire from a Raider on the second floor of the foyer. It was at this moment that I got to experience the hybridized FPS/turn based combat on display. Of course, I was too excited to actually activate the VATS system, so I just shot at him a lot in realtime first person, chased him around, and shot him some more until he died. Pretty standard, but fun and immersive.

Also, I’ve got a Nuka Cola. Just throwing that out there. I’m looking at it right now. If I drank soda I’d down that crap in a second.

I get to the basement of the elementary school, and am ambushed by another Raider, this one female and wielding a knife. She rushes toward me and, looking down at the little card in front of me, find that the right bumper starts the VATS system. I activate it, and time freezes. You probably know how it works by now (time freezes and you use action points to target specific parts of your enemy’s body). When I heard about this, I assumed it would be an alternate way to play through the entire game: those looking for a modern experience could play it in realtime FPS style, I thought, while purists could just stick to the VATS system.

In reality, it’s far more likely that every Fallout 3 player will have to indulge in a bit of both. The VATS system is so useful, and so deadly (once you get within a reasonable distance of your enemy, headshots can have a 75% chance of connecting, with a pretty hefty chance to cripple their eyesight), that it almost becomes a powerup – like bullet time, almost. I used all my action points to pump the Raider’s face full of 9mm lead, and after a slow-mo animation showing my character fire multiple times at her, I watched in glee as my final bullet scored a critical hit and her head flew off.

I didn’t say her head exploded. I didn’t say there was a gory exit wound.

Her head.

Flew.

Off.

Like someone had whacked her in the neck with a katana.

My mouth was agape in horror, but also enjoyment.

I fought many more Raiders and eventually made my way to Megaton (stopping to blow up a propaganda bot on the way: they only take a few shots to destroy, and they have no defenses). I unfortunately spent so long roaming around the wastelands, trying in vain to find Megaton and fighting all manner of huge radioactive bees and rabid dogs and hockey mask-wearing raiders (his head DID explode, sending an eyeball in one direction and half his skull in another) that by the time I got to Megaton, I only had about five minutes left to play.

I entered Megaton, tried to find the mob boss’s bar in order to kill him and avenge her death (it still counts as avenging her death even if I’m the one who killed her), and found the front door locked (thus making it the least patron-friendly bar in history). Trying to pick the lock initiated a little lockpicking minigame, which I was in too much of a hurry to read the instructions to (it didn’t look all that enthralling). I had the option to force the lock open at risk of breaking it. So I forced it. And it broke. And I couldn’t get in.

With only two minutes left of playtime, I ran frantically around Megaton trying to find someone to kill in a hilarious way.

That’s when I ran into an adorable, elderly woman who was the wife of one of the town guards. After some very amiable conversation, we said our goodbyes and I shot her in the face with my hunting rifle.

She survived, unfortunately, and ran away as the rest of the town guards came to rip me limb from  limb. Frequently giving myself stimpacks to heal myself (up on the d-pad), I chased after her, lusting for blood. I shot her in the leg, hoping to cripple her. The bullet found its home, but she kept going. I initiated VATS. Aimed for her head. Fired.

THE

OLD

LADY’S

HEAD

EXPLODED.

I let myself get gangraped by the guards after that, because I knew there was no way my play session was going to get any better.

I know I didn’t really experience the nonlinear RPG aspects of the game – you know, the things that Fallout is really known for – but I now sure as hell know that the combat mechanics are, if not identical to those in the original Fallout games, really goddamned fun.

HER FUCKING HEAD EXPLODED.


Continue: More E3 stories





prev
next 50 comments

60 comments | showing # 1 to 50

falinter's Avatar - Comment posted on 07/16/2008 17:11
falinter
old ladies, gangrape, exploding heads.

This game has everything I need & more.
Knyte's Avatar - Comment posted on 07/16/2008 17:17
Knyte
I cannot wait for this game!

I adore, nay, worship Fallout and it's sequel. But, unlike many other Fallout fans, I didn't scream foul when I discovered that Bethesda was making Fallout 3, and were doing it as a FPS style RPG. Because, I also have enjoyed playing the Elder Scroll series (That includes Arena & Daggerfall) as long as I've played Fallout series, so I knew that the game was in good hands. And, now based on what I have read here, as well as the G4 video showing the game be played, I know this will be another classic that find a special place in my heart and my VGM*.

*Shameless Blog Plug!
Spitfire's Avatar - Comment posted on 07/16/2008 17:18
Spitfire
fuck you.

PS:Im sorry, I love you. This sounds as awesome I can imagine it. I kiss my pre-order ticket everyday.
Demmonpigeon's Avatar - Comment posted on 07/16/2008 17:18
Demmonpigeon
I never played the fallout games - this one looks damn good though - from your description anyway. Volunteer gangrape FTW!
Gyrael's Avatar - Comment posted on 07/16/2008 17:21
Gyrael
FUN.
ParaParaKing's Avatar - Comment posted on 07/16/2008 17:22
ParaParaKing
Reading this I peed myself in excitement. Can't wait.
ThunderHeartXI's Avatar - Comment posted on 07/16/2008 17:24
ThunderHeartXI
Oh man, why did you have to raise my lust level for this game to an uncontrollable high? Why Anthony, why?
bbrigg1's Avatar - Comment posted on 07/16/2008 17:25
bbrigg1
"She thanked me and gave me all her bottle caps.

Then I shot her to death."

Well-played.
loki d20's Avatar - Comment posted on 07/16/2008 17:27
loki d20
"She's coming right at us!"

*Shoots Granny in the head*


And just remember what Dick the Warlock says: "That orphanage attacked ME!"
SWE3tMadness's Avatar - Comment posted on 07/16/2008 17:28
SWE3tMadness
You have no idea how hard I'm laughing over here right now at your commentary. Shame on me for finding joy in an old woman's death. xD
bayushi's Avatar - Comment posted on 07/16/2008 17:30
bayushi
Classic as always Rev. My understanding is that the extra gore is like a power that you have to unlock and use. I am as visceral as the next guy, but wondering if it gets old...

Just Kidding. The VATS system does feel like a turn based bullet time. I'd probably be playing in that mode more often than real time FPS as I love the cinematic angles that it employs with the kill cam.
McSnow's Avatar - Comment posted on 07/16/2008 17:32
McSnow
As the kind of person that selected the Bloody Mess trait on every play through of fallout I can only hope that every fight will end in an awesomely gory fatality.
DaedHead8's Avatar - Comment posted on 07/16/2008 17:34
DaedHead8
I can't freaking wait for this game. I'm beyond excited.
Conrad Zimmerman's Avatar - Comment posted on 07/16/2008 17:41
Conrad Zimmerman
I am so unbelievably envious of you right now.
Clockwork's Avatar - Comment posted on 07/16/2008 17:42
Clockwork
DO NEED.
king3vbo's Avatar - Comment posted on 07/16/2008 17:43
king3vbo
Any shred of doubt in my mind about Fallout 3 is now gone.
garrfunkel's Avatar - Comment posted on 07/16/2008 17:45
garrfunkel
The age old question. Is it possible to explode old ladies heads?

Thanks to Rev we now know. Thank you Rev. Thank you.
Cokeman170's Avatar - Comment posted on 07/16/2008 17:45
Cokeman170
it took longer to read this than to play the 30 minutes of demo
Brenex's Avatar - Comment posted on 07/16/2008 17:46
Brenex
That is why my collector's edition with bobblehead and lunchbox is already ordered.

Something to point out you said, "I had the option to force the lock open at risk of breaking it. So I forced it. And it broke. And I couldn’t get in."

Curious indeed because in the developer walkthrough the other day the developer said you couldn't do that, that locks were basically for the people skilled in lockpicking to enjoy. Go Bethesda at that improvement!! I am going through the video again to check what he said exactly. BRB
B-Radicate's Avatar - Comment posted on 07/16/2008 17:49
B-Radicate
I don't know which I got a boner at, the mention of an old grandmother lady or her head exploding. Either way I think I have a problem... the fact I don't own this game yet. Zing.
Primo's Avatar - Comment posted on 07/16/2008 18:04
Primo
This write up made my day.
mix's Avatar - Comment posted on 07/16/2008 18:04
mix
I can not WAIT for this game and your write up made me pee my pants with excitement!!!!
Taicho's Avatar - Comment posted on 07/16/2008 18:07
Taicho
So the ultraviolence is what makes this game so awesome? I think I'll skip this one. Not that I'm against violence in any way. Just that the gore is the only thing people talk about (even the devs) when they show this game. I was over that when Mortal Kombat II came out. Wake me up when there is some storyline and depth to go with the exploding granny heads.
SuperD1984's Avatar - Comment posted on 07/16/2008 18:07
SuperD1984
The option to play as an old granny, now thats what i want :)
cranes88's Avatar - Comment posted on 07/16/2008 18:15
cranes88
Best preview ever.
TurboSpaz's Avatar - Comment posted on 07/16/2008 18:15
TurboSpaz
EXPLODED!
Timmeh's Avatar - Comment posted on 07/16/2008 18:16
Timmeh
More brainless drooling over stupidly over the top violence. Yawn, yes with crits and/or Bloody Mess a shot to the head 'comedically' causes all the limbs to drop off of a body in a totally unconvincing way.

How about some info about the actual RPG bit of the fucking game. I'm sick of hearing about "OMG TEH HEAD BLEW UP". What about the game mechanics, the dialogue, the quests? From what I've seen so far the only thing this has going for it is ludicrous violence. Seems Bethesda only bought Fallout so they didn't have to come up with another world to fill because they've taken everything about the game, binned it and thrown a few icons in to be able to say "Hey guys, it's your Fallout sequel".

There is more to the game than exploding heads right?

God I give up, when I saw a Dtoid hands on I thought it would finally be the one that didn't fap constantly over the gibbing but no...
milk195's Avatar - Comment posted on 07/16/2008 18:23
milk195
Further proof of why you have to be one of, if the the, best Dtoid blogger.

While reading I was able to envision the whole series of events as if I was the one playing the game...excellent writing Rev.
ScreamingScarab's Avatar - Comment posted on 07/16/2008 18:25
ScreamingScarab
Sounds like a good time, Rev. I hope it comes out soon.
GuitarAtomik's Avatar - Comment posted on 07/16/2008 18:31
GuitarAtomik
O God I want to play this game so bad. Hilarious write up Rev.

@Timmeh
Honestly I think everyone is talking about the combat because in this environment (E3), that's all you really have time to demo. RPGs aren't the easiest thing to demo in 30 minutes especially open world ones so when you have a quick hands on (especially since it's most everybody's 1st time getting a hands-on), that becomes the focus. You're really going to have to wait until they let people sit down with the game without a time limit to hear some impressions about the story/dialogue parts.
007's Avatar - Comment posted on 07/16/2008 18:35
007
LoL, too funny, Rev. I'm, not really TOO excited for this game (I still want to play Fallout 1&2 before even considering to look at the 3rd game), but it's starting to look like I'll need to buy it.
Cheezeitz's Avatar - Comment posted on 07/16/2008 18:37
Cheezeitz
DO WANT.

This game is going to amazing.
Timmeh's Avatar - Comment posted on 07/16/2008 18:48
Timmeh
@GuitarAtomik

You're right about the specifics of conversation really, I guess what I really meant was some slightly better write up and critiquing of the combat wouldn't go amiss and is entirely possible. I don't see the point of posting the EXACT same thing we've all seen 20 times in various articles or videos. It just doesn't strike me as particularly interesting journalism.
Wexx's Avatar - Comment posted on 07/16/2008 18:51
Wexx
Ok, now I have to stop reading anything about this game until it comes out. Thanks Anthony.
loki d20's Avatar - Comment posted on 07/16/2008 18:53
loki d20
@Timmeh: Agree with you about the lack of specifics to narrative control/outcome and skills/abilities outside of combat, but unfortunately we live on a Internet Highway where the same stuff sells well over and over again :p
Tino's Avatar - Comment posted on 07/16/2008 18:57
Tino
My excitement just went up a HUNDRED times.
Timmeh's Avatar - Comment posted on 07/16/2008 18:59
Timmeh
Oh and @007

I wouldn't bother playing previous Fallout games as a precursor to this. Todd Howard has said that the game is meant for newcomers to the Fallout world, it has little to nothing to do with previous installments.
a_r_p's Avatar - Comment posted on 07/16/2008 19:23
a_r_p
Ha, wow sounds great. I still need to get this pre-ordered.
frozenbabylon's Avatar - Comment posted on 07/16/2008 19:29
frozenbabylon
Ho mang... Do want.
inque's Avatar - Comment posted on 07/16/2008 20:04
inque
So much hate Rev 8(

But the game sounds reallllllllly good, might be doing the exact same thing when I get the game
Fiat Mediocrity's Avatar - Comment posted on 07/16/2008 20:25
Fiat Mediocrity
I've got some serious wood right now.

Is it can be Fallout 3 tiem nao plz?
sbshootme's Avatar - Comment posted on 07/16/2008 21:04
sbshootme
Agape. It's a word, look it up. It means "open".
Brenex's Avatar - Comment posted on 07/16/2008 21:06
Brenex
I see your agape and raise you an ajar!
hpv's Avatar - Comment posted on 07/16/2008 21:21
hpv
Can you kill the children at the elementary school?
AngelsDontBurn's Avatar - Comment posted on 07/16/2008 21:23
AngelsDontBurn
@Timmeh:
Eschatos's Avatar - Comment posted on 07/16/2008 21:28
Eschatos
You sir, are one magnificent bastard.
Seventh Rectory's Avatar - Comment posted on 07/16/2008 21:31
Seventh Rectory
Yuss! Back to using bottle caps as currency!
The Hero with 1001 Faces's Avatar - Comment posted on 07/16/2008 21:44
The Hero with 1001 Faces
I hope you enjoy gore. Hours and hours of gore. That's pretty much all you're going to get.
kawitchate's Avatar - Comment posted on 07/16/2008 22:16
kawitchate
what a great read. Rev. Ant, you da man.


only thing i'm worried about in this game is something you briefly brought up: VATS could end up being too powerful, like an unlimited bullet time. oh well, PEOPLE'S HEADS ASPLODE!!!
Rhyno's Avatar - Comment posted on 07/16/2008 22:41
Rhyno
I have to admit, before E3 I planned on buying this game, but since E3 my anticipation level for it has been turned up to 11!
prev next 50 comments

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 

   Got news?   tips@destructoid.com   |   Dtoid Twitter

New Videos

more videos


Reviews & Previews
BioShock 2 review
Dante's Inferno review
Chime review
Hustle Kings review
iPhone Review Round-up: January review
more reviews
Dawn of War II Chaos Rising
Metro 2033
A trip to the racetracks Days of Thunder Arcade
Double the pleasure, double the fun with Darwinia+
Wizarding world in plastic Lego Harry Potter Years 1-4
more previews


- The Dtoid Army is 56722 strong -

Showing Cblogs with 3+ faps   show all

Call for entries: the Areas of my Expertise

New to Dtoid? Read the survival guide


 Originals
Jim Sterling: How Aliens are blatantly better than Predators





















More Destructoid Originals




We are Destructoid   tips@destructoid.com
Nick Chester
Editor-in-Chief
Niero
Founder, Big Boss
Jim Sterling
Reviews Editor
Hamza Aziz
Community Manager
Dale North
News Editor
Rey Gutierrez
Destructoid Video EIC
Anthony Burch
Features Editor
Brad Nicholson
Managing Editor
Tom Fronczak Colette Bennett
Ashley Davis Ben Perlee
Conrad
Zimmerman
Chad Concelmo
Jonathan Holmes Jonathan Ross
Brad Rice Jordan Devore
Will Maddock Matthew Razak
Josh Tolentino
Joseph Leray
Topher Cantler Samit Sarkar
     
  Adam Dork
Daniel Lingen
Hollie Bennett
Joe Burling
Mikey Turvey






 
 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006