I adore, nay, worship Fallout and it's sequel. But, unlike many other Fallout fans, I didn't scream foul when I discovered that Bethesda was making Fallout 3, and were doing it as a FPS style RPG. Because, I also have enjoyed playing the Elder Scroll series (That includes Arena & Daggerfall) as long as I've played Fallout series, so I knew that the game was in good hands. And, now based on what I have read here, as well as the G4 video showing the game be played, I know this will be another classic that find a special place in my heart and my VGM*.
*Shameless Blog Plug!
PS:Im sorry, I love you. This sounds as awesome I can imagine it. I kiss my pre-order ticket everyday.
*Shoots Granny in the head*
And just remember what Dick the Warlock says: "That orphanage attacked ME!"
Just Kidding. The VATS system does feel like a turn based bullet time. I'd probably be playing in that mode more often than real time FPS as I love the cinematic angles that it employs with the kill cam.
Thanks to Rev we now know. Thank you Rev. Thank you.
Something to point out you said, "I had the option to force the lock open at risk of breaking it. So I forced it. And it broke. And I couldn’t get in."
Curious indeed because in the developer walkthrough the other day the developer said you couldn't do that, that locks were basically for the people skilled in lockpicking to enjoy. Go Bethesda at that improvement!! I am going through the video again to check what he said exactly. BRB
How about some info about the actual RPG bit of the fucking game. I'm sick of hearing about "OMG TEH HEAD BLEW UP". What about the game mechanics, the dialogue, the quests? From what I've seen so far the only thing this has going for it is ludicrous violence. Seems Bethesda only bought Fallout so they didn't have to come up with another world to fill because they've taken everything about the game, binned it and thrown a few icons in to be able to say "Hey guys, it's your Fallout sequel".
There is more to the game than exploding heads right?
God I give up, when I saw a Dtoid hands on I thought it would finally be the one that didn't fap constantly over the gibbing but no...
While reading I was able to envision the whole series of events as if I was the one playing the game...excellent writing Rev.
@Timmeh
Honestly I think everyone is talking about the combat because in this environment (E3), that's all you really have time to demo. RPGs aren't the easiest thing to demo in 30 minutes especially open world ones so when you have a quick hands on (especially since it's most everybody's 1st time getting a hands-on), that becomes the focus. You're really going to have to wait until they let people sit down with the game without a time limit to hear some impressions about the story/dialogue parts.
You're right about the specifics of conversation really, I guess what I really meant was some slightly better write up and critiquing of the combat wouldn't go amiss and is entirely possible. I don't see the point of posting the EXACT same thing we've all seen 20 times in various articles or videos. It just doesn't strike me as particularly interesting journalism.
I wouldn't bother playing previous Fallout games as a precursor to this. Todd Howard has said that the game is meant for newcomers to the Fallout world, it has little to nothing to do with previous installments.
But the game sounds reallllllllly good, might be doing the exact same thing when I get the game
only thing i'm worried about in this game is something you briefly brought up: VATS could end up being too powerful, like an unlimited bullet time. oh well, PEOPLE'S HEADS ASPLODE!!!

surf dtoid with 

Rising (10+)
People you follow














follow