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E for Effort: Resident Evil 4

5:00 PM on 04.12.2010   |   Stephanie K

E for Effort: Resident Evil 4 photo
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Back in early 2003, little thirteen-year-old me came across an imported copy of an unofficial GameCube magazine, Cube. My father had told me about the magazine once since he had seen it before and suggested I pick it up since it came with codes and a DVD. Yet, I wasn’t expecting this UK magazine would be the start of wild ride I would endure for years. I can’t recall the exact copy since, for some reason, it only has the issue number on the cover and not the month/year, but something on its cover made my young heart pound madly. Written in big bold white letters over blood splatter were the words: “Resident Evil 4 – Monstrous 6-page feature”.

The article was written in one of the most unique ways I have ever seen in media as it was written from Leon Kennedy’s point of view. As he reported his experience and encounters, they revealed the little bit of information that Capcom had released to that point on the game. Talks of a Nemesis-like creature, Leon being infected, Sherry’s disappearance filled every line which slowly began to build up the hype within me. Not long after that was E3 2003 where some actual footage was shown. The game had a very tense, creepy atmosphere and showed the early development of the series new gameplay style. 



I purchased a few more copies of Cube over that year since the issues included mini-DVDs with the footage and trailers shown. I use to watch those DVDs multiple times as I began to be a little nerd and theorized on the direction the game’s story would go. At the time, Sherry had been kidnapped by Wesker, Spencer’s location was still unknown, and Umbrella’s headquarters was still untouched. I managed to figure out ways to get all these remaining plot holes to work. As time went on and more and more information was released, I was dying to play the game. Its heavy horror-atmosphere and on track plot line mixed with an updated gameplay style was beginning to become my “perfect” game.
A year or so later, another issue of Cube was released with another detailed look at Resident Evil 4. There on the cover stood Leon with a sacked man carrying a chainsaw behind him. Eagerly, I picked up the copy, bought it, took it home, and began to read it…

Wait the hell is this?

The name was the same. The character was the same but yet it felt like I was looking at a completely different game. The atmosphere of a large airship and castle engulfed by fog was gone. Instead it had been replaced with a depressing village. The sickle-carrying creature I was terrified of was gone. As for the story? It was a mess. What had happened to my “perfect” game?

In an interview, Hiroyuki Kobayashi said for fans to forget everything they had seen and knew about the game before 2004 because everything had been scrapped. The main reason behind the rebuilding of the game was that the development had felt the game had become too risky to release. Perhaps this is true but I can’t help feel that completely scrapping their previous work was unnecessary. Though regardless of how I felt, the gaming community’s opinion was the complete opposite. Critics highly praised Resident Evil 4 for its revamping of the series with new gameplay styles and action-based approach. Gamers loved it since it was easier to play. For many, this was their introduction to the Resident Evil universe. Yet as everyone around me shouted at the top of their lungs about how much they loved the game, I’d make the room fall silent as I stood my ground to say, “It’s not really that good"

For starters, Resident Evil 4 is a sequel that fails to fully progress the series properly. We may have seen the return of some known characters -- Leon, Ada, and Wesker -- but much of the game’s plot makes no sense within the series plot line. The game series contained many plot holes. Some were later filled with the release of the Umbrella Chronicles games years later such has who Krauser was and how Ada managed to survive plummeting to her “death” in Resident Evil 2. While those could technically be considered nitpicky complaints, others will always remain a mystery. For example, we still have no clue as to where Sherry Birkin is. The last time we heard about her was in Wesker’s Report when Code: Veronica was released. The original game was supposed to have Leon saving her. Instead, we were given Ashley Graham. Why couldn’t they have had Sherry still be the character you were sent to rescue?

Think about it. Resident Evil 4 takes place in 2004, six years after the first game, five years after Resident Evil 3.5. The official story has Leon becoming an agent. OK, that works, but his mission is to save the President’s daughter from a cult. OK, still works but it feels very unfitting for the Resident Evil universe. Now, imagine if Ashley was replaced with an eighteen-year-old Sherry Birkin. Let’s switch the plot around a bit. Leon could still be a government agent but now his mission is to retrieve Sherry since she was originally under government supervision before her kidnapping. The story would fit more into the series but still have the more “action based” plot line. The reason for her kidnapping could have been because Saddler discovered that she was being used as an experiment by Wesker and took her to use for his own terrorist plans, thus also giving a slightly better explanation was to why Wesker was there. Though that would require some tweaking for Resident Evil 5, but it’s possible nonetheless.

Enemies were another issue. A variety of interviews and comments throughout the years, even after the game’s official release, mentioned how they felt their previous idea was too “paranormal” to be a Resident Evil title by having a creature that could break itself down into a cloud of material in order to disappear. Well, they could have removed this boss or possibly made some changes to it to make it more suitable to the scientific approaches to enemies that the series is known for.

The removal of zombies was another upsetting situation, not just for me but for other fans of the series that I’ve spoken to. I fully understand and respect Capcom’s feelings about how zombies were growing dull, but they were a trademark to the series. Their removal wasn’t needed. If Capcom wanted a faster, more threatening enemy, why couldn’t they have expanded upon the concept of the Crimson Head? Surely a faster moving zombie with razor sharp claws and the ability to vomit acid on you would be just as threatening as villages. They could have even taken it a step farther by saying that over the years, Saddler managed to make them evolve more with his own viral creations by having “Land of the Dead” styled zombies that were more intelligent and capable of using some weaponry.

The game’s atmosphere was another factor I found disappointing. Up until this point, I had always had an uneasy feeling when playing a Resident Evil title. The feeling of isolation in the mansion hung heavily around me as I found that I had no contact to the outside world for help and was trapped within its walls. The desolate Raccoon City sent chills down my spine; I’m not sure why, but I always feel depressed and worthless in the world whenever I think about an abandoned town or city. The idea of thousands of people losing their lives or finding the city literally stuck in time as things remain just how people left them before their deaths messes with me. Or knowing you’re a trapped prisoner on an island prison controlled by a psychotic transvestite will certainly make you feel uncomfortable. Yet, I found Resident Evil 4 to be lacking of any of this.

There were a few moments that felt tense such as wandering around the graveyard during the thunderstorm at night or parts of the church, but the dreadful feeling I had grown to love from the series was gone. It’s been replaced with a more action feel to them. I can see where that is more appealing but that’s not what you should be playing a Resident Evil game for. Taking the horror element out of Resident Evil is like removing a roaring crowd from any Rock Band or Guitar Hero game. While that’s not the best simile, the feeling is pretty much the same. The crowd’s purpose is to make you feel like you’re a famous guitarist, singer, or drummer who is on the top of the world for your fantastic music just as the horror elements in Resident Evil is suppose to make you feel vulnerable. Removing these parts of the game wouldn’t really ruin the experience completely but it certainly would make the way you feel while playing it much different than you’d expect. You wouldn’t feel like a famous band member if Guitar Hero took place in nothing but a recording studio; just as how I didn’t feel very threatened while playing Resident Evil 4.



Finally, we have the gameplay and camera angles. While “Resident Evil 3.5” eventually did have the free aiming, it still housed fixed camera angles. Trailers and later-leaked gameplay footage showed an immature crossover of fixed camera views and free views. The angles themselves were fixed by the camera still moving along with the character, revealing more of the corridor as the player progressed. While this was still frustrating, I do not see why they couldn’t use their “final product” camera while still having the more horror-based theme and a story that fit better into the plot line. Just look at "Lost in Nightmares" scenario for Resident Evil 5. The chapter itself may not have been terrifying, but it showed a nice blending of the over-the-shoulder camera angle with free roaming aim while still having parts of it (like the doors opening and close quarters) that resembled what I use to know.

While I highly respect how Resident Evil 4 incorporated new gameplay mechanics and updated the series which brought life back into the dying series, I can’t help but feel that Capcom made a lot of wrong decisions when it came to its final product. They could have made very minor alterations to their original work in order to make the game more appealing and satisfying for fans while still opening the door for advancements with the series and welcoming new comers. Resident Evil 5 suffers from similar problems but at least it attempted to offer fan service via its plot by trying to add closer to some loose ends.

The game’s great and I’m happy for its success. I don’t mind people saying they love it though I can’t help but cringe when it’s called “the best” Resident Evil game on top-whatever lists because it’s almost the opposite of what Resident Evil is. I’m not ashamed or afraid to say it’s one of my least favorite games in the series; hell, I’ve tried to replay it but I can’t keep my interest in it beyond the first half an hour or so even though I’ve replayed some of the previous games multiple times just out of pure enjoyment. Though that’s just me.

This promoted blog was written for our April Monthly Musing assignment, "E For Effort." You too could get promoted if you write something about sex in videogames over on the Community Blogs.








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76 comments | showing # 1 to 50
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phantomile's Avatar - Comment posted on 04/10/2010 19:53
phantomile
The game was definitely not faithful to Resident Evil 1-3, but I saw that as a good thing, seeing how I didn't enjoy any of those games.
That's just speaking about the gameplay, though; in terms of plot and atmosphere, I completely agree with you.
Skribble's Avatar - Comment posted on 04/10/2010 20:36
Skribble
Well said. I too was looking forward to those early concepts of RE4.
I still enjoyed the game, but it became very samey. It was tense when you first went up against a mob of villagers, but after that it loses all of it's excitement.

walk
smash box
booby trap
villager yells
music volume increases
kill villagers
booby trap
repeat

Personally, I just want them to remake RE2 with the framework2.0 engine.
Sentry's Avatar - Comment posted on 04/11/2010 01:56
Sentry
I'm really not at all familiar with the content of Resident Evil 4, nor what it was SUPPOSED to have been, but I can absolutely identify with missing a thing that ALMOST was.

The original trailer for Dark Sector purported to be this sci-fi-esque, space ninja fare, aesthetically reminding me of the cyborg ninja/Grey Fox (Metal Gear Solid) if he was in a third-person/over-the-shoulder Dead Space-esque kinda' game.

Suffice it to say, it looked absolutely freaking tits, and conveyed this kind of atmosphere that had me rapt and eager to learn more.

Next time I heard about it, it was.. man, I don't even remember. Whatever piece of noise Dark Sector turned out to be.

*le sigh*

(Glad you ended up writing this!)
MrSadistic's Avatar - Comment posted on 04/11/2010 02:44
MrSadistic
I was totally let down by RE 4. These days I can see how it's a decent game, but eh I like to think that game killed off the series. I remember getting excited when I first heard about the game. It looked like it was going to be another atmospheric RE game like the RE remake and RE: Zero. While I don't hold Resident Evil 4 (or 5) to a high regard, I think the only RE game I've played that was much worse was Resident Evil: Survivor. Now that game was just an abomination.
Jonathan Holmes's Avatar - Comment posted on 04/11/2010 08:57
Jonathan Holmes
I absolutely love RE4, and RE1-3. That said, it's interesting to hear your complaints. If I had been looking forward to RE3.5 as you had, maybe I would have felt the same way.

I was really, really, looking forward to RE1.5, with it's invisible cockroach monsters and fat zombies, and was somewhat disappointed with the RE2 as a result.

It would be cool for Capcom to release the beta versions of both games on some sort of collectors disc or something. Then we could really know if Capcom made the right call by scrapping the games we were looking forward to.
EdgyDude's Avatar - Comment posted on 04/11/2010 10:47
EdgyDude
This sounds eerily close to the what people expressed in this thread when the new SH was announced a couple of days ago and i'll say what said back then, IPs need to evolve not to get stale, but people also need to move on and let go of old glories, as big a Zelda fanboy as i am and with how much i love Z:OoT, i still enjoyed Z:TP and Z:WW (so far as i've recently started it); is in my mind OoT higher? yes, do i keep thinking that when i play the newer entries? no, first because they are entirely new games and second because that will needlessly sour the experience.

Had RE4 been a bad game i'd support your POV without question, but it wasn't, it was just different, much like SH:Homecoming and SH:Shattered Memories were to SH2 and all those were good (even great) games, their only fault is not delivering what people expected them to deliver. I can understand your point because to me RE4 and RE3 are on the same level, they simply took different approaches to the IP, but i can't support people complaining about an IP's style change unless:

a)They ditch completely the roots of the IP in a radical way that disrespects the original (read: "Bomberman: Act Zero")
b)The new approach actually sucks (read: Sonic games)

I'd advise you to give RE4 one more chance, but do it ditching all your preconceptions about how an RE game should be and maybe, just maybe, you'll find yourself having a blast.
EdgyDude's Avatar - Comment posted on 04/11/2010 10:50
EdgyDude
P.S. If you still don't like RE4 you can always wait for RE6 since Capcom has expressed the desire to go back to the series roots.

P.P.S. We SO need an edit button.
Audac1ty's Avatar - Comment posted on 04/11/2010 12:31
Audac1ty
I think this deserves front page.
Stephanie K's Avatar - Comment posted on 04/11/2010 12:34
Stephanie K
Edgy: Your suggestion of trying RE4 again is the same suggestion multiple people have given me since it came out. Every time I try to replay it, I get up to about the part in the beginning where you're going through the forest and come to the cabins with the explosive traps right before you find Luis. Right about there I normally end up quitting because I come to the realization that I'm not really enjoying myself and am only playing the game again because someone said I should - which isn't fun.

I get your point exactly and I do respect it. Yes, it is a good to look at newer entries to a series with a fresh mind and not comparing it to the ones before it. However, even if you do that, you can still end up not enjoying it. When I try to look at RE4 in that way, all I see is a generic action game that only gets a few props for being one of the first games of that generation to pull off quick time events well and had good controls. I didn't find the story to be interesting or for it to be all the fun. The whole castle chapter felt dull and boring which I had to force myself to finish when I first played the game.

Like I said, I get why people loved it but it doesn't mean I have to.
Corduroy Turtle's Avatar - Comment posted on 04/11/2010 12:34
Corduroy Turtle
[I'll second the notion for an edit button]

Resident Evil 4 is one of my favorite games of all time. I still quote the cheesy dialog as it's some of the best in the series. ("Where did everyone go? Bingo?" - not exactly what I would say after being attacked by villagers wielding farm equipment)

I have to admit, though, the first 3 were really cool in concept but the gameplay just fell flat. It's kind of like the early Silent Hill games where a lot of the 'horror' came from not knowing if my attacks were going to register.
Jonathan Holmes's Avatar - Comment posted on 04/11/2010 12:43
Jonathan Holmes
@ Steph- Also, did you play the RE5 DLC with Chris and Jill in the mansion? If not, do that.
Elsa's Avatar - Comment posted on 04/11/2010 13:01
Elsa
I had a Dreamcast so I never got to play RE4. :(

I did play RE2, RE3: Nemesis and RE:Code Veronica though. :)
Occams electric toothbrush's Avatar - Comment posted on 04/11/2010 13:08
Occams electric toothbrush
No Steph....you have to love the game. HAVE TO. I when people forget the fact that opinions exist and decide if you don't worship the thing they worship then you are obviously flawed.

I dug Resident Evil 4 quite a bit back in the day. Thought it was a refreshing take on the series, new combat, yadda yadda yadda. As for the plot, I didn't mind the holes as I was content to shoot Spaniards and be creeped out by Salazar (that midget/kid in the tri-corner hat). Though I must admit I never considered the complaints you have. Gives me something to ponder. Oh, and Resident Evil 4 is indeed neat but the best of the series......oh my no.

Everyone knows that belongs to Resident Evil 2.

Great post. Being a Gamecube owner, did you ever play Eternal Darkness?
Om Nom On Souls's Avatar - Comment posted on 04/11/2010 13:18
Om Nom On Souls
I thought the game was absolutely fantastic, and yeah, I fuckin hated Ashly, but the reason Saddler needed her was because he needed a high-profile target to get attention, and some secret government protected girl wouldn't really fit that profile. Also, Saddler wasn't there to help anyone but himself, he wanted a sample of the plagas so he could create another genetic army. I thought the plot worked, while it wasn't stellar. The wiritng was also unbearable, "No thanks, Bro" kept me laughing for weeks. Now I haven't played the other RE games, but I think RE4 does fit well within itself and wrapps up its own story well. Whether or not that fits with the rest of the RE universe, I have no idea.
Kyle MacGregor's Avatar - Comment posted on 04/11/2010 13:46
Kyle MacGregor
I've seen video for Resiident Evil 3.5 and it looks really interesting. I really liked the creepier vibe it gave off. However, I am glad that they decided to move away from the old style of gameplay...the puzzles really infuriated me.
EdgyDude's Avatar - Comment posted on 04/11/2010 14:55
EdgyDude
Steph, if you didn't enjoy it, then it's OK as long and you gave it an honest unbiased try, you sill didn't like it?, that's fine, no one can force you to and as i said, there might be hope for your yearnings in the future with RE6, just don't buy the hype until you see the final product.

@Occams electric toothbrush & Steph Louise K: Sorry if i sounded pushy it wasn't my intention, my point was merely addressing some people's silly attitude toward new entries on established IPs: "ZOMG IT'S NOT LIKE ENTRY #X AT ALL" when they haven't even tried the game themselves or attempted to at look things in a different perspective, all they see is this new game not being like it's most famous/succesful predecessor, ironically it's the very same people that later accuse the same IP to not have evolved and be stuck into the "more of the same" pattern (which funny enough could be said about RE5).
EdgyDude's Avatar - Comment posted on 04/11/2010 15:04
EdgyDude
P.S. Eternal Darkness... why did you sell that game rental store? why haven't you made a re-release for Wii for the New Play Control series Nintendo? why not a sequel? why? WHY? WHY?!?

*gets into fetal position and cries*
Stephanie K's Avatar - Comment posted on 04/11/2010 16:16
Stephanie K
Jonathan Holmes: Yes, I played Lost in Nightmares. I like the atmosphere and went through a nostalgia moment when I triggered the "set camera" angles for the first part. Yet I was still disappointed in it. I felt like the DLC was more or less a test run of the concept over an actual thought out piece of work. It was... Kinda boring...

Toothbrush: I love Eternal Darkness.
EternalDeathSlayer's Avatar - Comment posted on 04/11/2010 16:33
EternalDeathSlayer
Basically it's like this: Old-school RE games are totally outdated and broken pieces of trash when it comes to gameplay. I used to love them, but honestly the quality of 4 and 5, from the voice acting to the graphics to the gameplay, has far surpassed anything they accomplished with the first 3 games.

RE: Code Veronica was a great game in the old-school style, but even that game doesn't hold up well today. If you gave the controller to somebody who's never played an RE game before, they'll likely tell you it sucks.

Personally RE4 is my favorite game of all time. It kept it's horror roots somewhat intact, but also pushed the genre forward. It's not scary in that corny "something just jumped through a window" sort of way, but more because it's extremely tense. I mean, mobs of running villagers with weapons is scarier than zombies any day of the week. Zombies are stupid and slow.

Funnily enough, I think RE5 took things too far. It wasn't scary at all, even with more enemies and better graphics. The co-op shit was just too much.
Occams electric toothbrush's Avatar - Comment posted on 04/11/2010 17:09
Occams electric toothbrush
@edgydude: no worries. I wasn't specifically commenting in response to you so much as that general attitude that I encounter more often then I would like to when it comes to certain games.

@Steph: Good. "Love" is the appropriate word for describing your feelings for that game.
grafkhun's Avatar - Comment posted on 04/11/2010 23:25
grafkhun
I see what you are saying, but I'd go so far to say that the total radical departure of RE4 was for the better. Had it kept many RE staples, ie; zombies, yeah fans would of liked it more, but I don't think it would of been accepted by a wider audience outside of the RE fans. I think RE4 saved the franchise, had it been more conservative, I don't think we'd be seeing any more RE games. Also, I'm sorry, but complaining about the story in RE4 is almost as ridiculous as the story itself.
PenKaizen's Avatar - Comment posted on 04/12/2010 17:01
PenKaizen
Fuck yeah, CUBE was awesome.
Garglewithwater's Avatar - Comment posted on 04/12/2010 17:14
Garglewithwater
But RE4 is the best. :|
To be honest, I was rarely scared or tensed up by the Resident Evil Series, so this game is no difference, but the gameplay has significantly improved, and it's better in terms of fun.
Ninja In Distress's Avatar - Comment posted on 04/12/2010 17:17
Ninja In Distress
I don't know if RE4 is the best RE or not(although a friend of mine ranks them 4 > REMake > 2 > 3 > 5), but I DO know that it's completely fucking amazing.
Aurain's Avatar - Comment posted on 04/12/2010 17:17
Aurain
Steph's on FIRE!
Stevil's Avatar - Comment posted on 04/12/2010 17:21
Stevil
RE4 had to evolve or die after RE: Outbreak, but in its wake it forced Capcom to increase the comic book influences and the absurdity. Even though RE4 is probably not my favourite of the series, I think anybody who played RE: Outbreak and its sequel probably would have accepted anything as a departure. I would have loved to have played RE 3.5 though.
PappaDukes's Avatar - Comment posted on 04/12/2010 17:21
PappaDukes
RE 4: Wii is one of the best games I have ever played...on the Wii.
Kyle MacGregor's Avatar - Comment posted on 04/12/2010 17:26
Kyle MacGregor
Congrats on the front page.
HEL105's Avatar - Comment posted on 04/12/2010 17:30
HEL105
I adore RE 0 - Code Veronica, but RE4 is a masterpiece. My fifth favorite game ever. I felt more tension while playing that game, than in any other titles in the series.
HoodedMiracle's Avatar - Comment posted on 04/12/2010 17:34
HoodedMiracle
I love your blog, but this says it was written for last month's Monthly Musing: Something About Sex.

While a few characters could be thought of as sexy, I don't think this is the correct label, is it? >_>

also, congrats on front page. :D
MooImaChicken's Avatar - Comment posted on 04/12/2010 17:42
MooImaChicken
RE4 is the best RE, the atmosphere, the action, the graphics, everything was great for its time and still holds up today. And it did what so many other series have not been able to do (Sonic, Megaman, etc.)which is evolve and maintain the series feeling. I completely disagree with this article, and i cant help but think this guy just wants to go against the waves... IMO if more games dared to do what resident evil 4 did for its time we would have even better games and original experiences... instead of megaman, same game made 10 different times.

p.s. who the hell plays RE for its story? that's like saying you were dissapointed by the voice acting its there but its not the focus of the game at all...
Matt Welch's Avatar - Comment posted on 04/12/2010 17:55
Matt Welch
The problem with Resident Evil 4 is they made a cliched action game. Meanwhile Silent Hill 1, 2, 3, Origins, and Shattered Memories are all true psychological horror and RE4 gets all this attention while the SH series is still seen as second rate by all but those who have experienced and know first hand how truly great it is. Sad times, sad opinions, just sad.
Stephanie K's Avatar - Comment posted on 04/12/2010 18:04
Stephanie K
Jasonana: But the game didn't keep the series feeling because if it did... I wouldn't have written this. RE4 may have been "the best" in terms of graphics and action-based but then again, no one played a RE game for action. That's not what the series was known and loved for, but you're allowed to have you own opinion. And clearly I, as well as others, played it for the story.
AceFlibble's Avatar - Comment posted on 04/12/2010 18:09
AceFlibble
Completely agree and I'm glad someone has taken the time to write this up so fully (something I've been toying with the idea of doing for months but been too lazy to do - you've done it much better than I would have anyway).
Resi 4 is a great action game but a terrible Resident Evil.
tvirusgetz's Avatar - Comment posted on 04/12/2010 18:14
tvirusgetz
in my eyes capcom just went "we need money...lets take this long standing fan favorite and raep it for our benefit" sure the new OTS angle is nice but jesus christ its just not resident evil anymore. then re5 came along and i honestly thought the capcom had no idea what the fuck they were doing. what used to be my favorite series of all time is now something i cant bare to go near
Vedicardi2's Avatar - Comment posted on 04/12/2010 18:15
Vedicardi2
I think it's the best because the gameplay was incredible IMO. The plot in the previous Resident Evil games was already incredibly boring to me and bland, so none of the things you mention effect me as far as the "trademark zombies" etc
tvirusgetz's Avatar - Comment posted on 04/12/2010 18:19
tvirusgetz
oh and about Lost in Nightmares, if that was RE5's opening chapter the game wouldve had much more emotional impact, at least around jills "death". this of course means the trailers and ads about jills death wouldve had to have been slightly or even completely changed...but still
Maniac's Avatar - Comment posted on 04/12/2010 18:27
Maniac
The one major gripe I had about RE4 was the level design. The RE series was always about running down a series of narrow, linear corridors, but it always felt creepy cause it was appropriate. Gamers weren't crazy enough to think "I got a shotgun now, lets try to flee the mansion on foot!" or "Oh crap, zombies breaking into the police station, lets run out into the streets!"
True Axiom's Avatar - Comment posted on 04/12/2010 18:31
True Axiom
It's a good point. There's always a fine line between evolving the series and changing the series, and RE4, to me, felt like them changing the series. Like, sure, it's an enjoyable game, but it wasn't enjoyable in a similar respect to the previous games.

I'd have liked it more if it were Super President's Daughter Rescue Simulator, instead of a Resident Evil game.
garethxxgod's Avatar - Comment posted on 04/12/2010 18:31
garethxxgod
Ive never beaten Resident Evil 4.

Shitstorm in 5...4...3....2....1....

In all honesty I didn't like the locale plus the big one, I preferred the Zombies. I think out of all the possessed or infected or whatever I think the only one I would have kept would be the sackhead chainsaw guys. I dunno the villagers just didn't do it for me. I'm old school like that and much like I hate running zombies it just didn't feel Evil enough. Perhaps a small cosmetic change would have done the trick like more rotting flesh but fighting villagers...men. Didn't they look more like the undead later in the game though?

I have beaten RE5 though. Same complaint. That games better for me if only because it wraps up Chris and Weskers torrid bromance. Oh that and it's co-op.
Xzyliac's Avatar - Comment posted on 04/12/2010 18:39
Xzyliac
I felt like RE4 was made for people like me, that is to say people who could never get into RE.

There are times when I wonder if they should've just given it a different name. Wasn't the core of RE4 an entirely different project but then they scrapped the project, scrapped the original RE4 concept, and slapped RE on the name of the other project? For some reason I remember reading about that late after it was released.
Cyril's Avatar - Comment posted on 04/12/2010 18:50
Cyril
Beautifully written, Steph. This is a subject I absolutely could not agree more with. I feel the same way, it's one of my least favorite in the series (5 gets that award) and am baffled by the love people have for the game. Thank you for writing this!
Holyetheline's Avatar - Comment posted on 04/12/2010 18:57
Holyetheline
It's just you indeed. I love me some RE4.
Amnesiac's Avatar - Comment posted on 04/12/2010 19:14
Amnesiac
I'm the exact opposite. I didn't enjoy any of the pre-RE4 games in the series, not even the much lauded RE2. And RE4 is one of my top 1o favorite games ever. So for me, it it the best in the series.
BenelliM4's Avatar - Comment posted on 04/12/2010 19:29
BenelliM4
I hate it when people say they don't like RE4. Just shut up and play the damn game, and if you don't like then please try to avoid the subject.
Red Boss's Avatar - Comment posted on 04/12/2010 19:39
Red Boss
For me, I felt quite the opposite, the series didn't interest me enough until RE 4 came out. I respect the RE 1 through 3 but the story is so lame and badly written, the characters so badly voiced. Even with the cool settings, the games could only make me laugh rather than shit my pants and make me tense ( no, not even classic scenes like the window scene scared me...) with so many goofy moments ( Barry: "I got a weapon, it's REAAAALY powerful, especially against living things") and really awkward gameplay that felt too restrictive.

RE 4 gave the series a more serous approach (though the story is still not that good) and while I personally dislike the fact that you can't walk while you shoot, the camera angle worked quite well on me as sometime enemies popped at my back or my sides. The game got me thrilled enough with its much higher quanit of enemies, enemies with more personality than your average mumbling zombie. Oh well, I could do an essay about it but maybe another time xD
Xzyliac's Avatar - Comment posted on 04/12/2010 19:40
Xzyliac
@BenelliM4
Are you being sarcastic? Tell me you're being sarcastic.
Red Boss's Avatar - Comment posted on 04/12/2010 19:42
Red Boss
Oh almost forgot, RE 1 remake for Gamecube was good though even wih the basic gameplay of the older games, the better graphics could pull off a creepy atmosphere that worked along with the removal of the original RE 1 cheesyness
Skribble's Avatar - Comment posted on 04/12/2010 19:48
Skribble
@Benelli: Learn to accept other peoples opinions, dude. People aren't WRONG because they don't like what you like. Wishing that people wouldn't discuss these things on a site where discussion is promoted is just ridiculous.

Maybe you should just stop reading blogs?
kefkaesque's Avatar - Comment posted on 04/12/2010 19:55
kefkaesque
But... all the other games are bad and 4 is great.

>_>
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