sounds like a regular tuesday to me
I think he may have had his penis in a light socket when he wrote it.
This mod looks really cool. I'm just not sure it will run on my 286.
The author seems like he's a bit confused, though; both sides have the same weapons, armor and classes. You can choose from 3 classes, heavy, light and medium, which are the same on each side. Basically, Heavies are the heavy support, mediums are medics and general infantry, and lights are poorly-armored stealthers that can sneak around and do powerful hit-and-run attacks. (lights can be medics, and mediums don't have to be, but they usually are.) You can also choose from a bunch of non-critical add-ons like thermal vision, fast running/high jumping, and, of course, decking, which lets you hack into security terminals and battle TRON style.
But yeah, awesome mod, easily the best Half-Life 2 mod I've played. A great game, and definately worth a download.
I didn't find Neuromancer to be all that hard, I've read it twice and once was lounging by the pool on holiday in the South of France. If you do struggle with the book, check out the audio book, its pretty good.
As far as Chemistry goes, I'd take Gibson's work over Physical Chemistry by Atkins any day. Maybe i'm just jaded though, because I have to spend the rest of the day measuring the influence of Surfactants on surface tension.
As for:
"How much of that stuff did they copy from Shadowrun?"
Remember it is Neuromancer that is the inspiration, just as Shadowrun was inspired by Neoruamncer.
Anyway by all accounts the MS Shadowrun game is an insult to the franchise, stick with the old SNES and Genesis versions instead...
The book just didn't flow as well for me in the beginning, I had to force myself to keep going.
Not like some of my favorite books. A World out of Time, Starman Jones, The Mote in Gods Eye, Starship Troppers, The Forever War and Legacy of Heorot to name a few.

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