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Dyscourse takes branching paths on a desert island - Destructoid

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Dyscourse  



Dyscourse takes branching paths on a desert island


4:30 PM on 11.07.2013



Jack Lumber developer Owlchemy Labs has a new project in the pipeline, with a similar visual style but completely different mechanics. Dyscourse stars Rita, an overeducated barista who finds herself involved in an unfortunate accident. A plane she is on crashes, stranding her on an island with a bunch of strangers, fighting for survival.

Despite the cartoony look, it appears to have a similar tone to Telltale's Walking Dead series, with branching paths and player decisions that carry real consequences with respect to the outcome. Owlchemy explains that the true branching paths can be accomplished since most of the narrative is told through text, thus avoiding a lot of extra voice acting or asset creation.

Dyscourse recently started running a Kickstarter campaign, with a $40,000 funding goal.

Dyscourse takes branching paths on a desert island photo
Dyscourse takes branching paths on a desert island photo
Dyscourse takes branching paths on a desert island photo
Dyscourse takes branching paths on a desert island photo
Dyscourse takes branching paths on a desert island photo
Dyscourse takes branching paths on a desert island photo
Dyscourse takes branching paths on a desert island photo
Dyscourse takes branching paths on a desert island photo
Dyscourse takes branching paths on a desert island photo
Dyscourse takes branching paths on a desert island photo







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Dyscourse



5:00 PM on 04.23.2014
Dyscourse really does take player choice into account

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6:00 PM on 12.05.2013
Psychological island adventure Dyscourse funded

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