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Dyscourse takes branching paths on a desert island

Nov 07 // Darren Nakamura    @Dexter345

Owlchemy Labs turns to Kickstarter for funding

Jack Lumber developer Owlchemy Labs has a new project in the pipeline, with a similar visual style but completely different mechanics. Dyscourse stars Rita, an overeducated barista who finds herself involved in an unfortunate accident. A plane she is on crashes, stranding her on an island with a bunch of strangers, fighting for survival.

Despite the cartoony look, it appears to have a similar tone to Telltale's Walking Dead series, with branching paths and player decisions that carry real consequences with respect to the outcome. Owlchemy explains that the true branching paths can be accomplished since most of the narrative is told through text, thus avoiding a lot of extra voice acting or asset creation.

Dyscourse recently started running a Kickstarter campaign, with a $40,000 funding goal.

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Darren Nakamura // Associate Editor
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Darren is a scientist and an educator by day, and a writer and reviewer by night. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in indepen... full profile | More staff profiles

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destructoid's previous coverage:
Dyscourse


  Dec 05

Psychological island adventure Dyscourse funded

Owlchemy Labs hits $40,000 Kickstarter goal


  Nov 18

Dyscourse's bonus story is a who's who of indie devs

Tim Schafer, Edmund McMillen, Rami Ismail, Adam Saltsman, and more


View all:powered by:  MM.Elephant

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