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Dying Light  



Dying Light feels, well, a lot like Dead Island


3:15 PM on 06.13.2013



Despite it's oversaturation years ago, apparently zombie culture isn't going to die down any time soon. A steady stream of zombie-centric media is constantly flowing, and Techland is more than willing to take advantage of the craze. Dying Light is just the latest example.

If you're unfamiliar with Techland, it's the developer behind the Dead Island games. A lot of the same ideas from Dead Island are present in Dying Light, but the approach has changed a bit.

The most jarring mechanic of Dying Light is a free-running system that looks like it'll have pros and cons. Given the first-person view, it feels very much in the same vein as Mirror's Edge. It's genuinely cool to be able leap across rooftops and terrain in order to skirt the undead below.

However, it's also a bit on the shaky side. Because of the very nature of the mechanic, accuracy and control are inherently sacrificed. This creates issues in situations where you're not quite sure if you can make the jump. If you miss, you're most likely going to take a beating from the zombies when you land.

The weapon system looks to be very similar to Dead Island's. Various melee objects can be used for attacks, and they'll eventually break. There are also firearms that can be found, but of course, their use only attracts more enemies. It wasn't said whether special weapons could be made or not.

Apart from the free-running, the other most interesting facet of Dying Light was the arrival of nightfall. Much like Castlevania II, the worst come out at night. Sundown brings a special type of zombie that's super cognizant of its surroundings, and they're mean sons of bitches. Being particularly adept at being fleet of foot seems to be paramount because it's simply not worth the hassle.

That's all there really is to say about Dying Light at this point. I wasn't told what the theory behind the game's zombie apocalypse was, but I can't imagine it'll be too mind-blowing. It looks like a competent game that's built around a worn out premise. Regardless of the things that Dying Light does well, we've been here before, several times over.





Dying Light enabling wacky ragdoll physics for April Fools' Day photo


Dying Light just made surviving the zombie apocalypse a whole lot tougher photo


Dying Light to add hard mode photo
Dying Light to add hard mode
3:45 PM on 02.11.2015


Techland releases first Dying Light DLC and gives details on the rest photo


Techland declares support for Dying Light modders photo


Dying Light includes a strange recreation of World 1-1 from Super Mario Bros. photo


You can beat Dying Light with no weapons, just punches and dropkicks photo


Hot Take: Dying Light is loads of gory fun photo


Techland using DMCA claims to take down Dying Light mods (Update) photo


Dying Light riffs on Destiny's loot cave photo


Dying Light Updates, Screenshots, & Videos







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timeline following:
Dying Light



3:00 PM on 03.31.2015
Dying Light enabling wacky ragdoll physics for April Fools' Day

For April Fools' Day tomorrow, Techland is bringing extra floaty physics to its open-world zombie-slaying game Dying Light, which has me wondering, why isn't that a permanent cheat code? This is the sort of thing, weird and ...more



4:30 PM on 03.11.2015
Dying Light just made surviving the zombie apocalypse a whole lot tougher

When it comes to zombie outbreaks, it'd be foolish to go looking for a challenge. The easier you have it, the better. Why make a mockery of fate and scream "Come at me, bro?" It may be ill-advised, but Techland's giving thos...more



3:45 PM on 02.11.2015
Dying Light to add hard mode

If you're finding Dying Light to be a bit too much on the easy side, then Techland has heard your zombie screams and announced that they plan on releasing a free content update that will add Hard Mode. We weren't given an exa...more



2:30 PM on 02.10.2015
Techland releases first Dying Light DLC and gives details on the rest

Dying Light Season Pass holders got their first taste of DLC today with the release of Cuisine & Cargo. It adds two missions to the game, both taking place in buildings sealed since the first days of the outbrea...more



5:00 PM on 02.07.2015
Techland declares support for Dying Light modders

In a complete 180° from the events of last week, Techland has announced it will support mods for Dying Light. In an attempt to stop hacks for the "Be the Zombie" mode, Techland accidentally blocked modders from being able...more



11:00 AM on 02.06.2015
Dying Light includes a strange recreation of World 1-1 from Super Mario Bros.

Dying Light is making plenty of headlines, and not only for its unique brand of survival horror. There's also a host of interesting Easter eggs that can be found within the game if you take the time out to find them. While t...more



11:00 PM on 02.04.2015
You can beat Dying Light with no weapons, just punches and dropkicks

Not long removed from Dying Light's recent release, one boy decided to play through the entire game engaging only its best elements. That is, running around and drop kicking fools. It's dubbed the Jean Claude Van Damme run and its the only correct way to play a game that has drop kicks.  More games need drop kicks.more



4:30 PM on 02.02.2015
Hot Take: Dying Light is loads of gory fun

Hey, this is Hot Take! It's another new Destructoid video series! New videogames come out all the time, and we want to show you what it's like to play them; think mini-Let's Plays. Our inaugural episode is Dying Li...more



6:00 PM on 02.01.2015
Techland using DMCA claims to take down Dying Light mods (Update)

[Update: Techland says it did not intend to create "obstacles" for modders. "With the recent patch (1.2.1) on Steam we blocked cheating to make sure the game's PvP system (Be The Zombie) would not be abused. This, however, ha...more



4:30 PM on 01.28.2015
Dying Light riffs on Destiny's loot cave

Destiny players have gone four months now without the comforting tedium of the loot cave -- a dark abyss that would yield decent gear drops in return for shooting at it for hours on end. Understandably, Bungie said that'...more




Destiny

9:30 AM on 03.13.2015
Bungie actively working on vault space, raid fixes, and audio options for Destiny

Bungie is ready to share a bit more of what it has in store for patch 1.1.2 and beyond, and as incremental as this game slowly updates over time, they all sound like good changes. Vault space is always mentioned every so ofte...more



8:00 AM on 03.06.2015
Destiny will get one more update before the next expansion

The last update for Destiny was pretty great. I logged in to check it out, and promptly quit because there really isn't anything to do. Bungie is teasing the next update however (1.1.2), of which it isn't giving details ...more



8:00 AM on 02.27.2015
Bungie adds support for moving Destiny items between characters online and in-app

Chalk this up to "it should have been in at launch," but you can now transfer items between characters in Destiny. The process isn't perfect though since it isn't in-game, but you can do it by way of the companion app or Bung...more



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