Dyad is almost ready for release on PSN, and the game is no easier to describe now than it was the last time I played it at PAX East 2011. It's a psychedelic racer puzzle shooter? An Art Style title that's not an Art Style title? A music-focused anti-rhythm game? Kenta Cho's freeware classic Torus Trooper, only way better? All of the above?
What I can say is the game is extremely well made, ramping up the difficulty at just the right pace, exactly in time with the progression of the player's level of skill. It's also a joy to experience to absorb, with the music and the graphics dynamically evolving depending on how well you play. Fans of the above mentioned developer Kenta Cho, the Bit.Trip series, Mizaguchi works like Rez and Child of Eden, and fun games in general would do well to check it out when it's released later this year.
Sony does more for Vita than it gets credit for, but it's okay to be frustrated
4:00 PM on 08.13.2014
What's Up: Guardians of the Galaxy, gettin' zen with Sentris, and our dumb PAX panel
7:30 PM on 08.12.2014