Quantcast
Dyack: Too many games, not enough customers - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Dyack: Too many games, not enough customers


10:40 AM on 07.17.2009
Dyack: Too many games, not enough customers photo



Denis Dyack has been having a good old moan about the state of the industry, claiming that too many games are being made, and that consumers are in danger of being overwhelmed if we don't embrace a "single platform." As I look at the five Guitar Hero games that are slated to release in a single year, I must say that ol' Denis might have a point on this one.

"There were 300 or so games released last November," explains Dyack. "We're in a state of performance over supply. We're making more games than consumers can possibly consume. Marketing is having a disproportionate effect over the success of games because there's so many out there people are ignoring us."

Well, you know how best to fix that, right? Maybe if you stopped making games, other studios would follow your lead. Go on Denis, take one for the team and boycott the idea of making anymore Too Human titles ... please?






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

10:15 AM on 09.24.2014
Double Fine ceasing development on sci-fi sim Spacebase DF-9

Double Fine is ending its development of Spacebase DF-9 with a somewhat sudden final build of the game next month. Double Fine intends to stick around for bug fixes, but many of the game's initially planned features will...more



9:00 PM on 09.19.2014
Castlevania's Koji Igarashi has put his 'dream game' on hold

As a huge fan of Castlevania: Symphony of the Night, it was exciting to hear that long-time series producer Koji Igarashi had left Konami to make the kind of games he wanted to make -- "the same kind I think fans of my past g...more



9:30 PM on 09.17.2014
Here's Swery holding a monkey and standing next to a yellow plastic woman

Was that headline not descriptive enough for you? What did you think would be in this post? There's Swery nonchalantly holding a stuffed monkey next to a weird yellow plastic statue thing. He did that during the entirety of h...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more