7:05 AM on 08.08.2008
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Sometimes I wonder if I am the last journalist on the planet that still has some hope for Too Human. It’s been a long ride for Denis Dyack and Silicon Knights, and its all about to culminate this Tuesday when Too Human hits store shelves for the Xbox 360. Today, in an interview with Kikizo, Dyack mentioned something that doesn’t necessarily jive with all the previews for the game thus far. He said that Too Human has the propensity to last up to eighty hours if players are willing to put in some effort: First play through is probably around fifteen hours, I guess, it depends. To get to level fifty, it's anywhere from fifty to eighty hours. It's a lot! There's a lot there to want to dig! And to get all the epic loot - I don't even know if it's possible to get everything in the game, it's probably not - not for a single person. We've got a pretty big team testing, and all of Silicon Knights is testing, and just last week I found a combo that I'd never tried before, and that's a major part of the game.
Switching from gameplay time to mechanics. Sometimes I think Mr. Dyack should run for President. My question is, after the initial “fifteen hours” of play, will there be any reason to pick up the title again? Dyack has made clear that saves from the game will port to the next game in the trilogy, but will it release within this decade? How many of you are going to pick Too Human up and play until the epic level 50? [via MaxConsole]
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the demo wasnt too bad. although confusing as hell. ill rent it before i buy it.
I'll wait to hear what people think of the finished product before I make a final decision.
ill be getting it i think. only 2 player co-op is a letdown.
Considering that I hate Denis Dyack and I that thought the demo was shit I can safely say I have no interest in picking this game up.
I only got Dyack's Lucisms second hand, so that never really effected my opinion.
I just didn't like the demo.
Not this Tuesday, it's the 19th.
Thing is isnt this a bit too close to being a singleplayer MMO?.
I dont like that kind of grind...
Yes, I'll be getting it an playing it co-op with my bro. There's nothing like Norse-futuristic mayhem to bring family together.
www.allthumbsticks.blogspot.com
15 hours on the first play through? That's it? Meh...
I wouldn't wish 50 to 80 hour of that game on my worst enemy.
The demo sucked. Really, really bad. Unless they can change the stiff animation and horrible way you must sit still when you are attacking {you can only glide), then I'm not interested.
I was gonna get it but i decided to invest into a ds lite instead. Im just that crazy.
I actually really enjoyed the demo and the way it told the story, so I've already got it preordered.
15 hours of gameplay on the first run through isn't bad. I was thinking it'd be more since it's an RPG, but whatever. I'd rather have a shorter and better game than a drawn out bore fest.
I doubt I'll even pick it up, let alone get to level 50. 15 hours to complete the game but 50-80 (which seems a pretty big spread if you ask me) hours to get to max level smacks of repetition.
Here's a tip, a lot of us don't play games for the amount of items they have. Hey, have another - don't build your story into a trilogy before people have even played the first you cunt. Why does everything have to be a franchise with x number of gaems, spinoffs and merchandise planned out well ahead of time, I don't like it.
It sounds like WoW. I know I'll be wrong (staying clean of wow...friends dont let friends play), but massive hours spend leveling up for no reason? Doing the same stuff over and over again for loot? Co op? And yet everyone seems to hate.
I think it could be fun, because I dont have a whole lot of time to sink into an RPG.
I got bored really quickly with the demo. I saw my brother play through it for a few moments and got bored watching. After the demo he said it was too boring and complex to get into. Later on I decided to see if the first hand experience was better and it wasn't, I couldn't get past the first level.
Games like Mass Effect and KOTOR bore the hell out of me. I simply hate those kind of new, overly complicated RPGs. Still, this is all personal taste. I can see the game seems to be well done at a quick glance, whether that remains true for the whole picture, I'm not sure. Also, Dennis Dyack is a fucking douche, but I didn't really let that bother me in terms of the game. I was pretty anxious to try this game out for its own sake for a while.
What I am curious about though is what the people who do like Mass Effect and KOTOR think about this game. Perhaps my distaste for the game isn't merely due to personal taste, maybe it really does blow chunks.
If the story runs out in 15 hours I will probably burn out on this game in about 15 hours. Plus I didn't like the demo at all...
I enjoyed KotOR and Mass effect and many other modern RPGs.
I didn't enjoy the Too human demo. I found it too clunky, too unintuitive, too cluttered and too uninteresting.
So no, it isn't just you.
Right on Timmeh. The menu system makes it a chore to equip your loot thus taking out any pleasure of finding said loot. Also, the story was a cluster f and the combat lame.
@taterchamp
Have you actually tried the game? It reeks of awful design.
Denis Dyack,
Go fuck yourself.
-hpv
It really wasn't fun. And I like RPGs. More hours of not fun sounds even less appealing.
I for one enjoyed the demo much more than I imagined I would. I actually found it fairly intuitive and hopped right in without looking at the controls. Anyways, I'll be picking this up day one now.
@Timmeh
A lot of people do play loot-hunting games. Just like at Diablo 2 or WoW for shining examples. This game seems to be quite similar to Diablo minus all the *click* *click*.
It will last appoximately 0 hours for me.
Now forget this cyberviking nonsense and get to work on the next Eternal Darkness, Denny.
@ notdyrad
I tried the demo. I didnt think it was as bad as people say. The menu isnt complicated, I figured out the two gun conundrum quickly enough, the camera wasnt sucky to me( after ninja gaiden: black) and I had a good time throughout. I would say that the design is different, although not awful. Its different from what everyone expects, so it turns people away. It's easy to say the game is divisive and I respect others opinion to not like it, but I wouldnt mind playing it through, from time to time.
I thought the demo was pretty fun once I got used to the controls so I'm still getting it. You got me excited making me think it was this week though >:[
That's in direct proportion to the fifty to eighty years it took to release it.
I thought the demo was fun and am looking forward to the full release. Thought the story was interesting and that the gameplay was good, well as good as any action rpg. I am sure I will spend several hours on it and probly play through it a couple times with different characters. More than I can say for a lot of the supposed AAA tripe that get's released anymore.
In other words, 15 hours. They have no right to depend on replaying for extra time.
I really want to like this game but the demo made me more skeptical than I already was. I'll likely buy it based simply on the fact I haven't bought a game since GTAIV and I started my job and can now appreciate expendable income as a young single male in a city with low cost of living, but I mean... I highly doubt I'll have the patience to play the game that much. Unless, that is, it becomes way more addictive and fluid than the demo lead me to believe it would be.
I thoroughly enjoyed the demo. If you treat the game as what it actually is, a Diablo-esque dungeon crawler, then the combat and animation really can be forgiven. Also with regards to the combat, if you make sure your combo meter is built up (ie don't use the ruiners), then the fighting is much quicker and feels a lot better. Hitting 3-4 guys into the air then jumping up and killing them before they hit the ground is pretty satisfying. Plus, collecting the loot is actually pretty fun as their armour and weapon design doesn't seem to be utter garbage like most rpgs. Also, environments' visuals are awesome.
didn't you all know it's COOL to hate on this game? yah bash away cool people!!! if you don't hate this game before it even comes out then you are so UNCOOL!
anyways, i liked the demo, it's not the most epic of all games ever made or anything but i'm a diablo fan and it's like that with guns so i'm game. i'll be havin' it NEXT tuesday (not this tuesday) because that's when it comes out.
Yeah, it releases on teh 19th man.
buying it when it hits $20-30
Judging from the demo, this game is not WORTH 50-80 hours of investment. Honestly, I cannot imagine playing that generic, dull nonsense for more than 20 hours. I have no hope for this shit and I no longer want to have any hope.
I still have some hope for the game, though I'm not sure if I'll put in 50+ hours. I still haven't hit 60 in Mass Effect. :(
Also, I am a huge dork, so at work I was deciphering the runes on the pre-order bonus thing. I wonder if there'll be any easter eggs with those.
Fuck all these kids, I'm still excited for this game. The demo was fun. I love dungeon-crawling action RPGs.
I played the demo and thought it was pretty cool, so I'll probably get it. I probably wouldn't end up spending 50-80 hours on it though.
if nothing else the devs have HUGE BRASS BALLS to try something new with the control scheme. . I actually think it works, and works WELL. . . I really enjoyed the demo and have pre-ordered mine already. . I think this game is gonna have a slow burn going on. . . but it will take off and most will love it.
How some of you morons say it won't be worth 50-80 hours from the short demo I don't know. personally I can't wait to did in!
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