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Dustforce developer unveils first-person game Spire
It's so good to know that Dustforce was successful enough for Hitbox Team to make another game, one that's a significant departure from what you might have expected the studio to tackle next. In a blog post, Hitbox has revealed details on Spire, "an FPS about ascending a monolithic tower of unknown origin" focused on procedural generation of rooms and high-speed player movement. It sounds like they have got some neat design ideas floating around in their heads. While I recommend reading about the title directly from Hitbox, a few elements stood out to me. "Environments and the transitions between them tell a story. In Spire, we want to keep this in mind in order to create a procedural level generation that has flow and character. If the generator has created a dangerous, frantic sequence with lots of combat, it might think to then generate a scene with lower intensity to better control the emotional arc of the experience." Further down: "Players will also have access to an unusual variety of items in the game. A huge part of the mastery will be figuring out novel combinations of the left-hand and right-hand items to overcome different challenges. Some items will be movement focused, some will change the environment, and some will be for protecting or healing yourself. We want to make Spire a game where it's fun to watch extremely skilled players as they sprint around dashing off walls while switching items and combining their effects in clever ways." As much as it goes without saying, I have to say it anyway: wow, that art style! Based on what's been shown so far, I'm excited to see them step away from 2D game development, even if they are skilled at it. Conceptually, there are some interesting ideas that we don't frequently see in first-person titles, and that's something I can really get behind. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
6:00 AM on 05.21.2013 BioShock Infinite's alternate ending is less depressingAre we past the point where I can stop warning people about spoilers? Well just in case, don't watch this if you haven't beaten BioShock Infinite yet. Actually, this won't even make sense until you have gotten all the way th...
10:15 AM on 05.20.2013 Shadow Warrior reboot announced for PC, next-genFlying Wild Hog, the studio behind Hard Reset, is working on a brand new Shadow Warrior game. It'll be coming to PC and next generation consoles, with Devolver Digital taking on publisher duties. Designed entirely as a...
9:00 AM on 05.20.2013 Killzone: Mercenary is the FPS the Vita has been needingThe PlayStation Vita is a great system with a slowly increasing library of great titles. The exception being in the first-person shooter genre, that is. You'd think that after one of these big game companies made a handheld w...
4:00 PM on 05.17.2013 Why Insomniac decided against making Resistance 4Although Insomniac Games finished its work on the Resistance series with Resistance 3, that didn't stop Burning Skies from happening, unfortunately. It's possible (plausible, even) that another studio will take on the franchi...
9:00 PM on 05.16.2013 Metro: Last Light update allows FOV customizationThe lack of a customizable field-of-view is understandably a sticking point for certain PC gamers. It was no surprise, then, to see a big release like Metro: Last Light take some heat for not having a FOV slider. Today, an up...
10:00 PM on 05.14.2013 Survarium alpha offers an early look at gameplayVostok Games' Survarium has resurfaced thanks to the massively multiplayer online first-person shooter's ongoing alpha test. This is the game that always gets mentioned alongside the fun-to-bring-up S.T.A.L.K.E.R., given its ...
2:30 PM on 05.14.2013 Payday 2 will also launch at retail this AugustOverkill Software has announced plans for a more ambitious release of Payday 2. Now, the first-person heist game will be arriving on Xbox 360 and PlayStation 3 at retail worldwide in addition to the previously-announced Steam...
11:00 AM on 05.13.2013 Review: Metro: Last LightMetro 2033 is a game so good, Destructoid reviewed it a year and a half after its release, finally giving it a scored assessment after the original reviewer made it to chapter three and gave up. The claustrophobic Ukrain...
7:00 AM on 05.13.2013 XCOM Declassified is still a strategy game at heartFollowing the huge success of last year's XCOM: Enemy Unknown comes The Bureau: XCOM Declassified, the latest entry to the now revitalized franchise. Developer 2K Marin is bringing us an origin story set at the start of the a...
10:30 AM on 05.12.2013 Maverick Hunter character designer releases X concept artIt's been a while, my little chickadees! I've been out for a few days putting my nose to the grindstone, so you haven't been blessed by my sparkling presence. I therefore apologize if you've already seen the above artwork, bu...
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