I am pissed at those fucking cunt ass spiders.
At least you aren't one of the people complaining they can't play X game because they are afraid of spiders.
And I have ~180+ hrs into this game so far according to steam. at ~80hrs I probably would have said GOTY too.... unfortunately this games biggest hurdle to that seems to be Trendy itself.
Console support is non existent from Trendy. The 1st (FIRST) patch is "supposed" to be out in January, I think PC is up to version 8.0 or something already :/ and the Squire class is still OP. We don't have the cross platform play that was promised and sooo much content is missing.....bah
Trust me you are not missing anything... I would be far happier with this game if it wasn't for the haphazard patching. When you get up to revision 'e' of a patch in so many days and every revision seems to undo what the last patch did... nerf, un-nerf, re-nerf, re-un-nerf, re-re-re-nerf ....etc ..... something is seriously wrong...
Even though I have the PC version, I have to agree at their absolute lack of support on the consoles. Considering on the PC they have already released ten DLC packs. Which is quite a healthy chunk since it only came out in what mid-October?
They need to cool it a bit on the content (just for a very short period of time!!!) and work on some balancing on both the consoles and PC. My personal peeve right now is how the Ranger has completely replaced the Huntress as his abilities completely take hers and adds more effects. Then they are coming out with the Barbarian and Series EV characters which who the heck knows how they will affect the balance further.
Despite all of this, it is an amazing game. Quite fun and addictive, with an element of something for everyone to enjoy.
I hear tell proxy mines work wonders for the spiders. Spiders can't disable them and I guess the spiders have really low hp. Personally I am glad for a new challenge. I for one didn't want to be able to steamroll through this.
As for supporting the console versions, some of the issues probably involve Sony and Microsoft. They are slow at approving updates, and they don't like devs giving away stuff for free. I suspect what they're planning is one big patch for consoles in January that catches them up to the PC version.
I don't see cross-platform (at least pc/console) ever being workable.
A constant flow of content makes people feel like the game is still alive and keeps offering new things to keep them interested.
The "keep them interested" part is the same kind of logic that encourages unlockables in fighting games. If you have everything available, you play it all quickly and quickly get bored. If you keep giving them new little bits, they play through the available, then play with each new bit as it becomes available.
For Dungeon Defenders, each new map is a new experience. New characters are new things to try, and you have to burn a bit of time to see if they are worth pursuing.
Updates and patches show the game is being maintained. As long as they aren't failed patches, it can even be acceptable that something gets bounced back and forth between buffs and nerfs. (Bad patches are stuff like Modern Warfare 3's repeated failed attempts to fix broken lag compensation, or if Skyrim had every patch include such blunders like breaking resistances for everything. Or possibly just adjusting minor issues without touching the major issues. (MW3 arguably falls into that category as well, with its horrible spawn system not being fixed, or that there is almost no possibility of headglitching being addressed as the maps almost seem designed to exploit it, or the other big issues that the game has.))

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