Toshimasa Aoki, the manager at Sony Computer Entertainment’s product planning department, told VentureBeat that while the new buttons feel the same as before, they don't necessarily behave the same. It seems that the analog button input was cut as it wasn't used often enough.
Remember how you could mash on the buttons in some games to get more out of the press? For example, in Gran Turismo games the pedal could be pressed harder for more gas. Or in DOA Extreme Beach Volleyball, a harder press meant a harder ball hit.
"With the DualShock 3, we were able to get analog data, which games didn’t really use," said Aoki. "For DualShock 4, we deleted that, and now it’s all digital. The mechanism inside is a little different, and the data that games get is different."
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.