I didn't get to fly out to Gamescom this week to experience a literal sausagefest firsthand, but thankfully, Ubisoft put on a press event last week in San Francisco. While I was there, I checked out the big boats in Asssassin's Creed III. After that, I talked to lead game designer Steven Masters, and tried to squeeze in as many bad nautical puns as I could. If you want more, go check out Hamza's writeup!
Assassin's Creed Rogue's PC port will be first triple-A game to use eye-tracking
11:00 AM on 02.05.2015