Last week, we headed down to Nvidia headquarters and got our first look at the free-to-play, Cryengine3-powered Mechwarrior Online from Piranha Games. I got to chat with the game's creative director, Bryan Ekman, and he told me lots of things about big giant robots with their lasers and missiles and scary stomping feet. I love the robots.
Meanwhile, Steven wrote down a bit about his experience with the game, which you can (and should) go read right here.
Now that we're into December, it seems okay that games are rolling out Christmas updates; any earlier and you'd have this cranky old man complaining on the internet and no one wants that. Hawken's latest update combines a wh...more
Riot Games, the company behind the super-popular MOBA League of Legends, apparently doesn't like competition. Contract details uncovered by onGamers show an explicit list of games that players participating in Season 4 o...more
Path of Exile has been out for about a month now and is already proving to be quite the hit, with the development team behind the game revealing some rather interesting figures.
Grinding Gear Games has announced that its...more