I recently had the pleasure of sitting down with Charlie Bewsher, the Lead Designer for Max Payne 3's multiplayer, after getting some hands-on time with its three modes: Gang Wars, Payne Killer, and Team Deathmatch. Watch the interview for a breakdown of these modes, along with information on the game's character customization, weapon and item loadouts, targeting system, and, of course, Max's iconic bullet time ability.
What's Up? Our panel at PAX Prime 2014, Far Cry 4, Destiny Beta, Vietnam & a ferret
8:00 PM on 07.25.2014