I recently had the pleasure of sitting down with Charlie Bewsher, the Lead Designer for Max Payne 3's multiplayer, after getting some hands-on time with its three modes: Gang Wars, Payne Killer, and Team Deathmatch. Watch the interview for a breakdown of these modes, along with information on the game's character customization, weapon and item loadouts, targeting system, and, of course, Max's iconic bullet time ability.
Sony does more for Vita than it gets credit for, but it's okay to be frustrated
4:00 PM on 08.13.2014
What's Up: Guardians of the Galaxy, gettin' zen with Sentris, and our dumb PAX panel
7:30 PM on 08.12.2014