I wish the DLC situation would change for the better everywhere, as I refuse to get most "add-on" DLC.
I do share concerns that Capcom will run this into the ground. However, here's hoping they treat the IP with judicious restraint and release a sequel that fixes all the problems with the first....
The open world, limited fast-travel thing is actually a GOOD thing. Remember when RPGs weren't just level select maps with isolated locations? True, Bioware have been doing that shit since BG but at least the areas actually linked up geographically, unlike in Dragon Age. FFX did it eventually, when you got the airship, but then FFX-2 did it off the bat, as do games like Skyrim (again, granted the locations are at least in an open world, but it may as well just be the map as a level select screen after a point). There's something seriously amiss in the concept or execution of open world settings if it's considered a grievous crime to limit the player's ability to bypass the open world.
I don't mind the pawns, though.
It's a pleasure being able to teleport across it, as it would be in real life if I could teleport from England to, say, New York, rather than the standard way of travel that you take for granted. Think of how it used to be really exciting and liberating to get the vehicles in Final Fantasy games; it was so awesome getting Highwind because now the world is your oyster having just trekked all across it on foot. But then, FF games don't tend to make you repeatedly backtrack across the whole planet either... So yeah, vehicles of some sort are needed.
I strongly believe that side quests are not things you set aside for sale and if your game has that planned at the start I will not be buying that game new, if at all.
Capcom had the opportunity to show me it could compete with Dark Souls or Skyrim and it chose to whore on disc DLC by the truckload. It's as bad as how Bioware did it with DA:O and ME3. Worse actually, as it's just as shameless but more commonly reminds you it exists.
Want my money for DLC? Give me some free DLC upfront with no strings attached. A show of good faith, if you will. Then, take your time with the paid stuff and make it good like, say, Dawnguard or GTA IV's expansions.
I don't think it's too much to ask that if you want to create more content for me to buy, you first prove the base game is a complete experience. Dragon's Dogma does not do this.
I know when New Super Mario Bros. 2 hits in two months that it should have a princess kidnapping and eight world to traverse in her rescue that that's very much a SMB game, just as a game that gives me 400+ hour of content in an open world certainly a full Elder Scrolls entry.
If I got a New Super Mario game with four worlds, well, me and Nintendo are gonna have some problems. If TES became a 20 hour RPG with hundreds of hours of content for sale, again, problems.
There is no sandy vagina here just someone sticking to principle and who is disappointed gamers will not make a stand. Capcom doesn't deserve wins right now, they need to be humbled and brought to thier knees.
There is way more than enough content in dragons dogma silent. Ive put so many hours into the game without buying dlc. This game is worth supporting but i dont think the dlc is.
Super Turbo Dragons Dogma Vs Skyrim
Complete with on the disk DLC that they will swear isn't there until someone goes through and proves it is. But us missing the sound files and that will be used as justification. Also more incoming DLC than you can shake a stick at.
Fast forward another 10+ years
Dragons Dogma Legends 3
Will be highly anticipated and a paid demo will be touted to hold the future of the franchise. The paid demo will never see the light of day and DDL3 will never see the light of day.
....... oh Capcom you just make it too easy :P
I do remember how exciting it was to get airships and stuff in the old Final fantasy games. That makes me nostalgic!
One thing I would really like to see changed in future iterations is the affinity system. I'd like someway to get rid of clingy townspeople without punching them and going to jail.
@TSP: I actually shared your concerns on that, but I'm about 90 hours in to the game and I have felt absolutely no need to purchase DLC to make the game feel complete. I mean, Im on NG+ and still am finding new stuff to do. The extra stuff is truly just extra. I bean even looked a the DLC list.
I can't even be bothered with being irritated at the DLC since much of it is for superfluous stuff you don't even need, not with the DLC weapons, or the DLC quests. The game is already pretty content heavy that you can ignore the rest of that stuff.
Still I have to say despite being on the fence with this game it's my game of the year already. It's like every cool thing from every game in the last ten years rolled into one. The big demand I have for a sequel is online multiplayer. Do that and this will be the greatest game ever.
Also I liked all the Berserk references.
Sounds like there are a lot of vaginas in here who got Angry Seal'd.
Correct me if I'm wrong but didn't KoA sell something like 3 million and then wound up with the studio being unable to pay a bill of 75 MILLION?
Also, I really don't get or enjoy DD in the slightest, but ho hum.
What I remember is enourmous open worlds that weren't littered with towns, but were actually relatively barren with the odd nook, but you know what they had?
Airships, submarines and Gold Chocobos, that's what. Turning the game into a level select map is no fun, travelling around a world properly is awesome, but making it an obnoxious pain in the ass/obscenely expensive to do so is horrible design, period. Especially when this problem was solved 20 odd years ago.
The on-disc DLC is an upfront admission that it is NOT complete and that they cared more about monetizing the game than addressing its weaknesses during development.
@Occams - it's hard to bring the giants to thier knees when people like you are part of the problem. Do you not want Capcom to shape up? Rewarding them only tells them they made the right choice and tells me nothing will change.
Every other gaming company in the world only cares about the most bang for their buck. So if you don't want to support anyone whose intention is purely to make money, you're kinda cutting off your feet to spite your hands.
Every game has its own cup. If MW3 sells a million, it is a flop, because you're expecting multi-millions.
If Dragon's Dogma was onyl expected to put up (for example) No More Hero like numbers, then most certainly, 1 million is a win!
That said, I too would like to see a Mirror's Edge franchise explosion.
And the mockery of the "Ultimate edition" thing when Nintendo essentially do that with every Pokemon, all the updates, ports and re-releases of their hundreds of Zelda and Marios, and do it by releasing a number of near identical "New" Super Mario Bros games in a small space of time. Seriously, a lot of gamers are starting to remind me of a 16-year-old trying to be political by moaning about what they think sounds cool to moan about without actually thinking anything through.
I respect your commitment to your own principles, however, I'm not sure how effective it is in the long run.
I know, my comment was a barb at EA for being a bunch of feckless halfwits who need every game to sell millions over millions.
I would however like to see a sequel with a bigger game and more polished gameplay.
See,there are different modalities of fun. Fun for me is playing and exploring a game without my immersion being broken by DLC prompts.
I would like to play the game without being reminded it is a product every now and then. I don't want it coming up in my towns or camps or even after the credits roll and the epilogue is done.
If I want more content advertised to me that is what the Internet is for. II you want to convince me you game is a complete product, do not toss in-game ads in my face.
Lucky for me I have a lot of patience.
they got a pass from me because this is the first game, but not again.

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