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Dragon Quest Swords TV ad; why is there no Sexy Slime?

4:37 AM on 07.03.2007, Nex 12 comments

     wii

Siliconera -- a site originally founded by William Randolph Hearst to track Kick The Can futures -- brings us the above video, the Japanese TV ad for Dragon Quest Swords .

We've been looking forward to the first Squenix venture on the Wii since it was originally announced, but after watching this clip, I have to think it seems like the Duck Hunt of roleplaying games. Perhaps it's the brevity of the clip or the fact that they show nothing but the sword slashing mechanic, but how can you actually base an entire game around something like that?

I want to think companies are above filling the Wii with gimmick titles just to generate profit from a recognizable IP, but then I step into a game store, see half a wall full of Spiderman 3, Transformers and Pirates of the Caribbean titles, and suddenly teen suicide seems glamorous again.


Next page: More Wiimote stories




Milofo's Avatar
Milofo at 07/03/2007 07:43
Well, there was a shield function shown if that counts for something different. That and like many commercials by game companies, they tend to show the flashiest parts rather then the game play parts. I'm sure everyone remembers how FFVII was advertised using only the cut scenes.
kenoji's Avatar
kenoji at 07/03/2007 08:37
Actually it reminds me of the shining series, (my fave being Shining of the Holy Ark on the Saturn).

That was first person view, but they pulled it off well. so I am expecting the same kind of experience with better graphics (then the saturn) and motion controls.

I hope they dont mess it up.
LarkOhiya's Avatar
LarkOhiya at 07/03/2007 08:52
no pic shown, but this mechanic is just like the game that they made for the super Nintendo with the dragon Quest name that used a tiny sword to sense your swings. Isn't this just a Wii remake of that?
Slayzer's Avatar
Slayzer at 07/03/2007 09:20
I can't imagine this game could be that bad, if you haven't go check out the "Dragon Quest Kenshin" TV game, it was like those old TV tennis games (pre-Wii) and it has pretty decent swing detection and shield blocking with the sword turned sideways.

http://www.ncsxshop.com/cgi-bin/shop/SE-T-0001.html

Honestly the difficultly of the game was pretty medium at best, only the last boss (The Dragon Lord) was actually hard, but maybe that was partially because I had to learn the game through failure since I couldn't read Japanese. I did really have fun with it though, by no means "for babies".
Artadius's Avatar
Artadius at 07/03/2007 10:45
I think it looks great... but I'm a sucker for DQ*
king3vbo's Avatar
king3vbo at 07/03/2007 10:57
It is soooo gimmiky

DO NOT WANT
Necros's Avatar
Necros at 07/03/2007 10:59
From what I've heard from other bloggers who've played it like Chris Kohler, it's surprisingly good, even though it should be gimmicky. There's supposedly some other actions to do, like magic and stuff. I guess not rushing it (and Crystal Chronicles) for the Wii's launch was a good move.
F Whipple's Avatar
F Whipple at 07/03/2007 11:31
This is definitely a wait and see for me, although I badly want to like it.
namtastic's Avatar
namtastic at 07/03/2007 16:49
Reminds *me* of SNK Crossed Swords. With modern dynamics, and Wii controls, it could actually be a fun title.
Im OK's Avatar
Im OK at 07/04/2007 13:45
I just finished DQ8, and this looks like it will be at least as awesome as that.

But, yet, people are still going to bash it, apparently. You know, because it's on the Wii and all. *eyeroll*
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