The Frostbite 3 engine shows its stuff in this new trailer for Dragon Age: Inquisitioncovering the game's stunning landscapes. Those leafless tress, that shimmering water -- I'm impressed. This kind of visual fidelity is all well and good so long as there's a real gameplay incentive, though, and there are undoubtedly fans coming inwith skepticism after the last installment.
In a blog post accompanying the video, producer Cameron Lee makes the usual frequently promised but rarely realized claims about a true living open world. "The world's population is based on an emergent system that adjusts what you'll encounter based on how your actions tip the balance in the area," he said. "You'll see towns attacked by bandits, deer fleeing from wolves, giants feeding on bears, and countless other scenarios."
And, going back to graphics for a second, Cameron also mentioned Inquisition's "weather that creates naturally-formed puddles" and "spider webs that blow in the wind." Step aside, fish that move out of the way when you get close to them. The Hot New Thing is here.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.