@Iris Repliforce:
Apparently so. I think it's a fantastic initiative which should be encouraged as much as it can for smaller, obscure game projects.
@KtMack23:
Tim Schafer is a cool guy, so I'm willing to bet it would be the other way around if you donated enough!
Portal 2.
*drops microphone and walks away*
I'm not sure if:
A) The market conditioned them to choose only mainstream titles, or
B) Too many of them are timid/arrogant to try different game styles.
I weep inside at the decline of gaming civilization.
Id put my money on B.
Most peeps I know wont play anything with a button layout that contradicts their "CoD skills". Its kinda sad.
Spacial reasoning is only a small part of the kind of thinking adventure games used to require. Spacial reason is barely thinking actually, its a base component to how humans function.
@TehTonyM
They are actual games, but with more options than jump, crouch, and murder in cold blood. And I've missed painted graphics.
Has anyone played the Runaway trilogy? I thought those games were brilliant, but nobody seems to be on the same page as me concerning those games.
kinda how i saw LA Noire as an updated P&C adventure game, but it had other parts as well. it can still be an adventure game without guns etc. but i assume this is a pc game anyway, so it will be a mouse controlled game.
but from what ive read and seen about tim schafers games and how the story is always great but the game play is always mediocre. maybe he should stick to the game play of old where he cant screw anything up game play wise?

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