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Double Fine has four games in the pipeline photo

Double Fine has made Psychonauts and Brutal Legend. That's it, as far as retail is concerned. Now, according to founder Tim Schafer, the studio is currently working on four games. Wait, what!?

Since a follow-up to Brutal Legend was unexpectedly denied, the team looked at some of the game prototypes that had been kicking around at Double Fine, and picked the four best. "In a couple of months all four games got signed," Schafer said at Develop. "Trying to kill us made us multiply."

He revealed that "some of the games are downloadable, and some are retail." I was a little worried that they might be spreading themselves thin, so that's kind of reassuring. I'm also pleased to here some of these titles are digital, as that will allow for more risky, experimental design.

Schafer was willing to say these projects will have smaller budgets, which means "there's less compromise." That's exactly what you want to hear when talking about Double Fine. Some of these mysterious games are supposed to be coming out this year; the wait shouldn't be too painful.

Schafer: Double Fine has four games signed [GI.biz]








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33 comments | showing # 1 to 33
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amtalx's Avatar - Comment posted on 07/15/2010 12:04
amtalx
I'm not really surprised Brutal Legend 2 got the axe. It didn't exactly sell like gangbusters.
Gorescream's Avatar - Comment posted on 07/15/2010 12:09
Gorescream
That picture.....is ....incredible, honestly it's so absurdly cute, where did you got it from?
Shinobi13's Avatar - Comment posted on 07/15/2010 12:10
Shinobi13
I read this over at Joystiq earlier. Was crushed then, and am crushed now that there will be no sequal to Brutal Legend. I actually loved the game, since I'm alright at RTS, unlike most console gamers apparently.
StepTangent's Avatar - Comment posted on 07/15/2010 12:12
StepTangent
@Gorescream
It reminds me of Critter Crunch.
Pixel Kaiser's Avatar - Comment posted on 07/15/2010 12:23
Pixel Kaiser
Brütal Legend is missing it's umlaut. For shame, Devore!
KingSigy's Avatar - Comment posted on 07/15/2010 12:25
KingSigy
I'm happy about no Brutal Legend 2. The first game made me sick.
Toadofsky's Avatar - Comment posted on 07/15/2010 12:33
Toadofsky
Thus the reason Schafer apologized, he needs the funding for these projects.

Don't scare off potential investment...
Sæglópur's Avatar - Comment posted on 07/15/2010 12:33
Sæglópur
Brutal Legend was incredibly solid. However, it was no Psychonauts, that's for sure.

I hope Tim Schafer stops trying to reinvent the wheel and just puts his quirky humor and charming characters into something that he's proven he and Double Fine are capable of, like a platformer or an adventure game, or a combination of the two (i.e. Psychonauts). Look at Ron Gilbert's and Hothead's DeathSpank. It's a proven and solid formula that everyone can understand, but with their own spin due to Gilbert's writing.
Xzyliac's Avatar - Comment posted on 07/15/2010 12:35
Xzyliac
Shame. With another shot Brutal Legend could've been all it should've been.
TehTonyM's Avatar - Comment posted on 07/15/2010 12:37
TehTonyM
Brutal Legend was appealing, but no fun. Made me sad.

Psychonauts, on the other hand, was fucking amazing.
Fearzone's Avatar - Comment posted on 07/15/2010 12:37
Fearzone
I would love to see campaigns for the Drowning Doom and Tainted Coil. Brutal Legend was a great game, probably dumbed down by the demands of the game industry for mediocrity, but the elements of its greatness are still there and was still my favorite game from 2009.

I don't know about Brutal Legend 2. I'd love to see it develop more its strategic stage battle elements, but the story of Eddie Riggs has been told and nothing new needs to be added there. But expansion packs would be great.
xxxHolic's Avatar - Comment posted on 07/15/2010 12:38
xxxHolic
@Shinobi13

If anything, (console gamer or not) they were probably put off by the fact that the demo made the game seem like it was a straight up hack n slash. I was looking forward to its release but was pretty put off by the whole RTS aspect of it and subsequently was pretty much done with the game after I completed the first stage battle. Needless to say, I'm not surprised nor disappointed that they wont be making a sequel.
Scroll's Avatar - Comment posted on 07/15/2010 12:38
Scroll
I still need to get Brutal Legend for cheap but I've currently got too much on my plate.

Something Psychonauts related would be cool.
Popyman's Avatar - Comment posted on 07/15/2010 12:42
Popyman
Please, make something for the Wii. This gen has lacked Tim Schafer goodness for me.
Fearzone's Avatar - Comment posted on 07/15/2010 12:56
Fearzone
I take back what I said above about Brutal Legend 2. And old grizzled Eddie Riggs picking up is axe for one last fight against the forces of corruption and oppression would be awesome.
Happy Chainsaw Man's Avatar - Comment posted on 07/15/2010 12:56
Happy Chainsaw Man
I would love to see them do something for the DS. Perhaps even 3DS.
silvain's Avatar - Comment posted on 07/15/2010 13:16
silvain
Fearzone: "I would love to see campaigns for the Drowning Doom and Tainted Coil."

This. I would love to see the stories of the other two factions in similar settings to the single player arc of BL.

...and for those who said it didn't sell well, it cracked a million, which is pretty damn good. Who knows how profitable it was, though.
StepTangent's Avatar - Comment posted on 07/15/2010 14:30
StepTangent
You can't kill the Legend.
The Legend will live on.
Haters tried to kill the Legend.
But they failed, as they were smite to the ground!
Poor Sales tried to kill the Legend.
But they failed, as they were striken down to the ground.
Activision tried to kill the Legend. Hahahahahaha!
They failed, as they were thrown to the ground!
eskimo bob's Avatar - Comment posted on 07/15/2010 14:46
eskimo bob
hopefully if they're downloadable they will sell better. cheaper price and a trial and all.
HEL105's Avatar - Comment posted on 07/15/2010 15:03
HEL105
Is it throwing up the rainbow, or eating it?
DOOMIE's Avatar - Comment posted on 07/15/2010 15:38
DOOMIE
I believe he is eating the rainbow. Taste the rainbow.
Blastotron's Avatar - Comment posted on 07/15/2010 15:49
Blastotron
Wait, when was Brutal Legend 2 denied?

...My soul just died a little.
Darren Nakamura's Avatar - Comment posted on 07/15/2010 15:50
Darren Nakamura
Nice! I can only hold out hope that one of them is Psychonauts 2. I'm sure it isn't.
Cahuatijo's Avatar - Comment posted on 07/15/2010 15:55
Cahuatijo
"unexpectedly denied"? Come on, BL2 does not seem promising by any standards. Psychonauts kicked ass but BL was pretty generic.
Sæglópur's Avatar - Comment posted on 07/15/2010 16:09
Sæglópur
Brutal Legend was pretty generic? Um, do you know what the fuck you're talking about. There's not another game like it this generation in terms of its overall gameplay or its universe. If you're going to say dumb shit, at least use the correct terminology.
stevesan's Avatar - Comment posted on 07/15/2010 16:28
stevesan
I suppose this only makes sense. Psychonauts and Brutal Legend both had enough mechanics in them to fill multiple games - and it suffered for lack of cohesion. Hopefully this will mean that each game is more focused, and hopefully the company will have enough resources to do each game properly...hopefully. Cuz godamnit - I really really want to enjoy a Tim Schafer game, but the mechanics keep getting in the way!
Trebz's Avatar - Comment posted on 07/15/2010 17:44
Trebz
I'd like to see more cool, experimental stuff coming from Double Fine. In fact, I'd like to see more anything coming from Double Fine. They've got brilliant minds over there and with a little more work on their game mechanic they could make incredible games.
Sæglópur's Avatar - Comment posted on 07/15/2010 18:48
Sæglópur
I honestly didn't think Psychonauts had any lacking mechanics. It was an incredibly solid 3D platformer. What took it from merely solid to outstanding, was the attention to detail (i.e. characters, world, story, acting, etc).

Brutal Legend lacked, though. Like I said, it was solid, but it had issues. Not being able to jump was one annoyance.
Jibberwocky's Avatar - Comment posted on 07/15/2010 20:05
Jibberwocky
I wouldn't be disappointed if there was some real DLC coming along instead of just more multiplayer maps.
ArrestedDeveloper's Avatar - Comment posted on 07/15/2010 21:16
ArrestedDeveloper
I'll probably buy all four.
The Tingler's Avatar - Comment posted on 07/15/2010 22:47
The Tingler
According to Tim's hints in yesterday's Eurogamer interview (the one where he called Bobby Kotick "a total prick"), one of these may well be Psychonauts related, maybe even Psychonauts 2. It may not have done brilliantly at the start (it was very poorly marketed), but I'm sure digital sales since then have been brilliant. It was one of the first Xbox Classics out on Live for example and did really well.

Also, all four of these designs have apparently already been signed up by publishers who will be making announcements soon. I'm fairly certain none of these are Activision. Hooray!!
SenorCalavera's Avatar - Comment posted on 07/15/2010 23:52
SenorCalavera
Host Master Sequel. Please. The first one was the best thing to come out of Double Fine. I think I'm gonna play it again now.
EnigmaticHarle's Avatar - Comment posted on 07/16/2010 00:05
EnigmaticHarle
I wouldn't mind some fresh new IP's from one of the greatest minds. Though a Psychonauts sequel would be quite appealing as well. As long as he comes out with at least one platformer, I'll be satisfied.
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