Donkey Kong Country Returns 3D (3DS)
Developer: Monster Games
Release: May 24, 2013 (US, EU)
Another addition to the 3DS version is the extra world unlocked after beating the main campaign. This ninth world brings and additional eight levels with it, and they are hard, very hard. If you still worry about this edition somehow being nerfed, these courses will put all of that to rest. Pinpoint accuracy, a healthy stock of items, and a Hail Mary are strongly advised if you want to make it through these.
In addition to the gameplay tweaks, Donkey Country Returns on 3DS makes heavy use of the 3D, particularly the depth of field effects. It's nothing game changing, but when you shoot off in a barrel between the background and foreground with the 3D slider turned up, it adds something to the experience and sense of motion.
In a nutshell, Donkey Kong Country Returns 3D already looks like a better game than it's Wii counterpart. With so much of original game's design translating so well for a handheld title, there really was not much that needed to be done, so it's nice to see the changes are more refinements than iterations.
If you've already gone through the Wii version then there's really not much to see here, as eight more levels just isn't worth the price of admission. For everyone else, do take note to see how this one pans out.
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