In this time of doom, gloom, and economic despair, we could all learn something from the late, great Douglas Adams: Don't Panic.
A few days ago, we reported that Free Radical Design had locked its doors, closed up shop, and perhaps succumbed to bankruptcy. Well, the story's only half true, thankfully -- yes, Free Radical closed up shop last Friday, but only because they've gone into what's known as "administration," according to a Nottingham newspaper. Administration is a process that British companies go through when they become insolvent: they bring in a third party that acts on behalf of creditors, trying to find a way to jump start business. In meantime, a skeleton crew of about 20 employees is holding down the fort, according to a source for 1Up. The rest of the staff of about 120 are at home, with pay, for something of an early, albeit troubling, holiday.
The source went on to explain that "[t]here's a number of cool projects in development -- two of which are getting quite a lot of publisher interest already." One of those is undoubtedly Timesplitters 4, and the other is perhaps the third installment of LucasArts' Star Wars Battlefront series.
Unfortunately, Free Radical isn't out of the forest just yet. Although a spokesman for ReSolve, Free Radical's administration company, has said that they are "very confident" that they can find a solution, sources have told Edge that things are looking pretty grim:
[Co-founder Steve Ellis] told staff how very sorry he was and they'd been doing all they could, working flat-out to either find a publisher or a buyer over the past six months, but no offers were made. There have been several visits to the States, but to no avail.
Furthermore, Edge's source completely contradicts 1Up's, saying that most of the staff has been officially laid off, and shouldn't expect compensation, because "there's nothing left to give." Furthermore, he said that about 20 employees were offered jobs at Pumpkin Beach, a break-away studio founded by Ellis. The source also launched some damning criticism at Free Radical management, claiming that they've known about their financial troubles for at least six months, and accusing them of treating the staff incredibly poorly.
Given that most of the information is surfacing from anoymous sources, who may or not have respective axes to grind, I wouldn't take any of this as gospel truth. What's clear, however, is that Free Radical is in trouble. Best of luck to the entire Free Radical team during the holidays and next year.
[Via Edge, 1up, Go Nintendo, and Smashpad]
Here's hoping!
/crosses fingers
Happy now =]
Granted, Haze was a flop, but the TimeSplitters series was/is one of my favorites, and one cannot have too many talented developers hailing from the UK.
I wouldn't get your hopes up though, a company will only pick up their debts if their games are seen as being very profitable. And I don't see how anyone would want to make a decent game in this age of bloom and waggle.
/Cynicism
/sarcasm
Srsly gimme ts4.
WHAT DO I BELIEVE???!?!
Damnit that was the only game I had for my ps2 when it launched, and the series only got better as at went! FUCK YOU BROKEN ECONOMY!
I need my timesplitters.
CURSE YOU HAZE!
Really hope though. The moment I heard it was going to be more video game parodied and then saw the Jo Beth Saint concept art... I needed to play this.
The concept of Microsoft buying them up just scary.
When the game was announced, I was trying to decide whether I'd want it on PS3 or Wii.
I just hope we get 4 and they get through this cause just thinking about never being able to play timesplitters again is like getting kicked in the stumach...
They made several excellent titles like the Timesplitters series, Second Sight and the Star Wars: Battlefront series.
Sure they made Haze which was mediocre at best, but theres no way Timesplitters is a crap series.
Maybe you just don't understand its simplistic pure fun? Plus it was the first console fps to feature a full blown level editor that is still 10x better than halo 3's so called level editor. It allowed you to actually create real levels, not just move some items around.
They had something lacking from many games today, pure fun. I played for hours on each game, simply put because of the fun factor and the excitement I had EVERY time I played.
Here's hoping they release a fourth one, the industry needs games like Timesplitters.
Also, Star Wars Battlefront 3? DO WANT!!!!