Kinder? Maybe, but don't expect the upcoming PS3 and Xbox 360 game to be any easier than the controller-crushing Devil May Cry 3. Producer Hiroyuki Kobayashi tells Eurogamer in a recent interview that Devil May Cry 4 may be a bit easier to get along with, but she's still a tough bitch.
"We had to learn a lesson there, actually, because DMC3 was really difficult. What we found was that people sometimes lost interest within the first two hours because the game just wasn't giving them any chance whatsoever," said Kobayashi.
"So DMC4 will be about same difficulty level, but we thought that we would be a little bit kinder to the player, so we're going to give a step-by-step guide on how to use the weapons and skills so that you should naturally progress to a better skill level a little more easily than in DMC3."
Kobayashi also openly invites newcomers to the franchise, saying that it is fine to start out with Devil May Cry 4.
"Anyone who hadn't played the DMC franchise could start off with number 4. There have actually been people who aren't all that familiar with the series who've played DMC4 and thought that Nero was Dante. Another interesting thing is that if you start off with DMC4, you'll obviously encounter Dante, and if you want to know more about him you could go back and play the previous titles."
Check out the full interview at Eurogamer.
[thanks, Mr. Donut]
but dmc3 wasn't too hard.
now Bujingai: the Forsaken City... that is HARD
*sigh*
Now this is what I call fun! Kitten headbutting!
I'm glad they are not stripping the game of its difficulty. Part of my love for the DMC series is that it doesn't hesitate to kick your ass.
Yeah I dont understand why the hell they made him loook IDENTICAL and then they stress that
"NERO IS NOT DANTE. HOW COURD YOU NOT TERR!?! RORZ!! WE ASIANS ARR ROOK DIFFERENT! I MEAN ROOK AT CHANG AND WONG! THEY ROOK SO DIIFERENT! THEY EVEN GO TO SAME BARBER AND THEY ROOK DIFFERENT!!"
Alright thats enough racist remarks for the day.
But uh, DMC3 wasnt hard at all, I mean you get unlimited ammo for crissake. If you just happen to have Carpel Tunnel Syndrome then thats your problem.
If you select the Gold style, you can restart from where you died at the cost of a Gold orb, or just restart at the checkpoint infintely.
If you select the Yellow style, you can restart from a checkpoint if you have a Yellow orb, otherwise, it's back to the beginning of the level.
I liked Yellow.
I also like getting pounded in the face with 2x4s. I'm a mess.
DMC3 wasn't that hard.
Bujingai ROCKED!!! Totally underrated. I just went back and played through a second time the other week. As far as difficulty though, I think only the Sky Palace at the end with the precision jumping gave me big trouble.
Man I loved that game.
Actually, I think its fine for games to have a level of difficulty as long as you give the players a choice. For example, Ninja Gaiden Black gave you the opportunity to play in the Ninja Dog difficulty and "Rewarded" you by giving you a red ribbon/badge of shame to wear. Bastards!!! I am HARDCORE I beat Battle Toads on a single life while 8 dudes were squirting lemon juice and tabasco in my eye AND punching me in the nads...
I've actually started to play the series over again, though I admit, I am a bit rusty, lol.
I agree, having different and verying degrees of difficulty would have been much more player-friendly.
Can't wait to get my hands on this title though!
Should get around to trying those...
*Alright Dante, please carry this bouquet and give it to your enemies.
*Can I cut their heads off after I give them the flowers?
*NO!
I like hard games but they don't need to be hard just for the sake of being hard. I still like DMC.