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Does the PC need casual games to survive as a gaming platform? photo

Does the PC need casual games to survive as a gaming platform? Probably not, but a new focus on the growing trend could help in the battle against gaming consoles.

Panelists from Nvidia, Intel, Microsoft, Electronic Arts, and Crytek at GeForce LAN 4 were naturally positive about the state of PC gaming at their panel, but that doesn't change the fact that PC gaming sales numbers are down, fallling $970 million in 2006 from 2001's $1.5 billion. 

The classic PC gaming complaint is focused at the cost of a PC gaming rig versus a console. Top tier PC titles like Crysis have hardware requirements that are beyond the standard off-the-shelf store system's specs, where as console gaming's hottest titles only require a game purchase.

One solution to get PC gaming's numbers back up is to involve more owners off-the-shelf systems, and casual games could be the perfect vehicle. Panelist Randy Stude, director of Intel's gaming platform office, agrees: "Something needs to be done so a person buying a PC at Wal-Mart could be a PC gamer too."

Casual games will have more mass market appeal than current popular PC titles. It seems that many of the top titles are shooters or strategy games that aren't as easily approachable. Intel VP Dadi Perlmutter recently pointed out that these days PC games seem to involve killing on a mass scale. C|Net's News.com makes a really good point: people are buying PCs anyway, so why don't game developers focus on casual yet compelling games for those of us without an itchy trigger finger?

Our take is that the PC doesn't need casual gaming, but it could definitely help. These easier, more approachable games can be a sort of "gateway drug" for newcomers, and shorter development times and lower development costs could equal more money for PC game makers. It seems like a no brainer, doesn't it?

[Via News.com








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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38 comments | showing # 1 to 38
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Harknett's Avatar - Comment posted on 11/19/2007 12:59
Harknett
The desire that developers have to push the limits of technology is what has always prevented the modern PC from being a casual gaming staple. This is why a game like WoW has such a broad appeal, not only is it accessible and easy as shit but it can run on a piece of shit computer.
galagabug 's Avatar - Comment posted on 11/19/2007 13:00
galagabug
between the preinstalled MS games, and the wealth of free flash games available online, i'd say the pc is already well into the casual gaming market.

i think there is a market for more games in the syle of 'you don't know jack', but trying to turn the pc into the wii is an exercise in futility.
Dale North's Avatar - Comment posted on 11/19/2007 13:00
Dale North
good points, harknett
king3vbo's Avatar - Comment posted on 11/19/2007 13:04
king3vbo
Harknett has a great point. The reason I have a gaming PC is to play the best looking games and push the limits of the technology. PC is a platform for the hardcore. However, there are some instances where something a little more "casual", such as World of Warcraft, catches on
BlackDove's Avatar - Comment posted on 11/19/2007 13:06
BlackDove
Don't know, I'd say the consoles will really keep the lead for a long long time, considering it does casual games and games that don't require pin-point control much better than the PC.

It's the reason the Xbox exists really though, so when you're considering markets, you're sort of going the way of PC+Xbox vs. Sony vs. Nintendo. It was obvious since the PSX days that console gaming will be the major share of the market, and the PC will be there for the stuff consoles more or less can't do, or just ports from consoles (D3D10 that's in Vista right now is an example of that).

It'll really get to a point, I believe, where the consoles will try to emulate everything the PC's are about. PS3 is kinda trying with that lame Linux build, but that's neither here or there yet. However I do believe some generations down the line, a console will be able to do everytihng a PC does, and provide a stable hardware line for gaming as well.
Otoma's Avatar - Comment posted on 11/19/2007 13:12
Otoma
I was actually thinking about this just this morning because I had read an article a few weeks back about how desktop sales in Japan are a disaster right now. People just arent buying new computers and im sure that the US sales probably reflect the same thing. The past two years for the console market has been amazing though and I will have to say that im quite happy about it.
Twiggy's Avatar - Comment posted on 11/19/2007 13:16
Twiggy
I think MMOs and related online-play games that don't focus on graphics or realistic physics in favor of social and mechanical gameplay are the only real thing available that fits the bill here. That said, it's possible to properly push the envelope while also accomodate lower-end systems. Half-Life 2 looked gorgeous on high-end rigs when it came out, but also ran at lower settings with a less pimped PC. Doom 3 on the other hand, came out around the same time and would crash on any system that didn't meet its stringent requirements. The best feature of the PC, in my opinion, is scalability. The ability to change graphics settings to allow for a lower-end but still enjoyable experience with less cost for the box is important, since face it, just about every household has a computer, not everybody wants to buy a couple new consoles every few years. The hardcore will always rule in the PC gaming world, but there's still room for everyone IF the developers take the time to accomodate them, and I think it's learning that which will boost sales.
frankgom's Avatar - Comment posted on 11/19/2007 13:18
frankgom
To me all of you are quite wrong,
The Pc is the first casual gaming platform by quite a large margin
just imagine the thousands of mini games available on the internet that a lot of people play, then take into account that any pc owner with a little knowledge has MAME or any other similar emulator that runs thousands of classic arcade games (almost any game available on the arcades or any console available till about de year 2000).
Bloodborne's Avatar - Comment posted on 11/19/2007 13:23
Bloodborne
The PC, by definition, is a hardcore platform if you are going to playing anything else besides solitaire and flash-based web games. I don't doubt that the wide appeal of a game like WoW has much to do with its low system requirements, but WoW is very much an exception to anything you compare it to.

I remember seeing a quote a while back some where that went like, "saying PC gaming will die out because consoles are so cheap and easy is like saying hot rods will die out because there are Toyota Camrys." Building a PC and playing games on it is a hobby unto itself, and an admittedly expensive one at that.
Churchhills Dog's Avatar - Comment posted on 11/19/2007 13:23
Churchhills Dog
umm, PC gamers outnumber console gamers by 10-to-1 (or thereabouts). Of course that number includes casual gamers as well.....
fyre's Avatar - Comment posted on 11/19/2007 13:25
fyre
Well actually you don't necessarily need a high end PC to play good games, nor is it true that consoles are always cheaper.

My parents bought a mid range PC about a year ago. I spent $200 for 2GB of ram and a 7600GT and I can run most games on low to mid range settings, Orange Box on high. Also, the games are $50 cheaper and with a little work you can have total backwards compatibility.
Lord_Satorious's Avatar - Comment posted on 11/19/2007 13:27
Lord_Satorious
Consoles are more accessible than PCs. There's no game installation, there's no drivers to worry about, no video quality settings to fiddle with. Just stick the disc in and it plays. Once full games become downloadable, the ease of convenience will become even greater.
WDot's Avatar - Comment posted on 11/19/2007 13:30
WDot
Half the fun of PC gaming is building your own PC, salivating over new parts, and tweaking your rig for the best performance. It is, like Bloodborne said, a hobby. If you just want to throw in a disk and play games, no problem, play a console. But PC gamers love PC's just as much as they love games, so except for WoW and webgames, the PC will probably never be a casual gaming platform.

Until someone makes a mass-market gaming PC with standardized hardware. That doesn't suck. We'll see.
frankgom's Avatar - Comment posted on 11/19/2007 13:31
frankgom
I asume that when you talk about casual games you take into account every "casual game" not only the ones that you can find in a store shelve.
I'm almost sure that at anytime an in global scale there's more people playing solitare or online poker that any other "casual" game available on any console.
ArrestedDeveloper's Avatar - Comment posted on 11/19/2007 13:43
ArrestedDeveloper
Isn't that what Popcap games does?
Kartzan's Avatar - Comment posted on 11/19/2007 13:45
Kartzan
Umm, saying PC games sales are down is a crock of shit. PC game sales are transfering online where it is damn near impossible to get solid numbers on the number of units sold. Just take a look at Steam. Valve doesnt have to post any numbers what so ever in terms of how many copies of this or that they sold.

Its been an awesome year for PC Gaming and I'd have to say its on an upswing at the moment.
Cheeburga's Avatar - Comment posted on 11/19/2007 13:51
Cheeburga
I don't know, PC seems to stand well on it's own without casual games.
Although, the Sims sold millions.
TheDragon's Avatar - Comment posted on 11/19/2007 13:54
TheDragon
I thought the PC was the birth of casual games. Popcap games, minesweeper, spider solitaire..
*shrug* Maybe I'm just retarded.
Mabans's Avatar - Comment posted on 11/19/2007 13:56
Mabans
PC gamers don't need it. Most of these "casual games" come from web based versions.

Alien Hominid a casual flash based game that was later turned into a Console game.

Perhaps the biggest Casual game "bejeweled" started as a pop up flash based game for PC.

So the question should NOT be "Does the PC need casual games to survive as a gaming platform?" But it should be "Can casual games flourish in the absence of a PC gaming platform?"

Answer to both: No.
CryingTheAnnualKingo's Avatar - Comment posted on 11/19/2007 14:03
CryingTheAnnualKingo
This is such a freakin' retarded argument. The vast majority of casual games being played right now are on the PC (solitaire anyone?). Your concern for the platform is cute, but incredibly ignorant.
If there's one gaming platform that will survive forever, its the PC. Do you see computers going anywhere anytime soon? As long as there are computers, there will be computer games. Period.
frankgom's Avatar - Comment posted on 11/19/2007 14:11
frankgom
I completely agree with Bans and Crying, and anyone who thinks they're wrong don't know a shi. about gamming.
Casual gaming borned and still reigns on the pc platform, so does hardcore.
AgentMOO's Avatar - Comment posted on 11/19/2007 14:25
AgentMOO
Minesweeper.

'nuff said.
demon_beast82's Avatar - Comment posted on 11/19/2007 14:43
demon_beast82
Pc sales may be down this year but they still beat console sales when individually compared and thats not even counting online downloads sales or mmo's. Remember alot of games like neverwinter nights had downloads packs years before consoles did but they aren't counted and know one can seem to get a solid number from the online distributors. People should really take that into consideration before claiming pc game sales are down so that means the pc gaming market is dying.
cbre88x's Avatar - Comment posted on 11/19/2007 14:46
cbre88x
Are you fucking kidding me? Have you been to the walmart "cheapie rack" lately? Or how about all of the millions of flash games that exist online? I think the PC has it's casual games, but I think the PC audience is just a totally different crowd to please.
Capn Birdseye's Avatar - Comment posted on 11/19/2007 15:01
Capn Birdseye
the PC is and always will be the biggest casual game machine on the planet.
There are so many web based games, free to download games, etc on the PC that I am shocked that these so called "panelists" could be so out of touch with reality that they actually believe this.

My girlfriend's mother plays casual games on her PC at home, ffs!
AgentMOO's Avatar - Comment posted on 11/19/2007 15:02
AgentMOO
It's difficult to capitalize on the PC casual gaming market because there is the expectation that all the content should be free. Newgrounds, popcap games, and many other sites are all ad driven.
Cynical Gamer's Avatar - Comment posted on 11/19/2007 15:17
Cynical Gamer
I agree they need to make PC games more accessible but that doesn't mean they have to dumb them down for console ports, which is an ugly trend in PC gaming.
Civnerd's Avatar - Comment posted on 11/19/2007 15:23
Civnerd
Didn't the PC make casual games popular in the first place? Wasn't it the white collar office worker (female mostly) the reason why it's been doing so well? Unless we start putting gaming consoles in front of white collar America, I don't think casual games will ever be dominated on the consoles. As the first poster pointed out, casual games are popular because they are so accessible, WoW is one thing, but a web-based game is about as accessible as it gets.
Civnerd's Avatar - Comment posted on 11/19/2007 15:32
Civnerd
Bleah to sum up, though the PC doesn't rely on casual games for everything, it does make up most of the up and coming indy talent, and brings back a decent chunk of change to the industry. They're like apples and oranges, and won't tip the boat as far as life of the pc as a gaming machine. With Vista Microsoft was trying to make it almost like developing on a single console, so we'll see if that helps the industry any.
xmetninjax's Avatar - Comment posted on 11/19/2007 15:42
xmetninjax
I'm convinced that the only reason the PC still exists as a gaming platform is because video card manufacturers like Nvidia and ATI pump money into development of highly demanding games in order to increase demand for their products. In the case of Crysis, who do you think is the real winner? EA and Crytek, or Nvidia, those whose ad comes up in the startup of the game. My money is on the latter.
Fading Star's Avatar - Comment posted on 11/19/2007 17:02
Fading Star
Casual games are good. Hang in there, PC!
Velt's Avatar - Comment posted on 11/19/2007 18:34
Velt
PC has a lot of casual games in the internet, also minesweeper and that windows card game.. everyone plays those at the office.

Some games are awfull ports of the console version... others are a evolution from the console version like Gears Of War. I dont get what they tried to do with the LIVE thing microsoft promotes in the games for windows. The nice thing about pc gaming is that we can play online for free... i think the LIVE service is a bad joke, they make you pay for nothing, they doesnt even host the games on microsoft services... so why are they charging?? because of the ability to have a friends list and to show my balls on the cam?
Bob Muir's Avatar - Comment posted on 11/19/2007 21:31
Bob Muir
Somehow, I don't see gamers who play the likes of Bejeweled graduating to playing something like Crysis.
Bob Muir's Avatar - Comment posted on 11/19/2007 21:31
Bob Muir
Somehow, I don't see gamers who play the likes of Bejeweled graduating to playing something like Crysis.
Burnt Meatloaf's Avatar - Comment posted on 11/20/2007 06:23
Burnt Meatloaf
What most people call "casual" can be found by the truckload in stores. Real gamers just walk right by them, and gaming magazines don't highlight them, so people fail to acknowledge their existence.

PC developers simply do not have a well-organized method for promoting these low-profile games, so most good casual games go unnoticed, even if they are free. Publishers that specialize in casual games, like PopCap, eGames, and Raptorsoft go a long way, and new services like Gametap should help. They can never really compete with the consoles in terms of an organized sales network, though. Despite being in the online arena for such a short time, the consoles have secured this market quite well.

Except for the Playstation Store. God, that place is so badly designed, I can't imagine anyone even finding something there, let along buying it.
ajaxender's Avatar - Comment posted on 11/20/2007 07:14
ajaxender
1 word: Peggle. Its not like the casual games arent being made. And, its not like they arent stupidly fun and addicting already.
carmatic's Avatar - Comment posted on 11/20/2007 17:45
carmatic
pcs dont worry me, and gaming in general doesnt worry me either... its pc gaming that is going down , i.e. people will still buy pcs but sooner or later the pc section of destructoid might vanish into thin air... for the masses, pc gaming is stuck between the unapproachability of the gameplay and the impossible hardware requirements , and satisfying them to sustain the pc as a gaming platform would splinter off the core group of gamers which pc gaming is most famous for today...

when i go to talk to people about pc games all i say is 'i play games on my computer' and hope for a response, when people with consoles say 'i have a ps3' the reaction they get is 'wow can i come play with it?' , and to think that the ps3 is the price of the video card in my computer alone, no wonder its in the state its in...

what i would like to see is like, something which will let games be extremely scalable, and allow the game makers to focus on an approachable and fun game for the average players while having the flexibility for enthusiasts to boast their e-manhoods... and most importantly, for the technological aspect of this thing to exist at a level which will make it apply to all gaming on pc's (i.e. directx),thats the biggest disadvantage of pcs compared to consoles, the lowest common denominator...
while in the gameplay aspect, it should follow the trend of mutiplayer onilne games, but shift the focus so that the game should reward players for playing at all, not for being good at the game, while leaving enough headroom for a players' improving abilities to make being good rewarding in its own .... like, basically to stop punishing the poor players and rewarding the good players, and to do that it needs to be more of a 'game' , and less of a 'sport'
Cowboy TTop's Avatar - Comment posted on 11/21/2007 23:08
Cowboy TTop
PC games are fine in their own right, but the PC, while on its own level creatively and game wise, still misses a lot of games simply due to a lack of a standard control pad. Because of this consoles will always get more broad genres of games.

With something like DOA 4 or Virtua Fighter 5 for example, technically and online wise, it could work on PC, but the reliance on keyboard kills these kinds of games dead in the water. This is a real shame, keyboard and mouse is good for some games but bad for others. More pad support is sorely needed on PC.

Again this is why 360 etc will keep grabbing the market by the balls. Basic simplicity, variety and ease of use. On top of that there's more money to be made on consoles. This is why we see few games developed just for PC alone these days.
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