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DoDonPachi Blissful Death coming to iOS photo

The fourth game in Cave's classic shoot 'em up series DoDonPachi will be ready to download on an iOS device near you on February 9th for $4.99. In the West, the original title "Dai Ou Jou" will be known as its rough translation -- "Blissful Death".

This entry to the series brings a new mechanic that encourages players to chain combos and collect bee tokens in order to earn hyper items, which make your ship impervious to damage and increase your effectiveness in combat. Oh, and it'll still have plenty of that bullet hell goodness we all know and love.

The Cave World website is reporting that the game will not run on 3GS hardware, which would force you to obtain an iPhone 4 or 4S to play it. Because of this, in tandem with the allegation that Cave is rushing these ports out too quickly, lot of people are knocking on Cave's business practices as of late. Personally, I know Cave has limited resources, and honestly, I'd settle for an iOS port over importing the game used for close to $100, but that's just me.

DoDonPachi Blissful Death Shoots Its Way To iPhone On February 9 [Siliconera]








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8 comments | showing # 1 to 8
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LegendPenguin's Avatar - Comment posted on 02/03/2012 10:25
LegendPenguin
Love that title - Blissful Death. Definitely getting this, there's a reason why I have an app folder dedicated to just Cave games.
RenegadePanda's Avatar - Comment posted on 02/03/2012 11:29
RenegadePanda
I just got a 4S, so I'm slowly adjusting to smartphone gaming.

I downloaded the Lite versions of Cave's other games, they're great on the iPhone but it's hard when I'm so used to playing them with a controller on a 32 inch TV. Still, for 5 bucks, this is something I will be buying along with the two Mushihimesama games as well.
TrevHead's Avatar - Comment posted on 02/03/2012 12:23
TrevHead
The crazy thing with the 360 version is that you couldnt give away free to players before the patch fixed shortened its redic long loading times
TrevHead's Avatar - Comment posted on 02/03/2012 12:27
TrevHead
urg brainfart.

The crazy thing with the 360 version is that you couldnt give them away for love nor money before the patch shortened its redic long loading times
Kyle MacGregor's Avatar - Comment posted on 02/03/2012 13:00
Kyle MacGregor
Looking forward to it. My iPhone seems like it's a shmup arcade cabinet first and everything else a distant second.
TrevHead's Avatar - Comment posted on 02/03/2012 14:09
TrevHead
About it been 4G only is that Bullet Hells with detailed spritework tend to be more hungry for system requirements than most ppl tend to realise. For example there is no way in hell a PS2 could run this sort of stuff and anyone who has Jamestown on their PCs will know how hungry for power these games are

IIRC the only way they could get Esp Galuda 2 onto (2G) or 3G? iphone is that they removed frames from the animation
Russell Venaska's Avatar - Comment posted on 02/03/2012 16:05
Russell Venaska
How about on xbla or psn or even android. Apple sucks.
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