Additionally, green orbs will only spawn when Dante's health is less than half of his HP, SSS and SS ranks will fall down to S rank with inactivity, weakest enemies do more damage, and you can no longer climb infinitely using Fireworks.
Controls have been been tweaked so when you enter Angel or Demon mode in the same frame as pressing an attack button it will now apply that mode to the attack. The refresh rate now correctly displays current value, and the a sound bug affecting the Kicker move at 75+ FPS has been fixed.
Lastly, Vergil's health reset bug has been fixed in Mission 20, and quitting out of a Secret Mission in the middle of a falling attack no longer breaks the camera.
DmC PC patch details [Capcom-Unity]
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