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Divinity: Original Sin release date set for February 28 - Destructoid

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Divinity: Original Sin  



Divinity: Original Sin release date set for February 28


3:00 PM on 09.29.2013



Originally planned for release this fall, Divinity: Original Sin has been pushed back to spring. This delay is a result of developer Larian Studios implementing stretch goals which brought in more money to the Kickstarter campaign. The stretch goals included things like a day and night cycle and routines for villagers, and required the team to go back and redo a lot of the game's scripting and add places for people to live.

All of the new changes will certainly make this a better game, and taking a few extra months to make sure everything is polished is never a bad idea. No one ever remembers a slight launch delay, but people will always remember a crappy launch. Take the extra time, and deliver a game that is dripping with awesome sauce.








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Divinity: Original Sin



10:00 PM on 02.24.2014
Divinity: Original Sin now coming spring 2014

Larian Studios will be pushing back the release of Divinity: Original Sin to later this spring. The title was supposed to be released this week, but instead the studio will be using the extra time to implement feedback recei...more



2:08 PM on 04.25.2013
Jim and Larian are playing Divinity: Original Sin now!

I'm online with Larian Studios right now, playing Divinity: Original Sin, the game that's got less than a day to meet its final stretch goal on Kickstarter.  We've put this together as an unplanned last-minute thing and I'm looking forward to giving it a good ol' look and maybe stabbing something with a sword. Enjoy!more



1:15 PM on 04.16.2013
Divinity: Original Sin reaches $500,000 stretch goal

I haven't played much of the Divinity series, but Divinity: Original Sin has certainly caught my interest, as well as the interest of many of long-time fans. Just yesterday, Larian Studios met its Kickstarter stretch goal fo...more



4:30 PM on 04.09.2013
Larian's dream RPG Divinity: Original Sin funded

Announced earlier this year, Divinity: Original Sin is an isometric role-playing game for Windows, Mac, and Linux that Larian Studios will expand in scope using funds gathered from Kickstarter. The ongoing campaign hit its in...more



11:59 PM on 06.05.2012
E3: First look at Divinity: Original Sin

Before E3, Larian Studios announced Divinity: Original Sin, a return to the isometric roots of Divine Divinity after the third-person action RPG that was Divinity II. The team was on hand to demo the game, showcasing its new co-op dialog options, turn-based tactical combat, and bug-eyed skeletons with comical bombs strapped to their backs.  In case you were wondering, I'm all about it.more



10:00 AM on 05.29.2012
Divinity: Original Sin announced, goes proper old school

Larian Studios has announced the next entry in the Divinity series, Divinity: Original Sin. Interestingly, the game abandons the third-person "action" feel of Divinity II, instead returning to an isometric perspective in a ga...more




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