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Divinity: Original Sin announced, goes proper old school

10:00 AM on 05.29.2012 // Jim Sterling
  @JimSterling

Larian Studios has announced the next entry in the Divinity series, Divinity: Original Sin. Interestingly, the game abandons the third-person "action" feel of Divinity II, instead returning to an isometric perspective in a game said to be heavily inspired by Ultima VII

The sequel features co-op alongside a two-character single-player mode and will feature a pair of protagonists -- a resurrected female murder victim, and a musclebound male who was once fated to suffer eternal torture. The story takes place immediately after the events of Divine Divinity, and will feature a conversation system in which character stats can affect which player decides a course of action. 

Combat is turn-based, with monster encounters creating a grid in which players can fight using a shared pool of action points. Both players needn't be involved in a battle, either -- one player can go enjoy real-time chicanery in towns while another is trading blows. 

More details are coming soon. Should be worth keeping an eye on, especially with such a dramatic return to the series' roots. While you wait for more info, why not check out the attached screens and art?

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Jim Sterling, Former Reviews Editor
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Destructoid reviews editor, responsible for running and maintaining the cutting edge videogame critique that people ignore because all they want to see are the scores at the end. Also a regular f... more   |   staff directory

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destructoid's previous coverage:
Divinity: Original Sin


  Apr 25

Divinity: Original Sin exiting Steam Early Access on June 20

The turn-based RPG got a sizable new update today


  Feb 24

Divinity: Original Sin now coming spring 2014

Extra time will be spent implementing Early Access feedback


  Apr 25

Jim and Larian are playing Divinity: Original Sin now!

Check us out on one of those live streaming things


View all:powered by:  MM.Elephant

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