MTV Multiplayer has a little quote from Ratchet & Clank: Quest for Booty designer Brian Allgeier concerning Braid that I'm sure the game's many fans on Destructoid would agree with:
I thought, wow, six to eight hours of a side-scroller for 15 bucks, that’s amazing. To spend 15 dollars based on the gameplay I’ve seen and not be satisfied doesn’t make sense: does not compute.
The old price argument is more or less settled by now, with those who spent the money nearly completely satisfied with their purchase and those that decided not to buy it living the rest of their lives without experiencing one of this year's finest games. Everybody's happy, everything is settled, but it's nice to see another developer speaking highly of a brilliant title that is even getting a little mainstream attention.
Is there anybody among us who bought Braid and wasn't satisfied? I'd be interested to see if anybody actually felt cheated out of their cash.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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What a silly statement.
Now, on a somewhat related topic: Is Quest for Booty, which I've heard is short as well, worth $15?
For now...
Bought it, loved it.
I think the content to price ratio is completely reasonable.... I mean, i am missing out on some sweet gamerpics, but... you know....
It's a great game, was a lot of fun, was nice and polished... but come on! I finished the game on my first night, and didnt spend more than 5-10 minutes solving any single puzzle.
So yeah, I liked Braid, but it did not offer enough for me to justify it's price.
Spoilers?
Did you get the stars? The puzzles are more difficult than the others.
"Braid" breaks the genre of 2d platformers and then rebuilds it. This game is like "Mario",only if "Mario" had a soul.
Anyone who is interested in this game should not hesitate to buy it. In fact, I believe that if any reasonable person went into this game with an open mind they would love it and be better for the experience.
I'm going to say that if you beat the game in a few hours and dropped it, you're a liar. Anyone who is good enough at the puzzles in Braid ot finish them that quickly will not be satisfied in just beating it once or not trying to figur eout how ot get the stars.
....
Nah couldn't be.
Story made no sense to me. Reading comprehension ftw.
BECAUSE IT'S TOO MUCH TO DEMAND IN COMPARISON TO THEIR "PEER" TITLES.
Bionic Command Rearmed, on the other hand, $5 less and many more times more enjoyable to me.
I think I would have payed far more than that.
the reason you probably don't get the story is that you are taking for granted that games often spell out everything for you. In this case the developer left things out and made many things deliberately vague for the sake of letting you fill in the details yourself. if you use your imagination fill in the blanks, the story becomes as clear as you want it to be. or as funny as a poorly done madlibs. whatever
I'd pop an extra 15 and get me Burnout Paradise.
Planes bitch. There coming motherfucker, there coming.
Is he saying he hasn't actually played it.
However, it was one of those great games in matters of story where it made me go "no way." Not alot of games have that distinction.
The reason people complain about the length of the game is that they are idiots. They forget that the reason the game only takes 6 hours to complete is that it removes ALL filler. If you want Braid to take 12 hours like a typical platformer, go ahead and exit out to the main menu every time you die or get a puzzle piece, then you get that typical start-the-level-over-every-time-you-die awesomeness we are used to.
Braid (minus the stars) is five or six hours of pure, undiluted awesome. If you plowed through it in one night, that is your decision, but don't blame the game.
I like what Microsoft did with the "Summer of Arcade." Summer is a perfect time for shorter downloadable titles. And probably not coincidentally, if you bought Geometry Wars 2, Braid, Galaga Legions, Bionic Commando, and Castle Crashers, you just spent $60.00 or as much as you would have for a typical new game that likely would not provide the value that those five games would combined.
However id rather pay $15. It was a strech for £15!