Looks really good! ITS CANDY TO MY EYES
"this era of digital distribution is not a bad thing. In fact, it’s a pretty great thing."
I can't agree more! I used to see digital distribution as a terrible thing, but now I think it is superior to physical copies of games, I believe it is the future :)
Great blog post!
I think I still have my Ultima IV map - that shit is printed on FABRIC, with the locations spelled out in RUNES, son. So amazing!
Hyrule looks so small from this vantage point. I don't even remember what happened to my Official Nintendo Player's Guide, either. *sigh*
Props on an awesome blog entry.
This has got me thinking, actually. Perhaps I'll write one of these. Again, real nice work on this.
A lot of the extra things that come in collector's editions tend to be plastic and kinda pointless but damn if they aren't fun. I look at my Plague Bearer jack in the box and smile fondly. I look at my small but earnest collection of art books and feel something akin to parental love but that could just be the Nyquil kicking in.
With digital distribution, I like the ease of things. I like Steam Sales where I can get some badass games at a good deal. I like the variety of downloadable games I find on XBLA and PSN. Its all so much easier than it used to be when you had to go to brick and mortar stores. Though I think at times that human connection between a store ("your store" if you got to know the workers) is lost, those opportunities are still there if you seek them out.
My biggest concern, and this is my archival background coming into play is what happens to all this data in the end? Where does it get stored permanently? Will it exist in an accessible medium in 20 years? If Steam goes under, what happens to all that data. As more and more companies go the route of digital downloads and online only, how does this information get backed up and how do we as the consumer retain access as the medium changes?
I think the real question is why have I ranted so long on this. A lovely blog as usual buddy, don't mind my rant.
Then again, many manuals nowadays are usually pretty short and contain almost no game related information, so I guess the internet has pretty much usurped the lowly manual as our information resource with good reason.
the last game i bought that had a decent booklet was Red Dead Redemption, they even included a map! i was impressed.
great blog!
I think about the basement den I practically grew up in, each wall lined with a rectangular poster plucked from an issue of Nintendo Power. The collection of maps and manuals lovingly tucked away into their own special purpose drawer in the entertainment centre (meanwhile report cards, mementos, and school work were crammed into whatever random and convenient receptacle was available) organized and preserved. I still have the thick booklet that came with Dragon Warrior and a stack of Game Atlas' and strategy guides to titles I doubt I will ever play again. My Max Payne mousepad sees daily use.
It is a shame to think that future generations of gamers might not have the chance to accumulate these kinds of nerd heritage pieces. On the plus side, game companies are much more merch aware than ever before. Houses like Valve and Capcom offer no shortage of art books, posters, shirts, and figures to provide a physical manifestation of the games you love. Of course, now you have to pay separately for the privilege. And more and more you will likely have to pay shipping.
As a former pack rat and borderline hoarder, I'm offended by that. I'm sorry, but eventually you just run out of fucking room, and/or get stressed by all the crap you have piling up in boxes. I'll still keep buying stuff because I'm a consumer whore, but I regularly get rid of stuff as well.
Even if publishers haven't all but eliminated manuals in the name of saving the environment (although I'm sure cutting costs helped with that), I'm with Elsa in that I don't even read them anymore. Last one that I remember even being worth reading is the Contra 4 one.
I like having manuals, they're comforting to have, but in most cases I don't really need them. I can appreciate a creative, informative manual though.
One thing I've been wanting to do is input a map from a video game, Paradise City for example, into ArcMap to satisfy my inner geography nerd.
I can't say I'm really a fan of the ones printed in black & white, which was a lot of them. It was also interesting that some manuals seemed to be translated separately from the game, so some characters names were misspelled. The Mega Man Legends manuals had information for "Teasel" Bonne, "Bomb" Bonne, and "Bancoscus" (or Klaymoor).
Anyway, I really enjoyed your blog. I've never really payed much attention to manuals before, but I always kept them just in case and I do enjoy having them.
On the flip side of that I've become lazy. Where once I would not only use the included game manual, but sometimes even pick up strategy guides and admire the material within, I now jump online for instant help. Of course, game manuals now consist of what - 3 or 4 pages?
My yellow Pikachu Gameboy, which I still have. Funny to see the word classic by it.

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