Remember when Battlefield 3 came out and all everyone was doing was impotently running helicopters into the ground? DICE wasn't happy with the its flying learning curve, according to Battlefield 4 creative director Lars Gustavsson, speaking to VG24/7. The team is aiming to improve pick and play accessibility with Battlefield 4.
A tangential part to the learning curve issues is Battlefield 3's unlock progression. “We shipped Battlefield 3, which we should be slapped for, with probably the worst set ups ever,” Gustavsson said. "The full set-ups are supposed to be quite easy to learn and to master, and from there you can start unlocking things and seeing what your preferred setup is."
Of course, some Battlefield fans might wince, perceiving talks of accessibility as dumbing the game down, but wouldn't you rather have fellow players have more of an idea what they're doing rather than crashing their planes into you?
EA improves revenue in first quarter of 2014, delays Dragon Age and Battlefield
1:00 PM on 07.23.2014