As we reported, Electronic Arts recently swooped up the Star Wars license, announcing several upcoming projects in the process, including a new Battlefront helmed by Battlefield developer DICE. Speaking to IGN, EA Labels president Frank Gibeau explained how DICE's experience with combat on the macro and micro levels -- from first-person gunplay to long range vehicular warfare -- has positioned them as just the right team to work on Battlefront. Perhaps this is a mild hint that the ground to space battles from cancelled Battlefront 3are squarely in mind?
“But they’re not just going to ape what we’ve seen in the past,” Gibeau said of DICE's intent. "They’re going to bring their own sensibilities and design ideas. We want to innovate. We want to try new things."
Innovation is good. I don't think any Star Wars fan wants a re-skinned Battlefield. DICE may be known for helming EA's flagship, war shooting franchise, but it can do different; it can do innovation. After all, DICE also brought us Mirror's Edge, one of the surprising treats of the generation. I think Battlefront is in good hands.
EA's Chief Financial Officer Blake Jorgensen talked about Star Wars games during a presentation on Tuesday, and he made it clear they don't want to make a movie game. Jorgensen said, "We've done movie games over the years and...more
Here's another look at the upcoming Galactic Starfighter expansion for Star Wars: The Old Republic, aka the first truly interesting thing I've seen out of this game in months. The familiar sights and sounds of Star Wars dogf...more
Seeing familiar Star Wars characters in this cutesy pixelated style from NimbleBit is enough to cut down any cynicism I might've had going into Star Wars: Tiny Death Star. We've enjoyed the studio's sim games for a while now...more