In this video, Blizzard describes the work that's been gone into tweaking Diablo III for console gamers. In a strange turn of events, I feel as if every new detail we hear about the reworked title for PlayStation 3 and PS4 sounds, in many ways, superior to the original PC release.
For PlayStation 4, Diablo III will use the DualShock 4's touchpad for inventory management. And, speaking more generally, it sounds like the user interface was one of Blizzard's main areas to focus on: "What we didn't want to do was simplify the experience ... [instead] what we wanted to do is streamline the experience," said lead console designer Josh Mosqueira.
I can't believe I'm about to say this, but they're selling me on these ports.
Azure Striker out next month in Japan, working on North American release parity
4:30 PM on 07.22.2014