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Devolver Digital wants to publish more indie games
I really dug the premise of the Serious Sam Indie Series. Presumably, that initiative was successful, because Devolver Digital wants to hear independent developers pitch games at GDC 2012. Apparently, hopefuls will have as much time as it takes the Devolver Digital bus to circle San Francisco's Moscone Center. The "three best game prototypes, demos or pitches" will get funds to complete the project and a publishing deal. This would sound like a joke coming from any other company. They're "also interested in forming new relationships with talented developers to create similar games for an as-yet-announced new IP," akin to the way the Serious Sam Series was handled. Interested parties can send an email to pitchfork [at] devolverdigital [dot] com to set up a meeting (details). And here's the obligatory Fork Parker quote: "The only thing I love more than money is working with talented indie developers to make their sweet ass games even sweeter. Attractive twenty-something ladies and lobster nachos are pretty high on the list too." Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
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10:00 PM on 06.17.2013 New CD Projekt RED studio opening for 'smaller' gameThe Witcher developer CD Projekt RED is expanding out of Warsaw, Poland with a second studio opening next month to work on a separate game. In a statement provided to Gamasutra, managing director Adam Badowski shares the news...
2:30 PM on 06.17.2013 DLC for The Witcher 3: Wild Hunt on PC will be freeAs a development studio, CD Projekt RED is easy to look up to. That general sentiment continues following an interview with Rock, Paper, Shotgun discussing DRM and downloadable content for The Witcher 3: Wild Hunt on PC and c...
12:30 PM on 06.17.2013 IO cancels projects to focus on new Hitman gameWhen you think of IO Interactive, Hitman comes to mind. Maybe Kane & Lynch or Freedom Fighters as well -- sorry to reopen old wounds -- but the long-running stealth franchise is certainly right up in there. We'l...
7:45 PM on 06.14.2013 OUYA 'refresh' will be more like mobile than consolesSpeaking to OUYA CEO Julie Uhrman at E3, I got the latest word on how the Android-based console will evolve as technology advances and it becomes time for a new model. "We're always seeking feedback and advice from both gamer...
10:30 PM on 06.07.2013 Dungeon Defenders' devs report atrocious work environmentA lot of employees at Trendy Entertainment have had enough. They're fed up with the grueling work hours, disgusted by the gender inequality, and sick of the fear-mongering. And they're speaking up about it. An investigative r...
4:30 PM on 06.06.2013 Evolution talks community-centric focus of DriveClubOf the games shown off at Sony's PlayStation 4 announcement event, DriveClub was one of the more notable titles. Going in line with the racing genre's obsession with connected, social play, Evolution Studios will be focusing...
8:30 PM on 06.05.2013 New Diablo III director looks ahead at the game's futureAt the start of this year, Diablo III director Jay Wilson announced his plan to move on from "one of the most challenging and rewarding periods of my life" to work on another project within Blizzard. A replacement for the pos...
7:00 PM on 06.05.2013 World of Tanks dev drops 'pay-to-win' microtransactionsIn a recent question-and-answer session with Gamasutra, World of Tanks developer Wargaming.net shared that it has decided to drop all "pay-to-win" microtransactions, a common issue facing the free market, from its current gam...
6:30 PM on 06.05.2013 Capturing the emotion of inFAMOUS: Second SonHow badly do you want to see more of inFAMOUS: Second Son? Enough to sit through a video describing advancements in motion-capture technology at Sucker Punch Productions? Yeah ... I'm right there with you. Let's stare at Tro...
| Indie
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