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Devil May Cry creator says action games are unevolved: Use a leaf stone!

6:56 AM on 05.26.2008, Jim Sterling 31 comments

Devil May Cry creator says action games are unevolved: Use a leaf stone! photo
     Capcom

Hideki Kamiya, creator of the flamboyant Devil May Cry series, has blasted 3D action games for not evolving since he "blazed trails" with the madcap adventures of Dante. A somewhat arrogant boast, but outspoken game creators aren't known for humility.

How have 3D action games evolved since we blazed a new trail with DMC? Can you even go so far as to say they’ve evolved? Seven years ago, we put everything we had into Devil May Cry. But since then, like the hands of time for the 3D action genre were frozen at that moment, it seems like the drive to push users further has stopped. There is so much more that should be done now. And we are the only ones who seem up to the task. This is the spark that has lit the fire within me.

I wonder if he's including Devil May Cry 4 in that group of unevolved games. Not that DMC4 is bad -- it's very fun -- but Kamiya and his team can hardly be called masters of innovation for work that was no different from the PlayStation 2 era prequels. I also can't think of what Kamiya has done in recent memory to boost the genre.

Still, if he's working on new games that break the Ten Golden Rules of action games, then that's absolutely fine, and I have no intention of discouraging him. We shall see if he can blaze further trails with the fire he claims is inside him. That could just be heartburn though.


Next page: More Devil May Cry stories




manta's Avatar
manta at 05/26/2008 07:08
I don't know...Kratos does like running around half naked most of the time. :P
EternalDeathSlayer's Avatar
EternalDeathSlayer at 05/26/2008 07:10
Maybe he's just angry because God of War is a better series......

DMC4 was great, but like you said, it's the same damn game.

This guy is an asshole...
wtfblakegtfo's Avatar
wtfblakegtfo at 05/26/2008 07:28
add bullet time! its groundbreaking
ParaParaKing's Avatar
ParaParaKing at 05/26/2008 07:30
Wait, Kamiya did create DMC, but didn't work on the later ones. He didn't even work for Capcom anymore as DMC4 was in production.
KMCC's Avatar
KMCC at 05/26/2008 07:38
Sounds like he's trying to comeback against Itagaki's recent comment.
Jim Sterling's Avatar
Jim Sterling at 05/26/2008 07:41
ParaPara: My mistake. Solved.
stafax's Avatar
stafax at 05/26/2008 08:40
What did he do to make the genre evolve? Sword of the Berserk: Guts' Rage for Dreamcast came out a good 2 years before Devil May Cry. Both had great melee combat systems, both had projectiles, both even had power up modes (Berserk Mode/Devil Trigger). The only thing I can think of that was in DMC that wasn't in Berserk are air combos. I wouldn't exactly say air combos innovate the genre. As KMCC said in an above comment, it just seems like this guy is responding back to Itagaki's recent comments.
catsithx's Avatar
catsithx at 05/26/2008 08:44
He's probly just trying to get some press case he's working on some new project and hopeshe can get somefree press from I guess. or he's just a bitter person.
Passionate Styos's Avatar
Passionate Styos at 05/26/2008 08:45
Wow, this is the first time I see Kamiya responding in a non-modest way. But then again, I'm confident that he can pull something new and unique, after all, he did Viewtiful Joe and Okami. I dunno if he has to do with MadWorld, the next game from PlatinumGames, but damn it looks incredible.
bipolar beers's Avatar
bipolar beers at 05/26/2008 08:46
i dont own a 360 but ninja gaiden 2 seems like a step in the right direction for 3d action games.
TurboSpaz's Avatar
TurboSpaz at 05/26/2008 08:50
Reading this article is like CliffyB getting all angry about people using next gen brown and cliché personalities in video game characters.
chango_martinez's Avatar
chango_martinez at 05/26/2008 09:06
Jim: wait what? what did you solve? Your post is still dissing him on work that he had nothing to do with.
Jim Sterling's Avatar
Jim Sterling at 05/26/2008 09:17
It's not dissing him, I want to know how he feels about the series he created.
zgnoud's Avatar
zgnoud at 05/26/2008 10:36
I thought Hideki Kamiya didnt have anything to do with DMC4? didnt he leave with Mikami the Resident evil guy along with a few other ex clover capcom employees to form that platium game studio? my impression was that he was making these comments to hype up that new platium studio angel action shooter game coming up?
chango_martinez's Avatar
chango_martinez at 05/26/2008 10:50
Jim:
"but Kamiya and his team can hardly be called masters of innovation for work that was no different from the PlayStation 2 era prequels."

ok, maybe you weren't dissing him. But I was referring to the above statement, where you judge him based on work that was not his. He only made DMC1.
B-Radicate's Avatar
B-Radicate at 05/26/2008 10:54
I played about 3 or 4 hours of DMC4 before mailing it back to GameFly. It was the EXACT same game I played years ago, only before it was called DMC and DMC3 (I skipped 2 and from what I hear I'm a better human being for it).

Guy should take his own advice and help the genre evolve instead of remaking the same game over and over again. Plus, I think it's shitty he says this kinda stuff weeks before Ninja Gaiden 2 comes out. Just throwing that out there.
chango_martinez's Avatar
chango_martinez at 05/26/2008 11:00
do you see what you did Jim? now all these poor little misinformed commenters are making foolish statements.
AlucardX24's Avatar
AlucardX24 at 05/26/2008 11:05
The world needs more good megaman games. Stress good. More 2D X, Original, and Zero games.
notdryad's Avatar
notdryad at 05/26/2008 11:25
Perhaps instead of worrying about how 3D action games haven't evolved maybe he should be helping Capcom out with Devil May Cry. I liked DMC4 but you can't tell me that it had some significant flaws for the player to overcome; absolutely no excuse for making me replay the first half of the game but with a different character.

Kamiya's probably just throwing claims around as an indirect response to Itagaki criticizing DMC4's enemies being objects to kill rather than enemies that want you dead.
Superfluous Moniker's Avatar
Superfluous Moniker at 05/26/2008 12:09
Remember Zone of the Enders? I can't think of any other games of its like, which is a shame because there could be some potential there. Take a Devil May Cry style game and give it a flying mechanic. And maybe giant robots, those are always cool.
brainderailment's Avatar
brainderailment at 05/26/2008 12:45
All I know is that I can think of a couple of Action games that I like a lot more than DMC.
zgnoud's Avatar
zgnoud at 05/26/2008 14:20
People people people! Hideki Kamiya was NOT involved with DMC4 nor the 2nd (and i think not the 3rd either) only the first one. He doesnt even work for capcom since they closed down the Clover studio which he was a part of. Get informed.
Slaughterhouse Five's Avatar
Slaughterhouse Five at 05/26/2008 15:16
zgnoud is correct, the only DMC game Kamiya designed was the first one. He had absolutely no involvement in any of the sequels. After DMC he went to work on Viewtiful Joe, and after that, Okami.
RJG's Avatar
RJG at 05/26/2008 19:19
I think Ninja Gaiden did a pretty good job of evolving the genre. The enemies and bosses in that game actually want you dead, and the combat does have back and forth, instead of just whacking enemies and dodging their counter attack.

God of War, as much as I hate it, did some work too. Mostly introducing fucking stupid QTE's in to an action game. Mash square, now hit circle! Congratulations! You just pulled off some ridiculous feat using God of War's patented AutoPilot system!
Dexter345's Avatar
Dexter345 at 05/26/2008 19:29
Newb. Pichu doesn't evolve by any stones (and certainly not a Leaf Stone). He has to like his owner before he evolves. Come on, Jim. Journalism!
Remz's Avatar
Remz at 05/26/2008 19:35
Kamiya was in Clover - instant redemption.


Anyone know if he was directly involved in God Hand? That game was badass.
Kapkomi's Avatar
Kapkomi at 05/26/2008 22:55
I know that the changes to the combo system in Devil May Cry 3 was purely superficial in that it could be completely ignored by players that didn't care about getting high ranks. But I'm just addicted to making that Style meter go up. Because of that, the way I play DMC1 is very different from DMC3 and 4.

I also really appreciate what they did with Nero's mechanics in DMC4 (Max Act Exceed Rocks!), but aside from the new character, Dante having some new moves and real time Style changing, and a few different enemies, it was pretty much the same game as DMC3.

The back-tracking and re-fighting the bosses so many times in DMC4 didn't bother me so much since I'm use to that sort of thing, but I do admit that it seems like a pretty lazy design choice (DMC 1 and 3 had it, but it was done much better in those games in that I don't remember people complaining about it).

From here I don't see very many places that Capcom can take Devil May Cry. It's been my opinion that they'll take it in the same direction that they took Mega Man in only moderately updating the formula.

And I have have no problem with that, as long as what they do add is totally awesome.

And I agree Remz, God Hand is badass (as you might notice from my avatar). I want more action games like that. Also I believe that the person most responsible for that game's awesomeness was Shinji Mikami (the guy who made Resident Evil).
SunTzu's Avatar
SunTzu at 05/27/2008 02:57
There's a lot that can still be done with the Action Genre, in my opinion. I'm going to remain cautiously optimistic in regards to his future project, however. Secretly, I hope he changes EVERYTHING about the current Action Game formula, but I know that's never going to happen. Most likely, he'll change one or two aspects of the genre (Controls and Camera, most likely) and then take a step back and say "GENTLEMEN, I GIVE YOU... INNOVATION!"

Ah, cynicism, my only friend.
Demtor's Avatar
Demtor at 05/27/2008 10:22
Well... it is Capcom after all. Its what they do. Rehash the same game over and over until it doesn't bleed green anymore. Then after that maybe, I say MAYBE, change up the game style. Like RE4, for example.

But if he's talking about the genre in general, yeah okay. I can kind of see where he is coming from but God of War and Ninja Gaiden will disagree with him. I just think its problem that lies with the developers and their lack of effort. Its a lot easier to rehash another 3D action clone instead of coming up with new ideas that require a level of dedication to make them work right.

Its the fear of failing in a next gen market with big money that is stifling a lot of creativity. Just look at Heavenly Sword. Anything new they tried, failed in the end and ruined a game that would have probably been better off just sticking to the formula thats worked for others.
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