Yesterday, an EyeToy designer told gamesindustry.biz that developers (Zoe Mode) for You’re in the Movies are using “technical elements that are not reliable” and that Microsoft has done a particularly poor job supporting its Xbox Live Vision Camera. Today, Zoe Mode’s executive producer Paul Mottram fired back by saying that the studio is pushing camera technology forward.
Certainly background segmentation is a non trivial task but feel we should embrace the challenge in order to move camera gaming forward. As with other camera games, there is an element of user set-up required to ensure the technology works robustly but this is a small price to pay for the advantages background segmentation provides.I like challenge embracement, I just wish this were with a different game. I really don’t think the crowd that is rushing out to buy You’re in the Movies is particularly interested in the game even working. They just really like Burt Reynolds or running from pretend dinosaurs.
I'm always surprised by the lack of porn on modern consoles, especially with all the, err, "input possibilities" that motion controls give the user. It's not for a lack of trying though, if Sony Computer Entertainment executi...more
If you haven't noticed, the mean, green robot himself Mr. Destructoid and yours truly have launched a brand new video site. We've given it a fancy name and everything -- check it out now: Video.Destructoid. It's so yummy, ju...more
While Europe got its furry little EyePet last year (and we even reviewed it), the North American version was hit with a delay just prior to its fall release. When I noticed that retailers were listing the PlayStation 3 virtua...more