Yesterday, an EyeToy designer told gamesindustry.biz that developers (Zoe Mode) for You’re in the Movies are using “technical elements that are not reliable” and that Microsoft has done a particularly poor job supporting its Xbox Live Vision Camera. Today, Zoe Mode’s executive producer Paul Mottram fired back by saying that the studio is pushing camera technology forward.
Certainly background segmentation is a non trivial task but feel we should embrace the challenge in order to move camera gaming forward. As with other camera games, there is an element of user set-up required to ensure the technology works robustly but this is a small price to pay for the advantages background segmentation provides.
I like challenge embracement, I just wish this were with a different game. I really don’t think the crowd that is rushing out to buy You’re in the Movies is particularly interested in the game even working. They just really like Burt Reynolds or running from pretend dinosaurs.
This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.