Quantcast
Developer describes extreme difficulty working with Wii U - Destructoid

DestructoidJapanatorTomopopFlixist



Developer describes extreme difficulty working with Wii U


11:00 AM on 01.12.2014
Wii U woesDeveloper describes extreme difficulty working with Wii U photo



Eurogamer recently hosted a first-hand account from a mystery developer, which describes the Wii U development process in great detail. It's a page turner for sure, going through the entire process of making a game for the Wii U, from the "studio visit" from Nintendo when it was "Project Cafe," to early development woes, to the rush for the day one patch, to the "less than impressive" sales figures.

Interestingly, the developer also pegs the Wii U's launch woes partially on brand confusion (Wii vs. Wii U), and "bad timing," as the PS4 and Xbox One were hyped mere months later -- when many developers were already excitedly working on them. One of the biggest shockers in the report however is the allegation of a complete lack of understanding in the online realm.

When speaking on the online functions of the system and trying to make helpful comparisons between existing infrastructures like the PSN and Xbox Live, they ran into trouble. The developer states that during a conference call with senior Nintendo officials, that they were told to stop referencing the PSN and Xbox Live because "nobody in their development teams used those systems."

This is all fairly interesting information for anyone who wants more insight into the development process, as I'm sure many console manufacturers and third parties have gone through the same difficulties when creating a new platform. I hope the Wii U recovers more as 2014 goes on, but based on what this developer is saying, many studios have moved on and decided to work with the PS4 and Xbox One (which they refer to as "real" next-gen consoles) instead. As always, take this with a grain of salt.

The Secret Developers: Wii U - the inside story [Eurogamer]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.








Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Developer stuff

4:30 PM on 07.14.2014
Reports of the Japanese gaming market's decline are exaggerated

A popular rumor in gaming nowadays is the decline of the Japanese gaming industry. This seems to be espoused by news outlets, financial reporters, and even Japanese developers themselves. Through various interpretations of th...more



1:15 PM on 07.14.2014
'Everyone' at Crytek UK wants to do another TimeSplitters

"You would not believe the amount of times people ask for TimeSplitters," Crytek UK (formerly Free Radical) animator Mark Jackson told OXM at last week's Develop conference. "[Another installment is] just waiting for the righ...more



4:45 PM on 07.11.2014
Xbox One games can now offer demos that unlock the full version

I came to really appreciate the way Microsoft handled demos on Xbox 360. Xbox Live Arcade titles were required to offer them, and if you liked what you played in the trial, it was super easy to upgrade to the full thing right...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more