Quantcast
Dev: PSN is a 'failure' and Team Meat are 'crybabies' - Destructoid

DestructoidJapanatorTomopopFlixist



Dev: PSN is a 'failure' and Team Meat are 'crybabies'


8:00 AM on 10.01.2011
Dev: PSN is a 'failure' and Team Meat are 'crybabies' photo



You may not have heard the name Guillaume Boucher-Vidal, but you're about to. He has opinions and he wants to share them with the world. The Nine Dots Studio manager has gone on record as saying the PSN is close to a "complete failure" and that Team Meat are "crybabies." 

"Microsoft's XBLA is very strict, and their technical requirements represent about 800 man hours from the programming team to adapt to," he said. "PSN doesn't have those kind of requirements, but at the same time, PSN is an almost complete failure in regards to sales, so they have to find a way to cater to developers somehow, and they do so by having very low standards.

"There is no chance in hell that PlayStation would offer a platform that is as open as Xbox Live Indie Games. The test kits for PlayStation are also something way beyond what a start up could afford, so their accessibility is a moot point if you don't have significant funding. So while you have very strict requirements for XBLA, it's a very successful platform in terms of sales and consistency, and there's a lot of freedom on XBLIG."

Team Meat recently criticized Microsoft for its handling of indie devs and claims it got the shaft with Super Meat Boy. Boucher-Vidal disagrees, and thinks that the Team Meat lads are whining. 

"I think that the Super Meat Boy's team is just being loud crybabies and Sony wants to use their recent noise to stand out as the good guy. But among a lot of people I know in the indie community, SMB is perceived very negatively for their childish and egocentric behavior."

Recently, an anonymous ex-Vivendi employee slammed Sony's developer relations, as developers seem to be "picking sides" and coming out to support or attack either the PS3 or Xbox 360. Being indie devs, there aren't any PR shackles holding them back, so I have to say that their unfettered opinions are refreshingly entertaining. 

PSN 'An Almost Complete Failure' and Team Meat Are 'Loud Crybabies,' says Developer [Industry Gamers]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.








Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Indie

9:00 AM on 07.22.2014
Binding of Isaac: Rebirth's Jar lets you capture hearts like Link does fairies

Some 150 new items are being added to Binding of Isaac for Rebirth, and as the game inches toward completion, Edmund McMillan is dutifully trotting several of them out one at a time to let us know what we can expect. The...more



2:00 PM on 07.21.2014
Review: Squids Odyssey

Splatoon might be getting a lot of hype for Wii U squid battling, but it is not the first game featuring a squid squad to grace the console. Earlier this year, Squids made its jump from iOS to the Wii U with Squids Odyssey, a...more



10:30 AM on 07.21.2014
Creators of SteamWorld Dig looking into Cross-Buy promotion

SteamWorld Dig is a great game, and worth completing multiple times over. But is it worth double, or even triple-dipping for? For some, no game is worth that much. One such fan is frustrated that he can buy the game for ...more



View all Indie






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more