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Deus Ex 3 designer says original 'slow,' console versions won't be dumbed down photo

While many gamers hail the original Deus Ex to be one of the greatest games of all time, the designer of the latest installment in the series may not be one of them. 

Speaking with Edge, game designer Jean-Francois Dugas calls the original title "kind of slow," explaining that "there weren't enough exciting, memorable moments. It was aimed more towards a simulation rather than a game experience."

It sounds like Dugas is calling for a bit more action in Deus Ex 3, but that doesn't necessarily meaning dumbing down features, particularly when it comes to the console versions. 

"At this point we don't know exactly which platforms we're going to be out on," he says. "The PC, we'll be there for sure. But for us, console-isation isn't about dumbing down features. If we're to go to console we will want to keep the complexity alive."

Deus Ex 3 is currently in development at Eidos Montreal, and God help them if they screw this one up.

[Via VG247]








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33 comments | showing # 1 to 33
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MrSadistic's Avatar - Comment posted on 10/22/2008 09:49
MrSadistic
Well I guess it's all but confirmed that Deus Ex 3 will suck.
Jetsetlemming's Avatar - Comment posted on 10/22/2008 09:58
Jetsetlemming
Regenerating health = complex?
bruceleethree's Avatar - Comment posted on 10/22/2008 09:59
bruceleethree
one of the original team is working on the game, and many of the makers of Deus Ex 3 have strong backgrounds in action games, but not much (if any) RPG experience. For example, lead game designer Jean-Francois Dugas has previously worked on the Far Cry: Instinct, and Francois Lapikas, senior game designer, is coming from the Tom Clany's Splinter Cell series. Furthermore, senior level designer Stephan Carmignani is best known for his work on the third-person shooter Dead to Rights 2.


RIP DEUS EX FRANCHISE
Demtor's Avatar - Comment posted on 10/22/2008 09:59
Demtor
Deus Ex was one of the most engrossing FPS/RPGs ever. Games like it don't get made in today's market because of asshats like Jean-Francois Dugas that want to just cash in on the name.

I sincerely doubt anyone will ever be able to match the original, so they rip on it. Its much easier to shoot things and make big explosions instead of making a twisted, involved plot that has multiple paths of amazing detail.
DeusPayne's Avatar - Comment posted on 10/22/2008 10:09
DeusPayne
Fuck this guy. I hope he becomes an alcoholic and quits the gaming industry when everyone tells him what a retard he is for saying that.

DeusEx may have destroyed my sn, but it's okay when it was one of the best games ever. Turning it into just another action-rpg will guarantee it'll be worse than DeusEx2. FPSRPGFTW!
STUVNING's Avatar - Comment posted on 10/22/2008 10:09
STUVNING
This is up there with the Facebreaker douche bag talking shit about Punch Out.
Rosseh's Avatar - Comment posted on 10/22/2008 10:17
Rosseh
French people don't know how to make shit, look at Ubisoft and Code Lyoko haha (And what is their strange obsession with Dragon Ball Z about?).

All generalisations aside, this sounds pretty stupid. The pace of Deus Ex was great I thought, very atmospheric, and gave the right feeling of a futuristic dystopia.

Deus Ex 2 blew hard, and this is probably going to be no different. Way to keep up the stereotype FRANCOIS.
Snidesworth's Avatar - Comment posted on 10/22/2008 10:27
Snidesworth
This is not a reassuring news post.
Debeo Laurus's Avatar - Comment posted on 10/22/2008 10:34
Debeo Laurus
F'n Ghey
Menelaus's Avatar - Comment posted on 10/22/2008 10:39
Menelaus
Oh, rose colored glasses.

Deus Ex WAS slow, which was both good and bad to their own points. There's no doubt that people will clamor for more action than Warren Spector's angel gave us. On the other end of the spectrum, I don't want an all out run-and-gun FPS, either.

Have we SEEN gameplay? No. Don't snap to a judgement based upon one stupid sentence.
John B's Avatar - Comment posted on 10/22/2008 10:43
John B
Deus Ex was slow, but it didn't have to be if you didn't want to play it that way. Unfortunately, Dugas apparently doesn't realize that playing the slow way intensified a lot of the gameplay as far as I'm concerned.

Of course, I'm a big fan of the Thief and Splinter Cell franchises, so that would explain some things...
Timmeh's Avatar - Comment posted on 10/22/2008 10:43
Timmeh
Haha, it had already been confirmed that Deus Ex 3 would be more 'accessible' (shit). Now we've got this retard saying that all games need loads of action and explosive set pieces (I guarantee that's what he means by memorable and exciting moments). Sometimes subtelty and tension go a lot further than balls to the wall non-stop action.

I lost interest in Deus Ex as a franchise after the second one, so keep shitting on it all you want I won't be buying any more of them.

Fucking mainstream.
Artimecion's Avatar - Comment posted on 10/22/2008 10:53
Artimecion
=( being able to take a slower, more thoughtful route in the first one was one of it's biggest draws - it's exactly why I like the No-one lives forever games too... we aren't all attention-defecit and action-crazed gamers...
Especially not on the PC! I love trying to figure out the quietest way around something or not having to kill anyone. Bah!
ajaxender's Avatar - Comment posted on 10/22/2008 11:03
ajaxender
Holy hell, this is why i hate the internet. Barely anyone thinks before they comment. Menelaus is the ONLY person here to make an intelligent comment.

No one has seen anything of the game. I was barely aware of its existance (only enough that seeing an article on it doesnt surprise me). Making a comment like this means very little at this point.

I never played the Deus Ex games, so i wont comment on this guy thinking the original was 'slow'. However, exiciting, memorable moments are the reason i play games, so more is never a bad thing. All you morons must play a lot of boring games if you think exciting and memorable is limited to run and gun fps.

And yeah, god help them if they screw this up. This kind of shitstorm would be entirely validated.
Blackhat's Avatar - Comment posted on 10/22/2008 11:07
Blackhat
"Regenerating health = complex?"

I was just thinking that.

Fuck. I was really looking forward to this, and all I've heard so far leads me to believe we're getting Call of Deus Ex 3.. Wars.
jimb0's Avatar - Comment posted on 10/22/2008 11:08
jimb0
Are you kidding me? That game had some of the most memorable moments of any game I've ever played? Denton's brother, the Greys, Gunther, getting captured. That was a hell of a game, where you could be stealthy or go blazing in. The formula is perfect, just make a new story with new locations/weapons.
Pacopaco's Avatar - Comment posted on 10/22/2008 11:17
Pacopaco
Ahh, now people on both sides of the argument are jumping to conclusions. Excellent.

The issue I am initially taking with Dugas' comments is that he seems to imply that the original game (which I have played through on many occasions) was boring and uneventful. As one of countless fans of the original Deus Ex who considers MANY aspects of the game to have been excellent even by today's standards, these remarks make me begin to question Dugas' judgment regarding storylines and game mechanics.

Of course, I can't reach any real conclusions until I know more about the game but this quote certainly raises an eyebrow.
Sharpless's Avatar - Comment posted on 10/22/2008 11:17
Sharpless
Console versions should never be dumbed down. They don't need to be. We're big boys. We can handle it.
Narishma's Avatar - Comment posted on 10/22/2008 11:42
Narishma
ajaxender: If you haven't played the game how can you know wether there were exciting or memorable moments in it or not? Just because he says so doesn't make it true.
PhazonYoshi's Avatar - Comment posted on 10/22/2008 12:14
PhazonYoshi
Console versions are dumbed down because of the controls.
With a bit of effort, you could fit the game around the control limitations :(
mix's Avatar - Comment posted on 10/22/2008 12:31
mix
As long as Deus Ex 3 is NOT like Deus Ex 2 and more like 1 we will be ok.....

I i[]WANT[/i] this to be good, I really do.
mix's Avatar - Comment posted on 10/22/2008 12:37
mix
BBcode FAIL
king3vbo's Avatar - Comment posted on 10/22/2008 13:28
king3vbo
Warning, insane nerd rage ahead:

FUCK THIS SHIT. RAAAAAAAAAAAAAAAAAAAAAGE. Deus Ex 3 is something I've been drooling over. The chance of a possibly good sequel to Deus Ex (Invisible War was an ok game, but no Deus Ex) has kept me excited... this does not bode well
Jetsetlemming's Avatar - Comment posted on 10/22/2008 14:26
Jetsetlemming
@Sharpless:
There are countless complex games on consoles and I don't really get where this fucking trend came from, but it needs to stop. The problem isn't the gamers, but the publishers. :/
gamadaya's Avatar - Comment posted on 10/22/2008 15:23
gamadaya
Awww @lion.
kciN's Avatar - Comment posted on 10/22/2008 15:30
kciN
"Dumbing down" a console iteration of a PC franchise includes narrowing the amount of buttons required to operate the game, and cutting the game world into smaller areas in order to accommodate for the inferior power of consoles in relation to PCs. "Dumbing down" doesn't necessarily mean the game itself has been altered to appeal to the "console gamer", who one would believe to be different than the "PC gamer". Of course, with the limitations placed on controls and areas, limitations on the game and gameplay become apparent and may be perceived to be the intent of the entire dumbing down process. Frequently, however, I believe this is merely a side-effect, and not the ultimate goal. Invisible War is a perfect example, as nothing (outside of the RPG points) was lost from the original, but the UI and area sizes were drastically altered in order to accommodate for the console's limited control scheme and hardware, respectively.

In this way, I think the man speaking is being naive about the consolization process, or is at least trying to change the definition of "consolization" so that he can color what he is doing to make the game function on a console as being a superior decision over those that are being made by other "consolizing" developers. What this means is that we may end up with a game that wasn't necessarily "consolized", but was designed from the ground up with the limitations of the console in mind. A perfect example of this, of course, would be Invisible War.

And on an aside: To say that Deus Ex was "kind of slow" is something of an obvious observation. The game is absolutely loaded with dialogue and exploration, which are slow on the scale of videogames by their very definition. If he is suggesting that the game will not be as "slow" as Deus Ex, I'm taking this to mean he is suggesting there will be less dialogue and exploration. If he is also saying that there were few memorable moments in this, the game filled with the absolute most memorable moments I have EVER EXPERIENCED IN A VIDEOGAME, then I take this to mean he doesn't consider anything with a dialogue tree "memorable".

Considering he is not interested in dialogue trees, exploration, and consider neither to be "memorable", it is no wonder that he never experienced what I consider to be the most memorable sequence in any videogame: The conversation with the AI known as Morpheus. You needn't have played the game to appreciate this sequence, one of the most interesting conversations in any game. You can view it here:

http://www.youtube.com/watch?v=COwfIhvRtNw
Endstiem's Avatar - Comment posted on 10/22/2008 19:21
Endstiem
Deus Ex is my favourite game of all time.

This guys can shove his own head up his ass if he thought it was 'slow'. It was the most atmospheric and engrossing game I have ever played in my life.
Solivagant's Avatar - Comment posted on 10/23/2008 17:45
Solivagant
I hate it too. Now you see why the Fallout fans are so ardent. They got f*cked over about 4 times now.

Deus Ex fans are getting ready for seconds.
tmatte's Avatar - Comment posted on 10/25/2008 09:37
tmatte
Yeah, Deus Ex was slow. That's what the game was about, a slower paced "stealthy" game. Now it's being turned into a shitty game with massive explosions. I'm sorry, but I'll play any other FPS for that.
The Amazing Shenazin's Avatar - Comment posted on 11/17/2008 05:40
The Amazing Shenazin
well that's Goddamn depressing
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