This week's top story of last year probably crushed the dream career aspirations of many young men: The atypical tale of a video game game tester on crunch-time. While I think most of us would love to put in a 100+ hour week into our games we could probably do without the musk from a room full of agitated testicles. Other top notables included a sneak peak into various video game movies you probably saw to support the industry but wish you hadn't, a guide on how not to be a tool on Xbox Live, a LEGO video game art, and watching angry customers watch out of Circuit City who were denied an advertised discount on a Nintendo Wii while the assistant manager cowered in his office. Viva consumerism! Two epic Destructoid favorites also hit the list: The Mario Masterpiece and the ever-present Nerdcore.
Needless to say, this weekend's overriding theme appears to be fear and loathing in the video game industry. Crap jobs, crap movies, crap retail experiences, crap multiplayer experiences, and the utterly crappy people behind them. While there is no hope of getting away from some of these pitfalls I'm optimistically hoping that the future will allow us to digitally duck and manage most of these things from the comforts of our homes where we can filter crap best. There are already companies experimenting with remote game testing. The advent of digital distribution will make trips to the game store a thing of the past. Uwe Boll is getting denied work at long last. While there is probably no hope of ridding idiots from Xbox Live, it's safe to say that the future of gaming is looking brighter than ever.