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Destructoid review: Zeno Clash photo

The wait is finally over! Zeno Clash is out today, and if what I’ve heard in IRC and the forums is any indication, this game is hotly anticipated. It first entered the world as an obscure and bizarre trailer that confused all who saw it, but over the past year it has gained ground and become one of the most eagerly awaited PC games of the year, due in no small part to its absolute weirdness.

I’ve gone through the full single player game and checked out Challenge Mode – how does the game hold up? Does it deserve all the hype it’s been getting?

Hit the jump to find out!

Zeno Clash (PC)
Developed by ACE Team
Published by Valve
Released on April 21st, 2009


Zeno Clash is the first full game released by ACE Team, a group of former mod-makers from Chile. Having cut their teeth on Doom 2 and Quake 3 mods, they’ve been around since 1999 and recently decided to form an independent game studio. Zeno Clash is a great first game, and while it has some flaws, overall the experience is worth your time and money.

ACE Team has asked that we not give away key story points, so I will try to summarize the story in the most non-spoilery way possible. You play as Ghat who, after an event in the beginning of the game, is on the run from his family. He is joined by a female around his age named Daedra, and the two escape away from the city that they once called home. After running a significant distance, you learn some interesting information and return to the city to settle an old score. I know that’s vague, but it’s really all you need to know to get started.

If that’s too vague for you, don’t worry. You’ll find out all the story elements pretty quickly -- the game is relatively short. The single player mode can easily be completed in around 5-7 hours (possibly less if you play on normal difficulty). There are 18 different levels, each with one or two major fights. Once you complete the game, you unlock Challenge Mode. Challenge Mode is a tower – 5 levels of a tower, with each level having 5 floors. The higher up you go in the tower, the harder the challenge. Completing a full “level” (5 floors of a tower) makes you eligible for the leaderboards for that particular level. Be warned – challenge mode is DIFFICULT. I moved through the single player game on ‘Hard’ difficulty with relative ease, but I can’t even beat the first tower level.

Picture!

Most of the game’s levels play out fairly similarly. There’s some exposition and plot revelations, and then you fight. Sometimes you fight before you get to the plot point, but that’s typically how it goes. Nothing is ever quite EXACTLY the same, but you’re not going to be surprised by any sudden crazy new gameplay introductions. What DOES change from level to level are the environments and (usually) the characters you interact with.

Let me say now, the art direction and character designs are by far my favorite part of Zeno Clash. The world is richly detailed, with each level/location really having a distinct and unique feel. With a couple exceptions when you return to previously visited levels, the backgrounds vary wildly: a bustling city, a barren desert, a forest filled with insane people. A lot of attention and detail went into each of the levels, and it certainly shows.

Similarly, the character design is just as unique and fantastic. While a couple of the characters (including the main one) look like regular humans, most of the people you’ll encounter in the game have character designs you likely haven’t seen anywhere else. Short fat elephant men, female weasels with four breasts, a giant bird-man with a human face, a giant nose, and huge talons – in almost every single level you’ll run into a new character you haven’t seen before, and I can’t think of a single character design that was disappointing in the slightest. The character voices, however, are a bit less exciting. The voice acting isn't awful, but it's not great, and it really sounds like each line was recorded independently of the rest. I like a lot of the various character accents and speech mannerisms, but at times, the speech just doesn't seem to really...fit.

Picture!

The graphics in general are also impressive, and with relatively low system requirements Zeno Clash should be accessible to a wide swath of PC owners. I was able to run the game with most of the settings maxed, and it looked pretty freaking fantastic. It’s not Crysis, but it pushes the limits of the Source engine and overall looks better than most other Source games currently available. I did run into a couple of graphical hiccups, particularly on levels where the ground was uneven, as I found myself kind of ‘stuttering’ and bouncing around as (I presume) the game attempted to figure out exactly where I was standing. This occurred pretty rarely though, and didn’t really detract from the game. I do recommend changing all the graphics settings BEFORE you load up a saved game, as I found more often than not fiddling with the settings while I was paused would cause a crash. ACE Team says they’re aware of crashes if you change the shadow settings in the middle of a game and that it should be fixed by release, but I also had crashes changing the resolution, the anti-aliasing, and vertical sync. This may be fixed by the time the game is formally released, but it’s something you may want to be aware of.

So, the game looks great, but how does it play? I found the overall experience to be quite enjoyable, but Zeno Clash isn’t without its flaws. Originally, the game was billed as a ‘melee combat’ game with a bit of shooting thrown in. When you enter combat, you of course can use your fists, but there are also usually guns scattered around each of the levels. These range from dual pistols shaped like fishheads, to rifles, to regular crossbows, to crossbows that shoot exploding darts. Usually you start with the pistols or the rifle, and can pick up the stronger weapons somewhere in the level.

I found that combat tends to lean more towards ranged shooting than actual melee fighting. In terms of hand to hand combat, the one on one battles are fantastic. Fighting a single opponent in hand to hand is all about timing, precision, and reading your opponent to anticipate what they’re going to do, and these one on one fights were where I had the most fun. When you fight multiple opponents however, which is fairly often, it’s generally much easier to grab a gun and hide behind a piece of scenery while sniping away at your opponents. The guns don’t do a great deal of damage, but they all have a knockdown effect, and if you hide in the right spot usually only one or two opponents will charge at you at a time, making them easy targets to take out.

Picture!

If you do decide to take on the groups in hand to hand combat, be prepared for a difficult time. It’s certainly not impossible, and I may have just been bad at the melee combat, but I found myself having some difficulty with the targeting system. Assuming all the computer opponents can see you, they’ll all come after you at once, making them extremely hard to deal with. Locking on to an opponent helps you direct your attacks, but allow restricts your vision so that you can’t see anything coming at you from the side or behind. More often than not, I would just start punching an enemy when I would be interrupted by someone I didn’t see who had entered combat behind me. I usually ended up just grabbing whatever gun was on the floor, run as far away as I could, and just slowly pick my opponents off one by one. Considering that the enemies will also pick up any weapons laying around and immediately start shooting you, more often than not you'll find yourself in the middle of a gunfight. Even the final boss, who is supposed to be defeated using a combination of hand to hand combat and the pistols, I found to be easier to beat just by keeping distance and slowly plinking away at him with bullets.

The story of the game was quite interesting, but I wish it had been fleshed out just a little bit more. The events that transpire over the course of the game are fairly well explained, but it's a shame that more background wasn't given on the characters and the reasons underlying their actions in the game. Even on completion, I still wasn’t entirely sure who Daedra was, how Ghat knew her, and why she was helping him escape in the first place. Additionally, the last couple scenes of the game were a giant WTF moment for me. I don’t know if it’s leading into a sequel (I hope it is), but the final scene was somewhat of a letdown, just because it was so random and unexplained. The core story itself is engaging and entertaining, but I feel there is so much more they could have done to make it more cohesive.

Picture!

On a more positive note, one thing I thought the game did particularly well was the progression of difficulty throughout the single player levels. Except for a couple of story-centric levels, most of the fights you get into are just slightly harder than the previous ones, and introduce one or two new concepts that you have to deal with. It’s nothing overwhelming, but the learning curve is such that you may have to restart one or two times when you run into a new situation. Even if you’re an expert at harassing your enemies from long range, eventually that tactic won’t work anymore and you’ll have to adapt in order to stay alive. As I played through the game, I found myself just barely surviving many of the fights, which brought a sense of accomplishment and satisfaction I feel is sometimes lacking in modern games. Knowing I just made it through by the skin of my teeth, and that one more hit would have killed me and sent me back to the beginning, made my victories that much sweeter.

Another thing I really enjoyed about the game was the Challenge Mode, even though I wasn’t very good at it. While it’s likely that you’ll finish the single player game relatively quickly, the Challenge Mode should extend the game for a number of extra hours, especially as you strive to beat your friends’ high scores on the leaderboard. You may think you’ve got the game down pretty well, but be prepared to be tested. The challenges throw together a whole bunch of individual scenarios from the main game that you wouldn’t expect to be paired together, and expect you to deal with them with little more than a single gun and a couple of bombs (if you’re lucky).

Picture!

Overall Zeno Clash is a solid, enjoyable game that has a few noticeable flaws that don’t significantly detract from the overall experience. While I would have liked to see a bit more emphasis on the melee combat and less on shooting, I think you’ll still find that most battles give you a bit of a rush and are enjoyable to play, particularly the unique boss battles. I predict that anyone who preordered this game will be happy with their purchase, and if you haven’t picked it up yet, I would strongly consider it. It may not be the best game that you end up playing in 2009, but it’s certainly worth checking out. I know I had a lot of fun playing it, and I’m looking forward to what ACE Team releases next.

Score: 7.0 -- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)


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32 comments | showing # 1 to 32

garison's Avatar - Comment posted on 04/21/2009 18:13
garison
Wish I had a gaming PC so I could play this :(
Exquisitor's Avatar - Comment posted on 04/21/2009 18:18
Exquisitor
Damn you Valve for releasing the L4D update and Zeno Clash on the same day!
TheGuero's Avatar - Comment posted on 04/21/2009 18:48
TheGuero
I'm so excited to fucking play this. I'd like to thank D-toid for providing me with a copy from one of your amazing "spam the hell out of the comments" contestoid.

Now, I just have to get Steam unblocked from my fucking router. Is there anywhere I can download this game directly without using a client like Steam? I have a router that pretty much blocks everything, so a direct download to an installer that requires no kind of online connectivity would be ideal. I'm assuming this is not possible though and will just have to go through the bullshit of getting Steam to work with Astaro (router).
HarassmentPanda's Avatar - Comment posted on 04/21/2009 19:02
HarassmentPanda
Nice review, Mr. Ross. Also, if anyone is interested in picking this game up for less than $20, shoot me a PM. I have an extra code.
DaedHead8's Avatar - Comment posted on 04/21/2009 19:06
DaedHead8
I've had this pre-ordered for awhile now and I loaded it onto my machine today but I haven't given it a spin yet. You're review makes me look forward to the end of this semester even more so I can put this game through its paces.
---AMARU---'s Avatar - Comment posted on 04/21/2009 19:06
---AMARU---
Been monitoring this since day one :D
nukka jdav's Avatar - Comment posted on 04/21/2009 20:01
nukka jdav
Won my copy a while back and finally played today. Its a fairly enjoyable game, but I absolutely hate the shooting, especially against the smaller enemies. Also, I wish it wasn't just arena after arena (so far). I wish I could explore the world, because it looks that damn good.
inque's Avatar - Comment posted on 04/21/2009 20:07
inque
Great review! 7.0 for it's price shouldn't be all that bad I hope

Great timing that my ISP decided to slow down my connection (13kbp/s downloading) and not to mention L4D survival mode 8(
MrSlippery's Avatar - Comment posted on 04/21/2009 20:15
MrSlippery
I quite enjoy this game, very impressed it's on the Source engine, as it looks much better then anything else that runs the engine at the moment. The character design is excellent, and the combat is satisfying and very visceral.

Money well worth spent. I look forward to ACE's next release.
Naim Master's Avatar - Comment posted on 04/21/2009 20:40
Naim Master
I think you should seriosly take out the "went back to town" part of the story summary , that's kinda of a big twist ...
ygro wok's Avatar - Comment posted on 04/21/2009 20:59
ygro wok
I'm downloading it right now! I've been waiting for this game after I saw the trailer for the first time awhile ago. The art direction looks amazing.
Chronic Logic's Avatar - Comment posted on 04/21/2009 21:55
Chronic Logic
Hmmm...darn, why did it have to be a 7? If it was a 6, I'd forget about it, if it was an 8, I'd buy it. But a 7? Why must I have to make such tough choices? Well, time to flip a coin...
sicPOS's Avatar - Comment posted on 04/21/2009 22:12
sicPOS
I thought it was a great game and well worth the money. I love the art style and thought the story was pretty good.
Jonathan Ross's Avatar - Comment posted on 04/21/2009 22:39
Jonathan Ross
@Chronic Logic

Buy it.
theredpepperofdoom's Avatar - Comment posted on 04/21/2009 23:25
theredpepperofdoom
Is it retail?
CjnLion's Avatar - Comment posted on 04/21/2009 23:27
CjnLion
I finished the campaign, and started on the challenge levels, but something seems strange: I can do levels 2-5 but not challenge level 1. Am I missing something?
Wedge's Avatar - Comment posted on 04/21/2009 23:51
Wedge
It's retail in Russia and nearby countries, but that's it so far. Retail copies may or may not come out in other places later.
MrSlippery's Avatar - Comment posted on 04/22/2009 00:45
MrSlippery
@Naim, not really. You can see in the trailer he returns to the city.
Knives's Avatar - Comment posted on 04/22/2009 01:33
Knives
Yay zeno clash!!!

I really like how the fighting looks
Silverhertz's Avatar - Comment posted on 04/22/2009 01:35
Silverhertz
Day off tommorow so installing tonight so I can play all day XD
ToxinBlackheart's Avatar - Comment posted on 04/22/2009 10:54
ToxinBlackheart
I don't know how I haven't heard of this...it's so delightfully weird.

Curse my lack of a competent gaming PC!
Rockvillian's Avatar - Comment posted on 04/22/2009 11:15
Rockvillian
I couldn't pull myself away from it until I was done, and I started playing at work when everyone left. I got home at 10:45 D:

Buy it. It's like playing a creepy sci-fi/fantasy book.
vexed alex's Avatar - Comment posted on 04/22/2009 13:44
vexed alex
It is really amusing.

I was having problems with combat, too, though. The targeting can get messy if you have 3 guys surrounding you. It's difficult to target someone else when you're being punch from every direction.
PushDustIn's Avatar - Comment posted on 04/22/2009 22:04
PushDustIn
I just started playing today. It's pretty fun, I love knocking the creatures with the strong punch and kicking them while they are on the ground, with their allies watching...(Do I need help?)

I'm only an hour in, just started on the desert. I look forward to playing through it on the weekend~

Thanks again Dtoid, I probably wouldn't have experienced Zeno Clash if it wasn't for the zany giveaway. And I would definitely recommend it, to a friend.
kalidanthepalidan's Avatar - Comment posted on 04/23/2009 02:22
kalidanthepalidan
I just completed this and thoroughly enjoyed it. ACE handled the melee first person combat very well. Yeah the targeting is a little wonky, and fighting multiple enemies in melee was definitely challenging. But I'm glad it was. It added to the chaos and madness. Throw some punches, try to keep the entire group in front of you, make sure there is at least one opponent between you and anybody with a ranged weapon, super bunch one baddie into the rest, sprint for the guy with the gun, elbow him in the face and start stomping on him. :) Good times. It would have been much too simple if you could easily take down multiple enemies. And one vs one fights are great. Getting a deflect in and kicking your opponent to the ground is so satisfying.

And the guns.....well, didn't find them as useful as Mr. Ross. Yeah you can run off and reload, but the fact that while reloading you move very slowly, and if you get punched you drop your weapon definitely makes them much less useful. The game forces you pay attention to your surroundings and to continually go back to melee. There’s no run-and-gun here. Plus it seemed that whenever I had a gun the opponents would try and keep some cover between me and them.

On top of the great gameplay you get an interesting story and a beautiful/creepy/bizarre/bonkers art style makes this a definite must buy. I've never played anything like it.
Holyetheline's Avatar - Comment posted on 04/23/2009 18:06
Holyetheline
I shall play this on my gaming PC... THANKS!!!!
DrManik's Avatar - Comment posted on 04/23/2009 21:14
DrManik
This game is indeed AWESOME. I finished the story, thought I was done, and came back for the challenges for a couple hours. Currently working on the final one. I also didn't agree that the shooting element wasn't as powerful as melee. In reality i think they're perfectly balanced, allowing the player to truly decide his own strategy, which is really unseen in ANY fps.
Raginmar's Avatar - Comment posted on 04/24/2009 13:39
Raginmar
This game is so...Just so...I mean,there are no words to describe this game.It's disturbing,it's intriguing,it's out of this world.It's like some crazy guy's sick imagination,in which though you will have so much fun.You must play the game,you can't even imagine what's it's like.Pure awesomeness.
BRP's Avatar - Comment posted on 04/24/2009 21:51
BRP
If your a old fart like me this is a awesome game that brings back images of "Conan" and "Zanado" all over again mixed in with weird elements of french ideas you'd see from games like "Dreams". The weapons I found to be a pain in the ass and avoided for the most part till I actually had to use them, the targeting wasn't much of a issue if you consider that the game gives a decent shot at recovery if you miss (on normal anyway), and the feel of taking on more them one person then charging up a upper hook to floor them all is very satisfying. The environment is excellent, the character designs make me interested no end, and I can only hope there's more to come from the company who made it. The voices are hit or miss but they don't detract from the experience, also the whole game has a feel of playing in a book rather then playing a game. A good purchase for those that like to read weird stories of unknown worlds.
Faceless Clock's Avatar - Comment posted on 04/26/2009 22:24
Faceless Clock
This is an amazing game.

And having played Mirror's Edge before it, I have to say its amazing that Zeno Clash, with its small team, has managed to beat out Mirror's Edge in a lot of areas. It makes better use of the first-person perspective, its more interesting, and its less expensive.

Way to go, ACE. I hope you revisit this world, because its a cool one.
Danzflor's Avatar - Comment posted on 04/29/2009 23:54
Danzflor
Amazing freaking Game, and i did't know this came from my very own counrty, it really makes me proud. :)
Demtor's Avatar - Comment posted on 05/14/2009 09:06
Demtor
If melee combat is to be in an FPS games, Zeno Clash shows how it should be done. Very well done.
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