I'm trying to remember the last time I played an action RPG. I...can't. Maybe that's why playing through Falcom's newly released Ys Seven was so refreshing. It's not amazing or groundbreaking by any measure, but it is lighthearted, polished and fun. When was the last time you said that about any game?
We put the PSP title through its paces, running freely, flipping incessantly, swords a-swinging all the while. If you haven't picked up your PSP in awhile, this game is a great reason to dust it off and charge its battery.
Read on for our full review of Ys Seven.
Ys Seven (PSP)
Developer: Falcom
Publisher: Xseed
Release date: August 17, 2010
Price: $29.99
Series main man Adol is out on another quest with his buddy Dogi in Ys Seven. The game doesn't even bother trying to explain why they're on another quest other than stating that they're out for treasures again -- Ys fans should be used to this by now anyway. What happens next is exactly what you'd expect: They set out to a new land to find fortune, but come across some odd happenings here. And straight from the old RPG playbook, the king of the land asks the famed duo to look into these happenings, and this kicks off a string of events that have the two wrapped up in a new adventure. Yes, it's a tired story, but Ys Seven is so fun that you won't care much.
The order of the day here is accessible and enjoyable action role-playing. You'll run around as any of the three heroes of your party, mashing one button to attack and another to dodge/roll. It's that simple, really. You'll come across various monsters as you roam the continent of Altago, and you can choose to either run past or bash them up with your weapon in the game's simple combo system. Hold down the attack button and you'll find that your hero is charging up for a harder attack. Hit an enemy enough and you'll fill a meter that gives you access to use one of four equippable skills, all of which hit harder than your standard attack. On top of all of that, a special skill lets out a massive attack once its separate meter is filled.

The combat is simple, but that's why you'll keep coming back. The action is so enjoyable that I never run past enemies, even though it's perfectly easy to do so. There's continued satisfaction in busting up baddies and picking up the loot, and it never seemed to get old in the entire 20+ hour quest. Even more enjoyable than the standard battles were the massive boss battles, of which there are several. You and your party are usually confined in a sort of closed arena, stuck with some huge monster that has it out for you. Though the strategy never really changed, it was fun to run in, mash X as fast as I could, and then run back out while the enemy charged at me in revenge. I knew that if I stayed alive and mashed attacks enough I'd have my special attack charged up, and that would allow me to send the boss to his grave with style.
I don't want to make the game sound too terribly simple. There is a bit of strategy in combat, especially when it comes to what character you choose to fight with. You're able to hit the Square button at any time to switch freely between your three party members, and this is because you'll find that some enemies are strong to a particular hero's weapon choice. For example, Adol carries a sword, and while that may cut up fleshy types of enemies fine, it doesn't work on hard-shelled monsters. A quick switch to Dogi remedies that. There's nothing too complex here, but switching between the three characters keeps things fresh. Later on you'll even get a projectile user.

The game's progression matches the combat style perfectly, which is to say that the story is simple and fun. There's a decent story here with a few plot twists, but it's not going to blow anyone's mind. There's several locales to explore and characters to meet, and the dialogue in all of these situations is actually quite good, which helps you stay interested. The game's progression is quite linear, but you can opt to take on several side missions to gain money and power, and even take on some ridiculously difficult optional bosses.
Ys Seven will impress with its slick presentation, awesome music, and very nice graphics. It only took me about an hour of playing to wonder how nice the game would look on a television. Using component cables from my PSP, I connected it to my 52" television and surround system and was quite pleased with the output. Ys Seven could even hold its own against some PlayStation 2 games.

Again, don't expect Ys Seven to blow your mind. It won't. But you may be surprised at just how pleasing it is to play. I couldn't put it down after I got started. Usually review assignments take me a bit longer on RPGs, but Ys Seven was just so enjoyable that I blew through it and have started it again on a harder difficultly level. If you've been looking for a fun action RPG romp, Ys Seven will fit the bill nicely.
Score: 8.0 -- Great (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, it is worth your time and cash.

I've been pleased with Ys Seven. I've never been a big Ys fan, but I let someone talk me into this one, and maybe it's just the difference five games in the series can make, but I'm actually enjoying Ys Seven. It's extremely honest about what it is, as far as a game: there are dudes, they're looking for treasure, and they're going to beat some stuff up to get it.
I'll have to pick this up later in the year, Valkira chronicals 2, birth by sleep, PSPo2, i mean holy shit to much to play in this short amount of time.
Got it too, things are getting strange around here!
My friend had the Japanese version a while back and loved it. The only Ys games we won't have on PSP in North America are 4 and 5 soon.
Then go play Nier. It's one of the best ever. I'm definitely going to pick up Ys7 at some point.
Back when Ys VI was released, Konami said the official pronunciation was like "yeast" without the "t".
I liked the whole series. It's an interesting take on action RPGs, and they have some dynamite music to go along with them.
What?
Badass game, guys. I'm really enjoying it.
That said, Ys Books 1 & 2 on the TG16CD was a pivotal experience for me, so BIAS. But I LOVE what Falcom have done with the series recently... Eternal/Complete, Napishtim, Felghana, Origins, etc. I'll support any and all Ys games till I'm old and bent.
Oh, and to people wondering how to pronounce it, watch this a hundred times. http://www.youtube.com/watch?v=UEp4Fi9kb_Q
awesome gameplay,nice story,and its really matched up to my taste
normally i get very picky when choosing the right action-rpg,but this game served the goal in very good way.
im looking forward to play the previous ys series,and i read that ys 6 is awesome so im gonna start with it soon.
but what make this game interesting imho is the skill level,notice how the affects of the skill change when leveling up to certain point,the higher the more stronger it gets and makes you wanna raise it to the max.*rage grind activate*
sure increasing skill level could be really hell,but if u get training ring III i would totally recommend it,it helped me out raising the skill much much faster then the blue jewel(cuts SP 1/4)
tl;dr
this game deserved to be on *must play list* on psp games.
DQIX?
But yeah, looking forward to playing this, I just need to actually finish (and in some cases, start) the RPGs I already got. At least 4 of them on the PSP alone, haha.
Ha.
And firenze, I thought EXACTLY the same thing as I was playing it, as far as the Zelda 2 similarities go. But your comment helped my assumptions of the rest of the series, as bluemaep's comment did. Thank you. :)
If you think Monster Hunter involves random button mashing at all, you obviously haven't touched a Monster Hunter game. It requires a vast amount of preparation, practice, strategy, and skill.
@happy chainsaw man: haters are just jealous of the PSP
I like this game mostly for the point that it is different. It took a bit to get the hang of changing between each of the characters and making sure I was using the right one to fight certain enemies . Besides that this is a solid game and a really must buy for any action RPG fan it's a great addition to the psp collection.
@ikiryou: Nope but I do like special package sorta like Lunar The sliver star story one they had for the PS1 collection.
>The PSP is a graveyard of unfinished titles for me.
Oh boi, I'm not alone here.
Love this game. I wish all the Ys games were so fast and used this engine. Ah well, I can't have everything I want. They're still good, too. But Ys Seven is boss.
Please help.