games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Destructoid review: Wario Land: Shake It photo

You know who's no one's all-time favorite videogame character? That's right, it's Wario. This Bizarro purple-nosed man-thing has been around for over fifteen years, and over that time some people have grown to like him, many have learned to tolerate him, but no one truly loves him.

Even still, Nintendo keeps giving this ugly man the spotlight, while handsome blokes like Kid Icarus and Little Mac remain chained to a radiator somewhere at Nintendo HQ. This past week, Nintendo actually put Wario head to head against Capcom's #1 guy for 2D platforming, as Wario Land: Shake It was released on the very same day as Mega Man 9. Whereas the new Mega Man game is very much a love letter to that character's low-tech, hardcore origins, this new Wario Land title is sort of a hand-drawn, high-res, waggle-enhanced reinvention of the Wario platformer.

If you want to know if I liked the game, then hit that jump and read my words.

 

Wario Land: Shake It (Wii)
Developed by Good Feel
Published by Nintendo
Released on September 22, 2008

If you've already bought Mega Man 9, I can save you the effort of reading the rest of this and just tell you -- Wario Land: Shake it is the anti-Mega Man 9. If you love the idea of old-school, 2D platformers but hate the way they look and how hard they are to play, then Wario Land: Shake It may be the game for you. It's the best in Nintendo's "lite" series of non-Mario plaformers (including games like Super Princess Peach and Yoshi's Story), but it's also about as far from hardcore as you can get.

First, I can tell you that the game looks amazing. Wario looked great as a sprite and as polygon based character model, but he definitely looks at his best when hand-drawn. The animation of Wario and the enemies he fights looks as good as any I've seen in a 2D videogame. Everything from the tiniest goon to the screen-filling bosses looks absolutely fantastic, and that's the #1 reason to play the game. These graphics are also the reason the game wouldn't have been possible on WiiWare, given the Wii's lack of a hard drive.

While playing Wario Land: Shake it with a group of game-hating friends this past week, I was amazed at how well it went over. That was mostly due to the graphics. The characters are so expressive that even game haters couldn't help but be charmed by it. The sight of Wario stomping a cute little pirate blob, grabbing him by the face, and shaking him to death was enough to get them all to yell "I love this game!", though none of them actually wanted to play it. As much as I may love Mega Man 9's 8-bit look, I must admit that Wario Land: Shake It has it beat in terms of winning over strangers.

The game's music is also a draw. It's a bit heavy-handed at times, but it works. All the songs sound like they are being played by real instruments, which goes a long way with the kind of meatheads (er... I mean, "people") that still think that videogame music is just a bunch of "bleeps and bloops". While some of the tracks are no more memorable than the music you may hear while on hold with your cable company, other songs actually evoke the funky days gone by of Fat Albert and His Junkyard band. It's all a little over-the-top, but it's never grating.

The developers of Wario Land: Shake It must have caught on to the fact that their game's music ain't half bad, because a large part of the game's reward system involves unlocking its soundtrack. Each level in the game has achievement-esque tasks called "missions", stuff like "Don't take any damage for the whole level" or "Collect X amount of gold". Most of these goals are extremely difficult to pull off on the first try. These missions are a kinder, gentler way to enact the tried and true "this game's too short, let's add an Easter Egg hunt at the end" Nintendo trickery that gamers have had to put up with since the N64 days.

Sadly, Wario Land: Shake It desperately needs this padding in the game length department. It is perhaps the easiest first-party Wii game to date. The game is split into five different maps, containing 17 regular levels, 12 secret levels, and 6 boss fights. If you skip all the secret levels, the whole thing could be over in about five hours. The secret levels are found pretty much at random by smashing different areas with Wario's new special ground pound move (performed by shaking the Wii Remote). With a FAQ, I'm sure they'd all be easy to find, but if you tough it out on your own, it will be a long time before you find them all. 

As for special moves, Wario starts this game completely and utterly over-powered. Traditionally, 2D platformers have been anything but "power fantasies". Mario, Sonic, Arthur from Ghosts and Goblins, Ladd from Bionic Commando -- if any of these guys get hit once or twice without the proper equipment, they'll be pushing up daisies, potentially forced to start their level, or even their whole game, over. Not so for Wario. He can run up and belly bump most enemies in the game and not get hurt. He's got unlimited lives. He's got that ground pound attack that stuns anything on the screen that's touching the floor. He can stomp enemies, tackle them, or pick them up and throw them. Wario, as a playable character in Wario Land: Shake It, is tougher than any boss that 2D Mario ever fought. Even as the game progresses to the tougher levels, there is rarely a time you have to actively worry about dying. 

So if the game doesn't keep you occupied with any sort of need to keep your player from dying, what does it do to keep you busy? Surprisingly, it's a whole lot of 2D Metroid-style area exploration and environment interactions. While the game doesn't have the same sense of exploring a huge, nearly limitless world, which the Metroid games have, Wario Land: Shake It does feature the same sort of combing of the environment, searching for secrets. You'll be constantly trying to find stuff by smashing bricks, crawling through holes, making speed-boosted running jumps, basically looking for any and every potential path to an otherwise inaccessible area.

There is even a toned-down version of "shine sparking" in the game, which adds some much-needed depth to the game's otherwise straightforward gameplay. Also taken from the world of Metroid is the need to backtrack and escape a level before a timer runs out, except in Wario Land: Shake it, this happens at the end of each and every level. It was during these sequences and the boss battles that I died the most -- not from enemy attacks, but just from taking too long. Even then, death still doesn't mean a lot. You get to restart instantly from the point that the timer started, and Wario's got that infinite lives thing going anyway. 

Surprisingly, my one major complaint about Wario Land: Shake it is its lack of personality. You'd think that a Wario game would be filled with weird humor and slightly disturbing insanity, but if anything, Wario Land: Shake it is a tad dry in the style department. Even the relatively tame Super Paper Mario featured more interesting enemies and environments. By contrast, everything about Wario Land: Shake It screams "playing it safe." There are no wacky references to other Nintendo games, no creepy zombie suits or wacky disguises. There isn't even any farting. This lack of strange antics is in itself strange. For Wario, it's normal to be weird. His other hit franchise, the WarioWare series, has made itself famous for its panache for the unpredictable and surreal. To see Wario not even try to act messed up is pretty messed up, and pretty disappointing. 

I can wholeheartedly recommend the full-price purchase of Wario Land: Shake It to only three groups of people: kids between 5-10 years old, die-hard fans of hand-drawn animation, and people who love "easy but smart" 2D platformers. The game is top-notch in terms of its look, its controls, and its level design. Then why is it that I kept wanting to stop playing it in favor of another go at Tornado Man's Time Attack challenge in Mega Man 9? It's because by comparison, Mega Man 9 is like a brush with death, an edge-of-your-seat thrill ride on a brand new roller coaster, whereas Wario Land : Shake It is more like a leisurely, risk-free hop in the tea cups. If the game had Wario start out with half the amount of special moves, wasn't so resistant to letting you die, and had some of that trademark Wario weirdness, then I'd be more apt to recommend it to everybody. It's a shame, because I really want Wario Land: Shake It to succeed, if not just to send the message to developers that home-console, hand-drawn 2D action/platformers didn't have to die along with the Sega Saturn. Guess I'll just have to hope for Muramasa to turn out good enough make that point...

Score: 7.5 -- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)

Rent It!


Continue: More wii stories





prev next

39 comments | showing # 1 to 39

godkow's Avatar
godkow at 09/26/2008 21:00
Sounds like it could be a good time.
Sueng's Avatar
Sueng at 09/26/2008 21:01
Was thinking about getting this but now you reinforced a better idea.

RENT IT!
Gavin's Avatar
Gavin at 09/26/2008 21:03
I'd rather have Castle Crashers at a fraction of the price...oh wait, I already do!
eternalplayer2345's Avatar
eternalplayer2345 at 09/26/2008 21:09
Just came through gamefly this morning, I love the art and the gameplay is solid wario.
manasteel88's Avatar
manasteel88 at 09/26/2008 21:19
it looks so pretty
Rifter01's Avatar
Rifter01 at 09/26/2008 21:20
Sounds interesting... If the music is really good, (I can imagine the visuals and all the coins flying around the screen) I may consider this a purchase if the price is good. Yet, it sounds shorter than Super Princess Peach. BTW, I used to watch Fat Albert every afternoon after school.. I loved that show!!
Scary Womanizing Pig Mask's Avatar
Scary Womanizing Pig Mask at 09/26/2008 21:31
John, did you ever see add for Shake It? Seems like something you'd like :)

Glad you liked the game though :) Can't wait to pick it up!
Benefactor's Avatar
Benefactor at 09/26/2008 21:33
I was gonna buy this, and I probably still will once the price drops. I like Wario and I think this game might be a nice change of pace. Like I said though, might as well wait 'til it's more of a bargain.
SWE3tMadness's Avatar
SWE3tMadness at 09/26/2008 21:38
I love the Warioland series, but don't feel like buying it at full price. I'll probably rent it first, or wait until the price drops a bit.
Rusty Ghia's Avatar
Rusty Ghia at 09/26/2008 21:39
So it sounds like it's right up my alley. I loves me hand-drawn animation and side-scrollers.
Jordan Grim Devore's Avatar
Jordan Grim Devore at 09/26/2008 21:47
Will get it eventually, as I love Wario Land, but not yet.
Unicorn's Avatar
Unicorn at 09/26/2008 21:51
this game is amazing. best one since WarioLand 3 and that gae was orgasmic. sure there's not powerups or anything like wario 3, but it's still beautiful and a blast to play. Wario gets the short end of the stick when it comes to platforming acknowledgment. this is a great action/platformer IMO
NihonTiger90's Avatar
NihonTiger90 at 09/26/2008 21:52
Sounds solid overall. Will get.
Sharpless's Avatar
Sharpless at 09/26/2008 22:01
I have to admit, I prejudged this review, assuming it would be another Mega Man 9-style Nintendo fan fapfest. I stand corrected. Good review, though I disagree with your aversion to the game's "no-death" sort of approach. Very few games are like that, and I don't think it should necessarily be a demerit when one comes along in that vein. Otherwise, one just becomes a masochistic gamer.
CelicaCrazed's Avatar
CelicaCrazed at 09/26/2008 22:04
I'll buy it after the fall bombardment.
Projectexodus's Avatar
Projectexodus at 09/26/2008 22:14
Sounds decent enough for me! Five hours seems ok to me for a game like this, because I tend to play them over and over again. Too bad its not harder though. But its not as easy as Super Paper Mario, is it?

I'll order it as soon as I get my VISA card in the mail! :)
4knuckleshuffle's Avatar
4knuckleshuffle at 09/26/2008 22:40
Excellent. I'll prolly get this come December.
Holyetheline's Avatar
Holyetheline at 09/26/2008 22:59
I think I will still buy this even though you're telling me to rent it.
COXBLASTER's Avatar
COXBLASTER at 09/26/2008 23:27
For the first time in my entire life, this game makes me want to buy a Wii.

NSMB was why I ended up getting a DS.
HeavyD's Avatar
HeavyD at 09/27/2008 01:00
I don't know about that whole "Wario needs to be messed up" idea. I think most people that played the good old Wario Land series remeber Wario as being a total badass. I know I do.
Necros's Avatar
Necros at 09/27/2008 02:11
Sounds about right. I played it at PAX, and really enjoyed myself, but it did seem rather tame. Still, for a console Wario game, it's a step up from the "enjoyable for $10" Wario World on Gamecube.
Mr Jonson's Avatar
Mr Jonson at 09/27/2008 02:15
The game reminds me of Mischief Makers for the N64, but with Wario and way better graphics.

The animation is probably some of the best ever for any 2D game
Tristero's Avatar
Tristero at 09/27/2008 03:11
I've been looking forward to this game, but most of the reviews have been kind of lukewarm. I wish they hadn't tried to tie fart humor to Wario ... so unnecessary. I loved the Treasure Wario platformer for GC, and I was hoping this one would top it. I'm still gonna buy it, but it looks like it'll be along the lines of Super Paper Mario. Fun, yet mildly disappointing.
Kathos's Avatar
Kathos at 09/27/2008 05:18
Am I the ONLY one here that truly and honestly thinks as Wario as my favourite Nintendo character? He's so badass.
Captain_Spanky's Avatar
Captain_Spanky at 09/27/2008 05:19
The game is easy if you use an FAQ? You fuckin' kidding me? An FAQ will let me finish the game in a short amount of time and make finding secrets super easy?

Man the hardcore revelations never stop on Destructoid.
Zulu's Avatar
Zulu at 09/27/2008 07:47
I truly love him.
zgerhard's Avatar
zgerhard at 09/27/2008 09:39
I've been on the fence about getting this as I've loved past Wario Land games on the GBA. I just can't bring myself to play the Wii if I'm by myself. Not even Super Mario Galaxy... it just has this awkward feel.
Wexx's Avatar
Wexx at 09/27/2008 10:15
I'll probably pick it up eventually. I wish more handdrawn sprites were in games these days :)
Nick Chester's Avatar
Nick Chester at 09/27/2008 10:40
The game is fun, as Jonathan says, but the music is atrocious and many times completely inappropriate. During a fast-paced "gotta get to the exit" portion of the game, you'll hear smooth piano jazz music. Uh, what? The Wario games usually have a killer soundtrack; that's not the case here.
mix's Avatar
mix at 09/27/2008 12:54
I want to play this game so a rent is in order and mostlikely a pre-used purchase.

no secuROM FTW...lol
exodus1925's Avatar
exodus1925 at 09/27/2008 13:56
Looks waggletasticly wagglerific
Slack's Avatar
Slack at 09/27/2008 21:55
Fuck you guys. Wario is manly as fuck and /v/ is crazy about him.
DynamicSheep's Avatar
DynamicSheep at 09/27/2008 21:55
I love Wario! I always wind up picking him in the Mario Party games, I love hearing him call my friends losers. He's just so cocky and such a poor loser that it's funny. Plus, I really like the Wario Ware games AND he's not a bad fighter in Smash Brothers.
Jonathan Holmes's Avatar
Jonathan Holmes at 09/27/2008 22:40
Great to see so many people love Wario. I was hoping I'd be wrong with my assertion he's completely unloved.

And watch out for that Nick Chester, people. Though he's not lying about the music being smooth piano during Wario's escape scenes, it is frantic and smooth. Personally, I thought it was ok.

And Sharpless, how was my Mega Man 9 review a Nintendo fap fest? That game is on all three consoles, no?
Dexter345's Avatar
Dexter345 at 09/28/2008 02:11
Hmm, maybe I'll wait on this. I'm actually a Wario fan, but I've just got too much to play right now to buy something that sounds only passable.
silverblackcat's Avatar
silverblackcat at 09/29/2008 15:44
I really love playing this, my boyfriend has already completed it and says he really liked the ending.
Krow's Avatar
Krow at 09/29/2008 17:54
@Jonathon Holmes

I think Sharpless just misquoted himself, as he's called it a retro-fapfest before.
garison's Avatar
garison at 09/30/2008 11:09
I will probably buy this game. It is really the only good thing Nintendo is coming out with this year.
mikeyed's Avatar
mikeyed at 10/27/2008 19:45
I don't know. I still kind of wish I had not bought Super Paper Mario and just waited for this.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49607 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006