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Destructoid review: The Dark Spire photo

If you were born in the eighties (or did your retro homework), you may have have fond memories of a little Commodore 64 game by the name of Wizardry. I was only four years old when it came out, but I managed to get my hands on it a few years later, and I clearly remember wandering through the game with a sense of awed fascination. The game became famous for spearheading the dungeon-crawler genre (although the first real dungeon crawler was Pedit5, back in 1974) thanks to its dark atmosphere and brutal difficulty.

Twenty-eight years after Wizardry, Atlus has come to the table with The Dark Spire for the DS, a 3D dungeon crawler that clearly pays devout homage to the great crawlers of old. Boasting a Shadowgate-turned-art deco aesthetic, the game places you in control of a party of adventurers who must ascend The Dark Spire and defeat the mad wizard Tyrhung. Sounds like a good old fashioned adventure, indeed.

However, if dungeon crawlers are well known for anything, it's the level of skill and tenacity required to successfully play one. Atlus is never a company to back down from such a challenge, and The Dark Spire is difficult indeed. But the big question is, will it appeal to more than just thirty-something gamers with a soft spot in their heart for the days of old? Follow me past the jump to learn the answer... 

The Dark Spire (Nintendo DS)
Developer: Success
Publisher: Atlus
Released: April 14th, 2009
MSRP: 
$29.99

The Dark Spire begins simply and, like any good retro game, throws you more or less directly into the action. You'll find yourself face to face with the guildmaster, Eventail, who will ask you to create your party before heading into the training room. This part of the game will be old hat to anyone who's ever played a proper dungeon crawler before, but for those of you who haven't, the character creation allows you to choose a name, a race, an alignment, and then asks you press a button a few times to randomly set each character's stats.

After creating a party (or if you like, you can use the four characters already created), you'll be shipped off to combat training. This will be taught by Sir Garland, a knight with a strange sense of humor and a few weapons for your woefully underequipped motley crew. Be smart and equip yourself with the goods he gives you and then get ready for a battle.

Your first fight is a good introduction to the basic menus. For each action you take, there will be a little arrow to the right of it that will allow you to tweak it a bit. For instance, when attacking, you can choose a swift, precision, lunge or rage attack, and when defending you can either choose to counter or hide. In many games, what you choose in these types of battles doesn't really make a vast difference, as you will probably be able to win anyway. In The Dark Spire, making the wrong choice can cost you the death of the entire party, you included. You'll need to put your strategy cap on if you expect to get through this alive.

Defeating Sir Garland will also introduce you to your first treasure chest, as well as your first trap. By inspecting a treasure chest, you can tell whether or not it has a trap on it. To disarm the trap, you must choose a party member to do so (your thief is always a good one to go with) and then choose which parts to disarm in order. Despite success or failure you still get the items within, but screwing it up means a nice dose of poison or some flying needles to go with them.

After returning to the guild and reporting your success, you'll be given the main quest, which is to climb the tower and defeat the wizard. Before leaving, you can prepare your characters by visiting the shop for items or the inn to rest and cure party members. After leaving town, you'll also notice that you can visit the Hall of Order or the Hall of Chaos. Both halls will offer you services such as reviving dead party members, curing ailments and praying, which levels up your faith stats. However, your ability to enter one or the other is alignment-specific, so you cannot enter the Hall of Chaos if your party members are all Lawful or Neutral, and vice-versa for the Hall of Order.

The training session is not too difficult, but once you enter the tower, things become truly hard. After all, if you use the default party, your strongest warrior starts out with  a whopping total of 13 hit points. If you barrel forward without taking some time to level these guys right at the start, you're destined to die and die fast. Use a little patience though, and you'll quickly learn the rewards of thinking before each move you make.

One thing that will help you out here will be to spend some time paying attention to your items and how they work with your party members. For instance, you can equip your warrior with a wand if you so desire, but expect to see his status suffer for it. There's no guide that tells you what weapon is best on each type, except the tiny bit of info you can glean from pressing Y while in a shop, so it's all about trial and error when it comes to equipping your characters properly. Pay close attention, as it could save you a few dozen deaths.

Of course, if you're all over the hardcore difficulty, you may enjoy a little lagniappe that the developers threw in called Classic Mode. Hit start and select this from your menu, and the game will revert to wireframe mode, which ought to hurl you directly back into 1981. The average gamer is totally not going to get into this feature -- it is all about the hat tip to the dungeon crawlers of the past here.

So let's say that you do persevere and manage to push your party past the first round of early deaths and actually advance a bit, you'll really get a taste of what elevates The Dark Spire from being good to great: its personality. For instance, while wandering about on the first floor of the dungeon you randomly encounter a guy who wants to sell you an "Important Item". No word on what it actually is, mind you, and he won't tell you anything about it, but you can either choose to take it or leave it. During this encounter I actually found myself thinking of the Goriyas in The Legend of Zelda who says "grumble, grumble" to you -- something about the subtle humor of both encounters has a charm that too many games miss entirely.

That being said, The Dark Spire is simply not a game for everybody. The patience it takes to level your characters up enough to even pass the first few levels of the dungeon is of a quality that many gamers will not possess. However, for hardcore fans of dungeon crawlers and roguelikes, The Dark Spire will provide a stylish and enjoyable experience that will keep you busy for some time. You have to hand it to Atlus and Success for taking on a project that's aimed at such a niche audience -- their passion for giving gamers a hardcore title obviously ranked above any need to dumb the game down. Bravo! 

Score: 7.5 -- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)

 


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33 comments | showing # 1 to 33

Chad Concelmo's Avatar - Comment posted on 04/14/2009 18:04
Chad Concelmo
Oh, I have to check this out! This is totally up my alley! :)
Technophile's Avatar - Comment posted on 04/14/2009 18:16
Technophile
lagniappe
–noun
1. Chiefly Southern Louisiana and Southeast Texas. a small gift given with a purchase to a customer, by way of compliment or for good measure; bonus.

Showing your roots a little there Colette. Also, showing my ignorance as I had to google that.

This game looks like it goes way back in the way back machine and that's awesome. It totally reminds me of dungeon master on the pc. I loved that game (and series)
Numpty's Avatar - Comment posted on 04/14/2009 18:23
Numpty
Hell, who needs an emulator to play Wizardry: Proving Grounds of the Mad Overlord when I can pay for a remake?

I kid, I kid. Looks good. Link Atlus + Wizardry and you have my $$$ out of my pocket very quickly.
John B's Avatar - Comment posted on 04/14/2009 18:23
John B
You were FOUR when that came out? Jesus Christ, I feel old now...
Forest Green Lantern's Avatar - Comment posted on 04/14/2009 18:24
Forest Green Lantern
Shadowgate was AWESOME!!!!! This looks nice.
fetusmilk's Avatar - Comment posted on 04/14/2009 18:31
fetusmilk
the only wizardry game i played was part 7 on the pc ,crusaders of the dark savant. i remember it being kinda hard and involved. like daggerfall and arena.
shiningforce316's Avatar - Comment posted on 04/14/2009 18:33
shiningforce316
So better or worse than the original Etrian's Oddesey that I am playing now?
Chronic Logic's Avatar - Comment posted on 04/14/2009 18:33
Chronic Logic
Wizardry was fucking hard. I mean REALLY FUCKING HARD. I swear to god, the only times I have beaten the game was by cheating, spamming cure, sleeping for free, or creating new characters take their gold and delete them. The lack of a map and a fuck ton of traps didn't make things easier.

Dark Spire seems interesting, although repetition may be a problem. Love the classic graphics mode though.
Atlas's Avatar - Comment posted on 04/14/2009 18:45
Atlas
Yeah, I have never heard the word lagniappe until this point in my life. I feel ashamed.
Demtor's Avatar - Comment posted on 04/14/2009 18:58
Demtor
I hope amazon is snappy with my pre-order, damn it! Can't wait to... oh ya, I'm still on floor 23 in Etrian Odyssey. Damn you dungeon crawlers! DAAAMMMN YOOOOOUUU!! *angrily waves fist in the air*
coffeesash's Avatar - Comment posted on 04/14/2009 19:07
coffeesash
If there's no slaying of wolfwomen or smashing of mirrors with hammers while keeping a torch alight and avoiding drinking from acid fountains, I dunno if I'm on board or not.
Jack Maverick's Avatar - Comment posted on 04/14/2009 19:20
Jack Maverick
The screen set-up is interesting since it displays the names and classes and whatnot. It's a nice throwback to the days of old and it certainly interests me even with its hard/cheap difficulty curves that I'm hearing about. Never backed from a challenge before.
kalidanthepalidan's Avatar - Comment posted on 04/14/2009 19:21
kalidanthepalidan
I'm excited about this one. Classic gameplay with some great looking art. A tough combo to beat.
Edco's Avatar - Comment posted on 04/14/2009 20:06
Edco
I am all over this. Can't wait for my copy to arrive!
ShawnKelfonne's Avatar - Comment posted on 04/14/2009 20:21
ShawnKelfonne
Definitely going to buy this tomorrow.
Paul Soth's Avatar - Comment posted on 04/14/2009 21:15
Paul Soth
Even the art in the "normal" mode is straight out of the early '80s.
Naim Master's Avatar - Comment posted on 04/14/2009 21:16
Naim Master
Still not bought on this one ...
ZargonX's Avatar - Comment posted on 04/14/2009 22:08
ZargonX
When the first trickle of info came out about this, I knew it was going to tug at my Wizardry heartstrings. I preordered yesterday, and I'm glad to see that it was probably a purchase well made.
Rucksack's Avatar - Comment posted on 04/14/2009 23:59
Rucksack
The DS has been really blowing my mind for last two years or so. Despite it's kiddy reputation, it's the only current gen' "console" that consistently sees the release of hard-core targeted games.

I suppose that's because production is comparably cheap on a handheld, and developers can take some risks.
Dreamsower's Avatar - Comment posted on 04/15/2009 00:14
Dreamsower
I want this game, but a few other titles currently hold priority. Atlus gets so much of my money =x.
8bitCaged's Avatar - Comment posted on 04/15/2009 00:17
8bitCaged
Colette give me your job get games before the release date then write how you feel about it. (hate you)
I will be picking this up as soon as I can. love my ds!!!!!
zockroach's Avatar - Comment posted on 04/15/2009 00:20
zockroach
do want
Batthink's Avatar - Comment posted on 04/15/2009 05:01
Batthink
^ I'm with Zockroach on this one. RPG goodness, please. :O)
drain monster's Avatar - Comment posted on 04/15/2009 06:54
drain monster
I actually knew the word Lagniappe, but only because it is the name of a cajun restaurant in town.

It's always nice to see a well-written review. Good job.
Mr Gilder's Avatar - Comment posted on 04/15/2009 07:24
Mr Gilder
It is 8:26 right now. I am at work until 5. I can be at Gamestop to pick my copy up by 5:30. Let the excrutiating pain begin. This is how it feels to want.
Rainbowblack's Avatar - Comment posted on 04/15/2009 13:50
Rainbowblack
Just got home with the game now. im ripping the music Cd thast came with it while creating my 4 adventurers

Getting old does come with perks of its own every so often, this is one of them
Danger Mouse's Avatar - Comment posted on 04/15/2009 20:12
Danger Mouse
Holy crap I am getting this first thing on Friday (pay day, baby!). I've been a huge fan of Angband and Zangband for awhile now, and I can tell I will totally be into this. I have a feeling I'll suck at it, but I'll really enjoy sucking at it. :P
I was pretty displeased with the Nintendo Power review of the game, though. They gave it a really low score for reasons that I felt were stupid. I wish they'd get in their heads that a high difficulty level doesn't mean a game is bad.
The-Excel's Avatar - Comment posted on 04/15/2009 20:34
The-Excel
This is not my kind of game, but I salute Atlus for caring.

Speaking of which, I should probably get back on track on Izuna 2.
Tattoojoe3rd's Avatar - Comment posted on 04/16/2009 16:53
Tattoojoe3rd
Awesome so basically I need to buy this asap because I don't think another game will attempt this for a while
Doomsday Forte's Avatar - Comment posted on 04/17/2009 16:19
Doomsday Forte
I just tried this for about 20 minutes. The introduction is easy enough, but holy fuck is it hard. I lost my thief to a botched disarm attempt, then my warrior bit the dust to a group of bats, and...yeah.

I do like it so far. I may restart and try to...er, better plan this? Yeouch.
Duster's Avatar - Comment posted on 04/17/2009 16:39
Duster
Just...wow. Few games make me want to tear out my hair, but keep me wanting to try again. It's so deceptively simplistic, yet masochistically difficult. Just like Etrian Odyssey, I'm drawn to play it, but it abuses me every time. Maybe one day I'll figure out how to even level up for the first time, and why my mage won't cast spells even though he has the MP to do so. It's a complicated relationship.
Rick Diculous's Avatar - Comment posted on 04/18/2009 23:40
Rick Diculous
I'm pretty sure games have advanced past this sort of gameplay.
Might as well play all text rpgs.
Hell just write out a bunch of crap on notebook paper and play that way.
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