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erere

I really, really, really like the Bourne movies. I tell you this because if I didn't, I'm not sure I would have even tried to review The Bourne Conspiracy, or even play it.

Were it not for the fact that I could re-enact the scene where Jason Bourne stabs a guy in the hand and arm with a ballpoint pen no fewer than three times, I probably wouldn't be all that interested in The Bourne Conspiracy. But since I am the type of guy who relishes the opportunity to re-enact those moments from one of my favorite trilogies, I thought I'd take the plunge with this sadly Matt Damon-less entry in the Bourne saga.

But was it any good? I suppose you'll find out, if you hit the jump. 

The Bourne Conspiracy (PS3, Xbox360 Reviewed)
Developed by Sierra Entertainment

Released on June 3, 2008

Games like The Bourne Conspiracy make me absolutely hate the numerical score system in game reviews. Its gameplay mechanics are abysmal in almost every conceivable way. Its story is nonsensical at best, sacreligious at worst. Its entire running time is completely disrespectful to the player's intelligence, assuming that if the character models and locations change, the player won't realize he's getting into the exact same gun battles and fistfights he engaged in at the very start of the game. Looking at The Bourne Conspiracy as a list of bullet points, it is an undoubtedly awful game.

But why, then, did I have fun with it?

For better or for worse, Conspiracy attempts to marry the visual sensibilities of the first Bourne film with the limited interactivity of a bad videogame. Every action the player takes is bookended by short, noninteractive cut scenes; if the player wants to jump onto a platform, he runs toward the platform, presses A, watches a heavily-edited cut scene where Bourne jumps onto the platform, maybe has to engage in one or two QTEs, and then finally gets control of the character back. The entire game follows this format, as cut scenes and QTEs take over for any and all player actions that aren't shooting or hand-to-hand fighting.

erere

This may sound abysmal, but (for the first third of the game, at least) it kinda works: the transition between player action to cut scene to QTE and back happens so quickly, and so seamlessly, that I initially felt like I was watching a cool action movie and just happened to be helping it along with my occasional input. The actual stuff I was being asked to do was pretty ridiculous (there's a protracted sniping sequence which, rather than allowing the player to control a sniper rifle as a normal game would, reduces the entire thing into one elongated QTE), but its pacing and seamless integration with the rest of the gameplay never really gave me enough time to realize how absurd my actions (or lack of them) were. The Bourne Conspiracy was feeding me anchovies, but I was chomping it all down so fast that I initially couldn't distinguish it from King Salmon.

Yes, that was a metaphor. I'm trying to expand.

The player only does two things in Conspiracy outside of the cut scenes: punching and shooting. The fighting system is incredibly simplistic but, thanks to the fantastic character animations and innumerable environmental takedowns, much more visually stimulating and therefore entertaining than it really has any right to be. As with the rest of the game, you'll only be pressing a few buttons at a time, but the visual rewards make the experience a lot more satisfying than the actual gameplay might suggest. 

The shooting mechanics just plain blow.

erere

There's also one driving mission in the game, ripped straight from The Bourne Identity. It's pretty silly, but appears at just the right point in the game (about halfway) to feel like a welcome change of pace from all the shooting and slapping the player has engaged in for the past two hours.

After the chase, however, everything goes sour. Not because the actual game mechanics get worse, or because the story takes some sort of disappointing turn, but because the repetitive, samey, intrinsically boring game mechanics simply wear out their welcome. For up to two hours, I had no problem with the fact that every single hand-to-hand fight felt exactly the same, regardless of how many enemies surrounded me or how well-armed my opponent seemed to be. For up to two hours, I was willing to slog through the boring, derivative gunfights. For two hours, I thought the integration of QTEs with cut scenes with regular gameplay fun, cool, and charming.

None of it was charming after two hours. I could predict every combat animation before it happened; every enemy's placement in a gunfight; every QTE event in a bombastic cut scene that generally had nothing to do with the events of the film. Conspiracy's ability to gussy up horrendous gameplay with cool visuals and slick pacing completely breaks down around the game's halfway point, at which time the entire package becomes so frustrating and dull that I was actually happy to find that the entire game was only about four or five hours long, if only to keep the tedium at a minimum. 

erere

Overall, The Bourne Conspiracy is not really worth a purchase, and probably not a rent, either. If you're a huge fan of the Bourne movies, you'll be irritated at the liberties they take with the characters and themes; if you're not a Bourne fan, you've got no real reason to care about the character or what little story there is. The kinetic visuals and fast pacing make the game almost a joy to behold in its first half, but even the veneer of cool editing can't mask the fact that, sooner or later, the crappy, repetitive nature of the actual game mechanics becomes totally overhwelming. I had fun, but not enough fun to warrant the $60 I spent on the game.

If you've got access to Xbox Live or PSN, then just play the demo; it's got the single best level in the game (the Zurich Embassy), and includes enough of the underwhelming gunfighting and driving levels to likely dissuade most consumers from actually purchasing the game. 

Score: 3.0 (Bad - Some aspects are terrible, others are either so-so or kind of fun.)

ere


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72 comments | showing # 51 to 72

big filth's Avatar - Comment posted on 06/06/2008 18:33
big filth
I just rented this. looking forward to seeing how bad it is.
GrayFox's Avatar - Comment posted on 06/06/2008 18:35
GrayFox
OH IT'S NOT AN INDIE GAME SO REV OBVIOUSLY HATES IT. CLASSIC REV.
MechaMonkey's Avatar - Comment posted on 06/06/2008 18:54
MechaMonkey
OMGWTFBBQ REV ANT SAID IT WAS BAD SO I MUST LIKE IT BECAUSE I CAN'T CONCEIVE THAT SOMEONE WHO ONCE HAD AN OPINION THAT DIFFERED FROM MY OWN COULD EVER BE CORRECT IN THEIR ENTIRE LIFE.

Go ahead, buy it despite this review. I demand that you write a c-blog telling us what a douchebag you feel like for spending $60 on a game you hate though.

ALL OPINIONS MUST BE THE SAME!
Awsaulm's Avatar - Comment posted on 06/06/2008 19:29
Awsaulm
So why then, if the repetitive gameplay mechanics bring this game down so much, did Prince of Persia: The Sands of Time get a by with solid nines and tens. I wasted a pretty penny on that game a few years back, at it was the same damned fight sequence over and over again, adding two or three dudes in a slightly different room each time, bookended by once-cool, soon-boring jumping puzzles. Then it has the audacity to throw its single, ham-handed boss fight at me and try to make me forget how bored I had been for the past 5 hours with a cool twist. How it got rated as high as it did I'll never, ever understand.

Good review.
Mxyzptlk's Avatar - Comment posted on 06/06/2008 19:29
Mxyzptlk
I'm just here for the shitstorm in the comments. The demo was enough to convince not to bother with the game.
Kyousuke Nanbu's Avatar - Comment posted on 06/06/2008 20:25
Kyousuke Nanbu
Hahahaha, you kids are hilarious.

Its a proven fact that Rev hates everything that isn't an indie game, he gave Condemned 2 a 3.0 as well and that game was great.

Perhaps you children hang to every word the editors here say but I don't, I've already played the full game, is perfect? Obviously not, is it deserving of Rev's joke of a score? Hell no. A 7 at least.

Sad that all you pathetic sheep will avoid it due to the ramblings of one man, a guy who has shown time and time again that he seems to enjoy his indie games a lot more than anything new.

Seriously, when it comes to Rev reviewing a game, D-toid suddenly becomes "that" site.

And why would I start a c-blog? I've bought plenty games that other editors here hated and I enjoyed them, see I don't make my choices based on what other people say, I can trade for this if I wanted to or rent it(which is what I did), and even I did hate it, I'd keep it to myself as a c-blog on why I dislike would probably get lost in the shuffle of the more important ones like what movie should someone watch tonight and all that great stuff totally unrelated to videogames.

In conclusion, you fellas continue defending Rev and being good little sheep, I'll be over here taking a chance on thing and actually having fun with games that someone hated.
Kyousuke Nanbu's Avatar - Comment posted on 06/06/2008 20:35
Kyousuke Nanbu
Also since I missed it my 1st time, you say this, "If you're a huge fan of the Bourne movies, you'll be irritated at the liberties they take with the characters and themes"

Did you miss how it said Robert Lulum's Bourne conspiracy?

The movies where so different from the books you can't tell the books where the source material, this is based off the books with input by the author himself.

See? Told you guys this review is a fucking joke.
Druid 01's Avatar - Comment posted on 06/06/2008 20:45
Druid 01
this game is still fucking garbage play the demo on live and you can tell how shitty it is
Anthony Burch's Avatar - Comment posted on 06/06/2008 22:38
Anthony Burch
Kyousuke Nanbu:
Or, if you'd actually played the game, you'd see that half the running time is ripped directly from the movie (we're talking dialogue AND camera angles), and the rest is pretty much entirely made up (nothing about Carlos the Jackal in here). The developers only called it "Robert Ludlum's" to try and excuse the fact that Matt Damon isn't in it.
Professor Pew's Avatar - Comment posted on 06/07/2008 00:50
Professor Pew
Aww they just made up the other 'scenes'? That's lame, why the hell didn't they put the other two movies in the game instead?
Bus's Avatar - Comment posted on 06/07/2008 01:21
Bus
I think this falls into the group of games that are more fun to watch than to actually play. Discovering all the different environmental takedowns by dragging out fights and luring enemies around is far more fun than, ya know, being a efficient killer. "Come here. No, over here. Right there. Yes. Now: DEATH BY COPY MACHINE! And now I'm going to kill your friend over there with this laptop."

Really, it's a game for a different audience. It's like casual action. Deep control schemes and challenging combat replaced by extreme amounts of hand holding. A 99.9% linear game where a flick of a button even shows you a green dot on the radar to tell you exactly where to go? Wow. Cool things in video games too hard for you to do? Just press B! But a person looking for this sort of game would be extremely pleased with the end result.

The Reverend, obviously, not that person. Nothing wrong there. I simply don't know why people continue to irrationally demand some absolute level of objectivity in the reviews here. I thought it was common knowledge that if you agree with a critic more often than not, then you should listen to them in the future because you most likely have similar tastes. And, conversely, if you don't see eye to eye, then you don't heed their criticism. It's just that simple.

That being said, I both loved this game AND enjoyed reading Rev's trashing of it. It's because of my high levels of enlightenment.
Timmeh's Avatar - Comment posted on 06/07/2008 02:05
Timmeh
lol, just seen the gamespot review.

Apparently they got a different game than the one Rev reviewed and I played the demo of because it's great according to them.
tarzanell's Avatar - Comment posted on 06/07/2008 05:57
tarzanell
Holy shit, I'm going to go out and buy ten copies.
UMF Skibum's Avatar - Comment posted on 06/07/2008 06:40
UMF Skibum
C'mon, Rev obviously hates games with big budgets and teams of devs. That is why he hates Half Life 2, Boom Blox and ... oh.

Y'ever think if a game has some problems, Anthony considers that in his review? Rather than assuming that a game with a huge budget, lots of press and a long dev cycle is at least a 7?

Anyone who played the demo of this game should know that it doesn't deserve a good score (if the demo is indicitave of the full title).
blu3steel's Avatar - Comment posted on 06/07/2008 13:15
blu3steel
Kyousuke Nanbu:
Condemned 2 sucked. I played it and it sucked. You're retarded and my opinion is the only one that matters.
Arttemis's Avatar - Comment posted on 06/07/2008 21:16
Arttemis
The demo completely blew. I would assume this game had shit for a budget because money obviously didn't go into design or quality control.

Alright! Introductory hyperbole aside, some of the comments here are un-fucking-believable.

For a game that claims to be "based off of the books," but then filled it movie references, I'm guessing the only written material they were reading was the movie scripts.

There wasn't a single moment in the demo that made any one of the 3 mechanics (melee, shooting, and definitely not the driving) seem entertaining.

How about, instead of criticizing the reviewer's previous scores, you analyze the game itself?
Sharpless's Avatar - Comment posted on 06/09/2008 17:29
Sharpless
I would probably pick this up, but only when it got closer to the $20 range.
zavage's Avatar - Comment posted on 06/10/2008 13:36
zavage
hmmmm oh yea I dont like the bourne movies but this looks... interesting
Artemus's Avatar - Comment posted on 06/10/2008 19:46
Artemus
That's unfortunate. The game looked, somewhat, decent. Still, it is a review, guys. I'm sure Reverend Anthony's review is honest and fair. If you don't believe the man, check it out for yourself.
That's what I'm gonna do... One day.
Artemus's Avatar - Comment posted on 06/10/2008 19:47
Artemus
That's unfortunate. The game looked, somewhat, decent. Still, it is a review, guys. I'm sure Reverend Anthony's review is honest and fair. If you don't believe the man, check it out for yourself.
That's what I'm gonna do... One day.
Evilninja's Avatar - Comment posted on 06/11/2008 03:15
Evilninja
Kyousuke, what's a joke is someone who tries to look all smart by insisting that a game they haven't played is based on a series of books they haven't read. Bourne Conspiracy is just a rough adaptation of The Bourne Identity movie. There's almost nothing from the books in there, and it didn't receive any direct input from Robert Ludlum at all. AT ALL. Want to know how I know? BECAUSE HE'S BEEN DEAD FOR SEVEN FUCKING YEARS, THAT'S HOW.

UNH. FACE.
InsaneSuicides's Avatar - Comment posted on 06/22/2008 00:57
InsaneSuicides
I played it at a friend's house for about an hour, but it wasn't my favorite. I though the combat system was somewhat frusterating, and the takedown system was sorta dumb imo
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