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Destructoid review: Street Fighter IV photo

Eight years. That’s a mighty long time, and it’s the last time Capcom delivered a “proper” entry into the Street Fighter series. But it’s not as if the 2D fighter has been out of the minds of gamers -- iterations have been included in multiple “collection” titles, and even recently overhauled for Super Street Fighter II Turbo HD Remix.

So to say the series is “back” with Street Fighter IV is a bit misleading; Capcom’s never let us forget that one of their most successful franchises -- one that started a genre craze -- hasn’t really gone anywhere at all. With that in mind, I’ll say it anyway -- it’s back, God damn it. If Street Fighter III alienated all but the hardcore with its somewhat-imposing (yet solid) technical style, Street Fighter IV straddles a fine line, accessible for more casual gamers while still appealing to tournament-play senses.

Hit the jump for our full review.

Street Fighter IV (Xbox 360, PlayStation 3)
Developer: Capcom
Publisher: Capcom

Released: February 17, 2009
MSRP: $59.99

It’s easy to ding Capcom for sticking so close to its recognizable 2D fighting formula for something like 17 years, so it’s interesting to note that Street Fighter IV’s biggest strength is just that. It’s almost instantly familiar, and will feel like riding a bicycle to veteran gamers, as it will appeal to old-school-gamers-turned-casuals who have fond memories of digging around their lint-filled pockets for quarters.

At its core, the game is based mostly on Super Street Fighter II Turbo, so old tricks and tactics will be immediately employable from the first press of the start button. And nearly half of the game’s roster -- 12 of the game’s 25 characters -- are familiar faces from the classic and original Street Fighter II. Old staples like Ryu, Ken, Blanka, and Chun-Li all make an appearance.

The collection of World Warriors is rounded out by some newcomers -- El Fuerte, Abel, Rufus, Crimson Viper, and big bad boss daddy, Seth. From a look and a feel standpoint, the new additions slide into the series just fine. While it’s easy to blow off some of the new characters as a joke -- the ludicrous lucha libre antics of El Fuerte, or the bumbling fatty Rufus, for instance -- their fighting skills speak for themselves. Rufus in particular is faster and more slippery than he looks, with a full suite of moves that are not only practical, but make him an extremely formidable fighter in the right hands. Familiarity will have you gravitating towards old standbys; curiosity will have you feeling out the newbies, and the payoff is almost always satisfying.

The surface familiarity of the roster and gameplay will hook you, but the new additions -- the not-so-hidden layers of depth -- will keep you trying to perfect your skills. The new “Focus Attack,” executed by simply holding two buttons, can be used to absorb and parry attacks. Charging that same move will have your fighter delivering an unblockable attack, one that will crumple and then stun your opponent. This then allows you to dash in and deliver a devastating combo. Using this same button combination, you can fake out your enemy and cancel out of a special move.

There are also two meters --  the “Super Meter,” which builds up as you perform attacks,  and the “Revenge Meter,” which builds up as you block or absorb damage. The juice from your “Super Meter” can be used to perform more powerful EX versions of your special moves, which is done by pressing two or more buttons along with your regular special controller motions. When the “Revenge Meter” is full, you can rock out a devastating “Ultra Combo,” what may be your last-ditch effort after being pummeled by your opponent.

The great thing about these new additions is the simplicity of their implementation. The multi-use “Focus Attack” is just pressing two buttons at different times, depending on your desired usage. And while the “Ultra Combos” and the EX attacks may require practice and timing, they’re usually based on existing skills and moves, so nailing them isn’t overly complex. It’s the usage of these moves and their timing that can make the difference, and it’s something that can be learned with repeated play and practice. But it’s a level of complexity that’s not necessary to grasp in order to enjoy the game; casual players will be able to take pleasure in the game at its most basic levels, with more intricacy woven into the gameplay for the hardcore.

Playing Street Fighter IV with others is highly suggested, either in person or in online (which I’ll get to a moment), but there’s a basic collection of single-player-oriented modes that you can use to hone your skills without any humiliation. Outside of the well-produced anime intro and ending sequences for each character, the game’s “Arcade Mode” is generally what you’d expect -- fight-by-fight battles that eventually culminate in a battle against your “rival,” followed by a one-on-one with the game’s big-bad, Seth.

It’s already widely known that the game can be easily and quickly completed on the game’s easiest difficulty with one hand tied behind your back (and you may want to, if only to unlock characters sooner rather than later), but the “Normal” and more difficult modes can provide a decent challenge. Seth, in particular, lives up to Capcom’s long history of obnoxiously difficult and “cheap” boss characters. Round one against the tall, brawny grey freak is a breeze on most difficulties; round two will have him spamming teleportation moves, and rocking some seriously over-powered combination attacks that may have you attempting to crush your controller in frustration.

The game also features a very basic “Training Mode,” which is your standard “beat up a dummy” fare. It’s useful for practicing your combos and specials, but will teach you nothing; you’re on your own if you’re looking to learn more advanced techniques. Capcom has also included a handful of challenges -- time trials and survival modes -- which come in different flavors of difficulty, and are used to unlock things like costume colors and other little extras.

It has to be said that the preferred setup for Street Fighter IV play is one-on-one and in person, with a friend (or foe) by your side. Smack-talking. Shouting. Tears of pain. Tears of joy. The game is at its best with another human player, and its easy-to-play nature and classic feel evokes emotions many have long left in the early-to-mid-90s. But it is 2009, so of course Street Fighter IV features online play. As expected and hoped, it works as advertised, with the general caveat that how smooth the net play feels and runs depends on your Internet connection.

It’s unfortunate that online modes only seem to support one-on-one room setups, with basic and expected options -- ranked play, quick matches, leaderboards and the like. As the game ships, there doesn’t seem to be a way to create a round-robin lobby, which means you’ll be forced into hopping from one game to another if you’re looking to vary your human challengers. It’s definitely cool that you can enable an option that makes it possible for friends to challenge you and join while you’re playing single-player Arcade mode, but it’s a bit disappointing that Capcom didn’t try to innovate in any way with its online competitive modes.

Visually, Street Fighter IV is a huge departure from the series, with a hand-drawn 3D look that makes it one of the most impressive-looking fighters in its own right. Hard black lines define the warriors, and the colorful palette used throughout is striking and vibrant. Particularly remarkable are the game’s animations, especially notable in the faces of the fighters, which contort and react as the battle rages on. Backgrounds are varied and alive, with more than enough going on that you’ll be picking out little details for months, like Balrog hanging out and cheering on fighters from the door of a rolling jet.

There’s been a lot of talk about the cringe-worthy English voice acting crammed into Street Fighter IV, and obviously, it won’t be to everyone’s liking. While the delivery isn’t particularly bad (it’s mostly videogame voice acting veterans, some who you might recognize), it’s a bit off-putting at times. Hearing Ryu shout out an obvious Americanized delivery of “Hadoken” might not sit right with longtime fans. Luckily, beating the game once gives you the option to change the audio to Japanese; you’re even given the option to pick and choose which characters speak English and which ones don’t. Even the obnoxious intro tune -- a strangely catchy pop-rock inspirational tune about being “indestructible” -- can be heard in Japanese.

There’s no doubt that Street Fighter IV is a must-buy for anyone interested in the thrills of one-on-one fighting competition. The mechanics are solid, attached to a game that’s fast and accessible, even if you’ve been out of the Street Fighter game for a few years. And despite its thin selection of modes, the core of the game is so remarkably solid that anyone with a passing interest would be a fool to pass up what’s clearly solidified itself as the new standard for the future of fighters.

Score: 9.0 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)


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97 comments | showing # 1 to 50

OmegaPlatinum's Avatar - Comment posted on 02/17/2009 10:21
OmegaPlatinum
I can't wait to pick this up.
BlindsideDork's Avatar - Comment posted on 02/17/2009 10:22
BlindsideDork
Button masher ftw!

I'll probably give it a rent.
covah's Avatar - Comment posted on 02/17/2009 10:23
covah
Tomorrow can't come soon enough
Diverse's Avatar - Comment posted on 02/17/2009 10:23
Diverse
I went to pick this up at a local gamestop as soon as the store open and those fuckers don't have any in stock. :( And I pre-ordered too!
SovietMudkipz's Avatar - Comment posted on 02/17/2009 10:24
SovietMudkipz
Will be picking this up in a few minutes, god the anticipation is agonizing.

I just hope I can get one of those damn MadCatz joystick controllers.
TorpedoTed's Avatar - Comment posted on 02/17/2009 10:27
TorpedoTed
i got on pre order not out untill the 26th over here :(
pascuz46's Avatar - Comment posted on 02/17/2009 10:29
pascuz46
Yeah ill give this a rent for sure. Great review, its been getting 90's across the board so this will be a great game.
Mr Gilder's Avatar - Comment posted on 02/17/2009 10:44
Mr Gilder
Thank you for treating this review seriously!

I'm dying at work right now. My copy is waiting for me. T-minus 5 hours and ten minutes until my glorious escape.
RAB's Avatar - Comment posted on 02/17/2009 10:45
RAB
OH FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
galagabug 's Avatar - Comment posted on 02/17/2009 10:51
galagabug
good review. rufus is the man, el fuerte is kinda shit. what controller you play with?
BluDesign's Avatar - Comment posted on 02/17/2009 10:52
BluDesign
Not Soul Calibur = not my cup of tea. Enjoy for those who do!
Count Grishnack's Avatar - Comment posted on 02/17/2009 10:52
Count Grishnack
What kind of controller did you play this on?

I really don't want to buy anything but fear I may have to.
F Whipple's Avatar - Comment posted on 02/17/2009 10:53
F Whipple
good review

sounds delicious
BulletTrain's Avatar - Comment posted on 02/17/2009 10:57
BulletTrain
Woooooooo! Street Fighter!
Drack48's Avatar - Comment posted on 02/17/2009 11:02
Drack48
If I was a younger much cooler man with lots of friends to play with..I'd buy it in a second :(
Danmartigan's Avatar - Comment posted on 02/17/2009 11:02
Danmartigan
OH SHHHHHHHHHHHHHHHHHI
Clance's Avatar - Comment posted on 02/17/2009 11:04
Clance
man, I think it's gonna make me feel like I'm 10 years old again. Perfect.

Nice work, Nick
ParaParaKing's Avatar - Comment posted on 02/17/2009 11:06
ParaParaKing
WHAT?! NO 11/10. You bias.

Also nice review.
deaddays's Avatar - Comment posted on 02/17/2009 11:10
deaddays
This will SO be mine later today.

Also, I'm pumped that I can choose who speaks English and who speaks Japanese. Hearing Guile speak Japanese or E. Honda speak English would take me out of it. You're supposed to be fighting the best fighters from around the world, so it just makes sense that you'd be forced to brawl with someone you can't understand.
AngelsDontBurn's Avatar - Comment posted on 02/17/2009 11:14
AngelsDontBurn
@BSD: Street Fighter is far from a button masher. Tekken or Soul Calibur fit right into that category though. :)

I'm anxiously waiting for lunch time so I can go get mine. Omg I'm so excited. God, less than an hour.
Primo's Avatar - Comment posted on 02/17/2009 11:14
Primo
Can't wait to pick this up and get my ass kicked online!
DinnertimeNinja's Avatar - Comment posted on 02/17/2009 11:15
DinnertimeNinja
When I first saw this game I was completely pissed that Capcom didn't bother redesigning any of the characters looks or outfits and stuck us with the decade-and-a-half same old characters.

Then I head they were going to be costumes in the game. I was happy until I learned that they would be PAY DLC (total bullshit in this case). I know the whole unfair DLC argument gets old after a while but this is really a below-the-belt shot to Street Fighter fans. You have to pay $20 for all the costumes!

Total bullshit.

At least the actual GAME is supposed to be good. In time I may learn to forget, or at least accept, how lame my characters look...
Issun's Avatar - Comment posted on 02/17/2009 11:20
Issun
This review is so unfair: you gave this game a 9 instead of giving it a 10. This is the game everyone wanted, so why don't youhave gave it a 10 you biased man (this post is not to be taken seriously, I'm not a fanboy).
KMCC's Avatar - Comment posted on 02/17/2009 11:21
KMCC
AHHHHHHHHHHH
Monodi's Avatar - Comment posted on 02/17/2009 11:21
Monodi
YESZ!
Kryptinite's Avatar - Comment posted on 02/17/2009 11:26
Kryptinite
Nice write up! I can't wait for this game to be in my system.
CAVE's Avatar - Comment posted on 02/17/2009 11:27
CAVE
HYES!
Can't wait to play with my awesome stick.
Guagloves's Avatar - Comment posted on 02/17/2009 11:31
Guagloves
I am really interested in this and I have never really been serious about fighters. It looks like a ton of fun (omg Super Taunt) and I am seriously considering getting this at some point. I kind of like the theme song even though its fucking ridiculous.
Gangles's Avatar - Comment posted on 02/17/2009 11:32
Gangles
Unlike everyone else on the Internet, I didn't grow up playing Street Fighter games. For a newcomer, will this game be vastly superior to the other fighting games out there (Soul Calibur, for instance), or is its value mostly in nostalgia?
Char Aznable's Avatar - Comment posted on 02/17/2009 11:34
Char Aznable
What? No 6-player "quarter match" rooms like in the HD Remix? LAME. That's the most fun part of the game, throwing down with 4 spectators waiting to kick your ass.

Otherwise, sounds great.
Corak's Avatar - Comment posted on 02/17/2009 11:46
Corak
If I was about 10 years younger I'd pick this up. I don't have friends over much anymore, we go out to bars now more than hang out at home with nothing to do because now that we're old enough there's plenty to do. And aside from FNF I don't game online with others/friends that much anymore. So I wouldn't get much more out of this than the single player experience, which in all fighters isn't all that great. It does look good though.
psycho terror2's Avatar - Comment posted on 02/17/2009 11:50
psycho terror2
thanks for the review, i can't wait to play this.

@angelsdontburn

i don't know why people insist on calling certain games button mashers. all it implies to me when you call something a button masher is that you don't know how to play it properly.
Teta's Avatar - Comment posted on 02/17/2009 11:50
Teta
I am just waiting it´s arrival to a local store on Perú.
WEEEEEEEE
Brando's Avatar - Comment posted on 02/17/2009 11:51
Brando
Picked it up this morning at Gamestop. Enjoying it so far (i would be playing now but I'm at work). Will be picking up a fighter pad later today though, definitely needed for the 360.
Shin Oni's Avatar - Comment posted on 02/17/2009 11:56
Shin Oni
...how is it that both HD remix and Soul Calibur 4 have group casuals yet this doesn't?

what the fuck capcom?
SephirothX's Avatar - Comment posted on 02/17/2009 12:01
SephirothX
@AngelsDontBurn
Soul Calibur isnt a button masher
XivSpew's Avatar - Comment posted on 02/17/2009 12:08
XivSpew
I just got called to pick up the collector's edition early. AND I showed up for work for 3 minutes before i realized i took today off. Everything's coming up Milhouse!!!
njsykora's Avatar - Comment posted on 02/17/2009 12:11
njsykora
My special edition copy arrives Thursday. I'm unlocking Sakura and taking you all down.
shinryu108's Avatar - Comment posted on 02/17/2009 12:11
shinryu108
DO WANT
Pangloss's Avatar - Comment posted on 02/17/2009 12:11
Pangloss
I'll definitely need to scoop this up after I get my paycheck this week. Also,

YOU ARE BIAS MAN
Solgrim's Avatar - Comment posted on 02/17/2009 12:13
Solgrim
I'm with Char and Shin on this one. What the fuck?
fetusmilk's Avatar - Comment posted on 02/17/2009 12:13
fetusmilk
wow i can see home being used as some sort of SF4 arcade lobby thing. people standing around (or in SF4 clubs!) challenging each other by using the game launcher.

but how does the game launcher work? does that mean the game can jump into a match or does it have to load the whole game like normal everytime?
Danmartigan's Avatar - Comment posted on 02/17/2009 12:25
Danmartigan
I think Capcom is planning to offer the lobby support in their Championship mode DLC pack, as well as replays and some other stuff. I would rather they get the 1-on-1 online support working solid and spend a little more time fine tuning the tournament / lobby stuff. HD Remix is still a catastrophe in that respect.
Black Nexus's Avatar - Comment posted on 02/17/2009 12:27
Black Nexus
Picking this up later.
Topher Cantler's Avatar - Comment posted on 02/17/2009 12:40
Topher Cantler
SO. FUCKING. GOOD.
Android8675's Avatar - Comment posted on 02/17/2009 12:45
Android8675
Damn, might have to buy this now.
akathatoneguy's Avatar - Comment posted on 02/17/2009 12:57
akathatoneguy
Pssssshhh, I'm sure when Killzone 2 comes out, it will get better than a 9.0.

YOU ARE BIAS MAN
eskimo bob's Avatar - Comment posted on 02/17/2009 13:03
eskimo bob
oh man, why do we Europeans have three additional days to wait? it's killing me! not to mention seemingly every store in Sweden gets the Madcatz sticks in March 3rd meaning I probably won't play online at all to avoid getting a 100% loss ratio. at least I have plenty of time to unlock the characters or something.
Chad Concelmo's Avatar - Comment posted on 02/17/2009 13:08
Chad Concelmo
SO EXCITED! :D
Senisan82's Avatar - Comment posted on 02/17/2009 13:17
Senisan82
Yea lobbies were quite entertaining, how are the fnf's going to work for this >.>
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